Welcome to the Serversigns dev bukkit! Updated for 1.7.9 and 1.8 Spigot!

ServerSigns (SVS) is a plugin that lets you add messages, player commands and server commands to configured blocks or signs.

By saving the messages and commands in a yml-file ServerSigns will allow you to add as many messages and commands as you like, while still being able to write on the sign normally.


  • No-limit: Unlimited commands per sign
  • Multi-block: Support for any and every block to be a ServerSign
  • Messages: Shows the messages you put on the sign to the player on use
  • Player-commands: Executes the command as if the player typed it in chat
  • Server-commands: Executes the command as if it was used from the server console
  • Delayed-commands: You are able to run any command or message with a delay (from seconds to months)
  • Queued-tasks: All SVS tasks are handled in a separate queue thread, which also tracks tasks queued for a certain player joining
  • Grant permission: Let players execute commands with permissions you specify with the ServerSign
  • Economy: ServerSigns can cost something & remove items from inventories
  • Xp: ServerSigns can cost levels of experience
  • Custom messages: ServerSigns allows for entire customisation of messages shown in-game via config
  • Assistance: The help pages for ServerSigns are updated for each and every version, for easy usage references.
  • Multi-role: You can mix several types on one sign e.g. Send messages, execute server commands, and execute player commands, etc.

Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible.

If you run into bugs or have feature requests, please use the ticket system at the top of the page

Information Center

English Tutorial

Deutsches Tutorial

Nederlands Tutorial

Calling YouTubers!

If you have a tutorial for ServerSigns (in any language) on YouTube, please send ExLoki a PM here on Bukkit and we will consider adding your video to this page. If you have a tutorial that is more recent or more informative than one of the above, please also send a PM with a link to the video for consideration. If you already have a video shown here, thank you very much for taking the time to make a tutorial for our plugin!

Known bugs (v3.1.0)

  • None - If you find a bug please let us know!

Reporting Bugs / Requesting Features

When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.

Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)

When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.

Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of chsedv chsedv Feb 26, 2015 at 21:20 UTC - 0 likes

    pls update Plugin to Bukkit 1.8

  • Avatar of degentnathan degentnathan Feb 21, 2015 at 16:19 UTC - 0 likes

    Every time i try to click on a sign this error appears:

    [17:10:43] [Server thread/ERROR]: Could not pass event PlayerInteractEvent to ServerSigns v3.1.0 org.bukkit.event.EventException at$1.execute( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.RegisteredListener.callEvent( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.SimplePluginManager.fireEvent( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.SimplePluginManager.callEvent( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.craftbukkit.v1_7_R1.event.CraftEventFactory.callPlayerInteractEvent( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PlayerInteractManager.interact( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PlayerConnection.a( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PacketPlayInBlockPlace.a(SourceFile:60) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PacketPlayInBlockPlace.handle(SourceFile:9) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.NetworkManager.a( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.ServerConnection.c(SourceFile:134) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.u( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.u( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.t( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] Caused by: java.lang.NoSuchMethodError: org.bukkit.OfflinePlayer.getUniqueId()Ljava/util/UUID; at net.milkbowl.vault.permission.plugins.Permission_PermissionsEx.getUser( [?:?] at net.milkbowl.vault.permission.plugins.Permission_PermissionsEx.getPrimaryGroup( [?:?] at net.milkbowl.vault.permission.Permission.getPrimaryGroup( [?:?] at de.czymm.serversigns.signs.ServerSignExecutor.formatString( [?:?] at de.czymm.serversigns.signs.ServerSignExecutor.executeSignFull( [?:?] at de.czymm.serversigns.Listeners.PlayerListener.playerInteractCheck( [?:?] at sun.reflect.GeneratedMethodAccessor87.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_31] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_31] at$1.execute( [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks]

    please help !!!!

  • Avatar of HubToo HubToo Feb 14, 2015 at 17:01 UTC - 0 likes

    I use ServerSigns on a Cauldron 1.7.10 server and it works well.

    Now, i would like to have command signs with conditional commands. For example: execute some command if the sign user is in some group.

    Would it be possible with only ServerSigns (i don't think so). Does someone did something like that using a plugin combination? I'm thinking about Skript.

    Thanks in advance for your opinions on this matter.

  • Avatar of joaopopcorn joaopopcorn Feb 10, 2015 at 16:00 UTC - 0 likes

    What i noticed with the current version of server sign is if i put a price to use a sign lets say 11 raw fish to use this sign if i have 1 raw fish i can use the sign, i do not need to have 11. i tried using /svs priceitem hand and svs priceitem id amount durability

  • Avatar of lostINParadies lostINParadies Feb 08, 2015 at 17:52 UTC - 0 likes

    don't work

    [12:26:19] [Server thread/ERROR]: Error occurred while enabling ServerSigns v3.1.0 (Is it up to date?) at de.czymm.serversigns.queueSystem.utility.YamlLoad.load( [?:?] at de.czymm.serversigns.queueSystem.collections.Queue.<init>( [?:?] at de.czymm.serversigns.queueSystem.QueueHandler.<init>( [?:?] at de.czymm.serversigns.ServerSignsPlugin.onEnable( [?:?]

  • Avatar of qeterme qeterme Feb 06, 2015 at 11:54 UTC - 0 likes

    Could you add more targets? Like @p, @a, @r, @a[r=10] etc HUB/

  • Avatar of CullanP CullanP Jan 24, 2015 at 15:52 UTC - 0 likes

    The non-global cooldown apparently only counts when the player is logged in. Please release the source or compile with 1.8 spigot to fix any issues there may be.

    Last edited Jan 24, 2015 by CullanP
  • Avatar of lionbryce101 lionbryce101 Jan 23, 2015 at 21:54 UTC - 0 likes

    @ZimBeller: Go

    it's already there

  • Avatar of ZimBeller ZimBeller Jan 20, 2015 at 01:23 UTC - 0 likes

    IMPORTANT RECOMMENDATION: You should make it so that players can spend money through a sign to buy a permission.

    i.e. I want my players on my KitPvP server to be able to buy a new kit with in-game money. So what I would do is I would set up a serversigns sign that you have to pay X amount to use, so if you have the amount of money to use it, you click it, it takes your money, and you get whatever permissions are set to it like an essentials kit with essentials.kits.(KIT NAME) and then they can use that kit according to the setup that essentials has it at with it's cooldowns and whatnot. Thanks!


  • Avatar of Jovis21ic Jovis21ic Jan 19, 2015 at 08:51 UTC - 0 likes

    Hello! I found a bug when use the command "/svs pic" to ignore <lores> but it ignores <amount> also


Date created
Oct 24, 2011
Last update
Nov 19, 2014
Development stage
  • deDE
  • enUS
All Rights Reserved
Curse link
Recent files



Optional dependency