RegionFill
RegionFill
RegionFill is a very simple plugin created to automate process of filling WorldGuard region with defined blocks. It not requires a player to execute command and you can run it using server console and any scheduling or scripting plugin. I'm recommending you ReActions, of cause :)
Video
In this video RegionFill used in bound with ReActions plugin.
Why I need this plugin?
If you going to add some automation process to your server (for example to clear quest area, build something.... etc) you can use this plugin (and my other plugin ScLoad). We used this plugin in bound with plugins Citizens (using Quester), ReActions and you can easy use this plugin with any plugin that supports command execution.
Commands
- /rgfill <world name> <region id> <block id>[:data] — fill defined WorldGuard region located in the world specified world with block.
- /rgreplace <world name> <region id> <from_id>[:data] <to_id>[:data] — replace blocks <from_id>[:data] to blocks <to_id>[:data] in defined region
Permissions
- regionfill.command — allows to use rgfill and rgreplace commands
Было бы круто, если б можно было делать не только set, но и replace блоков. Либо заполнить регион травой (к примеру), а потом через 5 секунд (допустим) делать отмену undo. Ну хотя бы первое :)
@Minken008
https://github.com/fromgate/RegionFill
I would like to see the source code for this plugin. Please provide it in the name of GPLv3. Thanks in advance. /Minken
Could you make a command where it fills up from the bottom, every time you run the command like /rgcommand <world name> <region id> <block id[:data] 1 and it will fill 1 block from the ground, 2 will do more. Or make it so just running the command fills automaticly from the bottom.
Like
G: Ground | A: Air | W: Water
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Type command
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Type command
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@fromgate
Sounds awesome! I can't wait. There are other plugins that work similarly but none of them are updated so I really need this one >.<
@Bubbles707 Hello! Thank you for suggestion. I think it's a good idea. And I'm going to implement it in future version.
Is it possible fill a region with multiple blocks? Also, is it possible to do percentages like in WorldEdit? If not, could you possibly add these features?
So maybe something like this:
/rgfill <world name> <region id> <percentage>%<block id>[:data],<percentage>%<block id>[:data]
Of course it wouldn't only be two you could do a larger number of blocks and percentages. World Edit has a similar command to the one above so I think it would make sense to do it like that.