RecipeManager 2

Complex recipes made easy !


NOTE: I will refer to some .html files in here, those files can be found in your /plugins/RecipeManager/ folder after you loaded the plugin the first time. The html files will also be updated automatically on new versions.

  • Add new recipes:
    • Shaped or shapeless recipes with optionally multiple results;
    • Furnace recipes with optional custom cook time and optional special fuel;
    • Fuel recipes with custom burning time or even random time from speciifed range.
    • See 'basic recipes.html' for more info.
  • Making recipes more special with flags, featured flags:
    • @permission to limit a recipe (or result) to specific permission node(s);
    • @remove, @restrict and @overwrite to remove/restrict/overwrite existing recipes, including Minecraft recipes.
    • @ingredientcondition to make extra requirements from ingredients like enchantments, ranged data values, stack amounts, etc;
    • @keepitem to keep an ingredient from using up and optionally damaging it in the process;
    • @modmoney/@reqmoney and their experience and level counterparts to require/give/take money/exp/level from crafter;
    • @cooldown to limit the usage of the recipe;
    • And alot more, see 'recipe flags.html' for all of them including documentation.
  • Flags can also be added to results to make them more special, some featured result flags:
    • @cloneingredient to clone an ingredient's features over to the result, like data value, amount, enchantments, etc;
    • @itemname and @itemlore to edit a result's display name and description with colors;
    • @potionitem and @fireworkitem to design your custom potions and fireworks;
    • @getrecipebook to get a RecipeBook as result, ones generated by this plugin with recipes in them;
    • And alot more, see 'recipe flags.html' for all of them including documentation.
  • Flexible recipe files to add your recipes in:
    • You can use any kind of spacing and letter casing you want in recipe files, also supports comments;
    • Design your file names and folder structure as you want in the 'recipes' folder;
  • Auto-generated recipe books with high customization:
    • Pick which recipes to be added and to what volume;
    • Re-arange them as you like;
    • Books that players have are automatically updated when edited by admin and reloaded;
    • For more information see 'recipe books.yml' file.
  • Other features:
    • Local documentation files for ease, the .html files that will be generated the first time you run the plugin;
    • Customizable settings, messages and item/data/enchant aliases in their respective YML files;
    • Supports Vault for economy and permission groups;
    • API for plugin developers, custom events and utility methods for most features;
    • MCStats / Metrics:

Installing or updating

  1. Download the latest version of the plugin
  2. Place the RecipeManager.jar file in the plugins folder and start/restart the server
  3. Now the plugins/RecipeManager/ folder is created which contains configuration files (.yml) and documentation files (.html)

NOTE If you're upgrading from 1.x versions of RecipeManager, please first delete all files and folders except recipes folder from your RecipeManager folder before installing version 2, this will keep your folder clean because alot of files have been renamed and this way will be less confusing.

Also some recipes or flags might not work like in 1.x versions, please re-test your recipes.

Using the plugin

  • Run the plugin at least once to allow the .html files to be generated then start with 'basic recipes.html'.
  • Plugin settings can be configured in "plugins/RecipeManager/config.yml"
  • When you're done editing, type rmreload in server console to reload everything without a server restart.
  • Commands and permissions can be found in 'commands & permissions.html' file.

Tutorials, example recipes, tips and tricks

User-contributed resources in the Resources forum section.


In the jar file, auto-extracted when first ran to plugins/RecipeManager/changelog.txt and on GitHub:

Known issues

Having problems, found bugs ?

If you have any issues or found some bugs, please create a ticket. But first you should check other tickets if the issue has been already reported. Also check the latest file's known caveats (under changelog) before posting a ticket.

Note: I don't support any previous versions other than the absolute latest, so if you used a older version, update and test again :P

Source code

Source code is inside the jar file as always, feel free to look at it, improve on it and feed back. Also on GitHub: If you need, you can use code from my project but please give credits.

Support project

If you feel I deserve:

Thanks for your support !

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  • Avatar of manuelgu manuelgu Aug 01, 2014 at 08:02 UTC - 0 likes

    Is it possible to have more than one item on a slot?


  • Avatar of CommodoreAlpha CommodoreAlpha Jul 30, 2014 at 18:03 UTC - 0 likes

    @roracle: Go

    Have you tried running only, and ONLY RecipeManager on a test server?

    I use MobCatcher and RecipeManager, so I doubt those two plugins are the culprits.

    Sure, I'd love to include my server IP here. But it's under construction, and I wouldn't want to get sued for players wandering inside and getting hit by a random beam of steel floating about. And no, I doubt plugins would make very good lawyers either. I've never seen a plugin that forced you to sign a contract do so well.

  • Avatar of roracle roracle Jul 27, 2014 at 06:40 UTC - 0 likes

    I'm trying to find out where I went wrong. I have installed this plugin along with MobCatcher and RacesAndClasses and now I cannot move anything around in my inventory! I'm trying to narrow it all down but can't seem to find any specific information about the problem I'm having, and the suggestions I've found are all a no-go.

  • Avatar of nxtboyIII nxtboyIII Jun 16, 2014 at 22:46 UTC - 0 likes

    @CommodoreAlpha: Go

    I meant disable shift-clicking extra items with this plugin, like armor and tools. Not the normal minecraft things.

  • Avatar of CommodoreAlpha CommodoreAlpha Jun 08, 2014 at 05:28 UTC - 0 likes

    @nxtboyIII: Go

    I'm fairly sure that's a client-side feature, and will therefore be pretty hard, if not impossible, to control without some sort of client mod.

  • Avatar of nxtboyIII nxtboyIII Jun 05, 2014 at 20:58 UTC - 0 likes


    Can you make it so there is an option to disable shift-clicking all together? People can easily stack armor with this...

  • Avatar of CronosusCZ CronosusCZ Jun 03, 2014 at 21:22 UTC - 0 likes

    haveric, your build is for 1.6.4 or 1.7x?

  • Avatar of Byamarro Byamarro May 31, 2014 at 10:07 UTC - 0 likes

    @haveric: Go

    How to remove recipes in ur build?

  • Avatar of LordKainzo LordKainzo May 16, 2014 at 02:52 UTC - 0 likes

    Does this allow for multiple custom named items to create a new custom item?

  • Avatar of haveric haveric May 07, 2014 at 14:24 UTC - 0 likes

    @ChengZi368: Go

    He unfortunately has become inactive. I've put out an unofficial build (check the comments) and have a few improvements that I was going to work on in the near future. If you'd be interested, I'd like to get a team together to continue development or rebuild the plugin. I haven't started any major work towards that yet as I am trying to fix up a house and will be moving in a couple weeks.

    Let me know if you are interested.


Date created
Oct 11, 2011
Last update
May 30, 2013
Development stage
  • enUS
GNU Lesser General Public License version 3 (LGPLv3)
Curse link
Recent files
  • R: v2.0 for 1.5.2 May 30, 2013
  • B: v2.0beta for 1.5.2 May 24, 2013
  • A: v2.0alpha3 for 1.5.2 May 09, 2013
  • R: v1.26b for 1.3.2 Sep 01, 2012
  • R: v1.26 for CB 1.3.1-R1.0 Aug 07, 2012



Optional dependency