RareItems

v0.10

Change log

v0.10
- Added Burst effects
- Added Fireworks fx
- Fixed bug with API sending too many calls after a /reload
- Various description /cost tweaks

v0.9
- Added Disarm and Blind skills

v0.8
- Adding support for pre-colored leather rareitems
- Added "Loving" VFX
- Added Valentine's day promo item support

v0.7.1
- NPE fix

v0.7
- Added /ri identify, to identify what a RareItem does
- Added aliases for commands (/ri c, /ri i, /ri r)

v0.6.5
- Fix for players not being removed from active queue

v0.6.4
- Added costs for bow-based skills
- Balanced cost/power of bow-based skills (poison + fire)

v0.6.3
- Better notifications for items found
- Announcements for OPs/those with rareitems.errors permission about missing item property ids, etc.

v0.6.2
- Added bow properties
- Removed debug messages

v0.6.1
- Bug fix for 1.4.5+ ItemMeta

v0.6
- Compatibility refactoring for forced NMS breaking
- Moving to ItemMeta (including backwards compatibility until a recommended build comes out)
- Added Golden,Cherry,Smelly visual effects to hats.
- Summoned slimes are more believably sized
- Fixed playerprofile memory leak

v0.5
- Added queue to iterate players on a first-come first-serve basis for API calls, limiting to 30 players at a time
- Tweaked config options/comments

v0.4.2
- Added debugMode config option to (default) hide get/receive messages.

v0.4.1
- Initial (beta) release

Facts

Uploaded on
Jan 11, 2013
Game version
  • CB 1.4.6-R0.3
Filename
RareItems2.jar
Size
207.0 KiB
MD5
29162af6548ce0bacf755eccf2232225
Type
Beta
Status
Semi-normal
Downloads
223

Authors