Quake

Logo

Logo

The Game

Quake is a very addictive game ! It's a game inspired by Hypixel's server. You have a RailGun (a hoe) and the goal is to shoot other players with the RailGun by right clicking with the hoe in your hand to shoot out a firework which sets off an explosion onto the player, and kills them! The RailGun Instant-Kills players, and takes two seconds to 'reload' and shoot again, the reload of the RailGun is the EXP bar, but you can upgrade the RailGun by purchasing them. Upgrading your Hoe (railgun) makes the cool-down time shorter! The first player who gains 25 kills wins the game!

All the staff have be banned from hypixel for this plugin ... I hope you will appricied it ... :(

NEWS !!

Preview of Quake 2.5.0 :

http://dev.bukkit.org/thumbman/images/64/322/600x317/2013-10-22_14.49.35.png.-m1.png

New plans for 2.5.0 I think customization is a little useless so I work on team deathmatch for quake !

Official server : light-pvp.fr !

How to install

  1. Download the plugin.
  2. Place it in the plugin folder (plugins/).
  3. Restart/Reload the server.
  4. Restart/Reload the server again (for create new files).
  5. Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally).
  6. Enjoy.

How to use

Create an Arena

  1. Do /quake create [Arena name] - to create an arena.
  2. Do /quake setmin [Arena name] [number] - to set the minimum number of player to begin the game.
  3. Do /quake setmax [Arena name] [number] - to set the maximum number of player can join the game.
  4. Do /quake setmap [Arena name] [Name of map] - to set the name of the map will display on the lobby (Unknown will be display if nothing is set).
  5. Do /quake addspawn [Arena name] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !)
  6. Do /quake save [Arena name] - to save the config of the Arena. Enjoy !

Create the lobby

You need WorldEdit to define the lobby wall.

  1. Define a lobby wall with WorldEdit.
  2. Do /quake addlobby to define the WorldEdit region as a Lobby wall.
  3. Do /quake setlobbyspawn to define the spawn at the end of the game.

Languages

FR: FR - Language.yml
RU: RU - Language.yml by Nappsel.
ES: ES - Language.yml by HotDinosaur.

|====================== Tuto - FR ======================|

Commands

  • /quake help - All commands

Permissions

  • Quake.player - For a default player.
  • Quake.JoinInGame - Join in game.
  • Quake.modo - Start/stop for moderators.
  • Quake.edit - To manage arenas.
  • Quake.lobby - To manage lobby.
  • Quake.VIP - To double gain ! and other stuff (join full games ...)
  • Quake.Shop - To allow automatic give of emerald in selected world.
  • Quake.admin - Allow all permissions.

Features

  • Economy support / Self economy
  • Multiple arenas
  • Timer
  • ScoreBoard
  • Dynamic Lobby and Multiple Lobby !
  • Permissions

Gameplay features

  • Sneak is disable, when you sneak other people see you normally (You can disable in the arena config).
  • Jump Boost 2 and Speed 2 effect in the arena (You can disable in the arena config).
  • Spawn-Kill reduce by 0.5 sec of invicibility at respawn.
  • Others..

To-Do

All to do in next versions : TO-DO

Bug Report

For report thanks to post a ticket.

All report in commentary will not have answer.

Special Thanks

Thanks very much to Fensoft for his help ! :D

Donate

Support the Plugin and pay me a pizza :D

Donate

Metrics

This plugin sends statistics about the usage to the server http://mcstats.org/. You can disable it using the command /quake opt-out. http://api.mcstats.org/signature/Quake.png

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  • Avatar of dcsabi dcsabi Jul 21, 2015 at 13:37 UTC - 1 like

    Please Update 1.8 /1.8.7 !!

    [Server thread/ERROR]: THIS IS NOT AN ISSUE TO DO WITH PER WORLD PLUGINS Could not pass event PlayerInteractEvent to Quake v2.4.1 org.bukkit.event.EventException at me.incomprehendable.dev.pwp.transparentlisteners.PerWorldPluginLoader$1.execute(PerWorldPluginLoader.java:118) [?:?] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:36) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at me.incomprehendable.dev.pwp.transparentlisteners.PWPTimedRegisteredListener.callEvent(PWPTimedRegisteredListener.java:28) [PerWorldPlugins.jar:?] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:227) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:194) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at org.bukkit.craftbukkit.v1_8_R3.event.CraftEventFactory.callPlayerInteractEvent(CraftEventFactory.java:190) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:694) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:52) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:1) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_51] at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_51] at net.minecraft.server.v1_8_R3.SystemUtils.a(SystemUtils.java:19) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:714) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:367) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:653) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:556) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at java.lang.Thread.run(Unknown Source) [?:1.8.0_51] Caused by: java.lang.IllegalArgumentException: Cannot measure distance between World and World_Games at org.bukkit.Location.distanceSquared(Location.java:456) [spigot-1.8.7-R0.1-SNAPSHOT.jar:git-Spigot-ec3f46e-2359f6f] at com.Geekpower14.Quake.Stuff.Item.ItemBasic.getTargetV3(ItemBasic.java:237) [?:?] at com.Geekpower14.Quake.Stuff.Item.ItemBasic.BasicShot(ItemBasic.java:157) [?:?] at com.Geekpower14.Quake.Stuff.Item.WoodenHoe.shot(WoodenHoe.java:73) [?:?] at com.Geekpower14.Quake.Stuff.Item.ItemBasic.onPlayerInteract(ItemBasic.java:401) [?:?] at sun.reflect.GeneratedMethodAccessor423.invoke(Unknown Source) [?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [?:1.8.0_51] at java.lang.reflect.Method.invoke(Unknown Source) [?:1.8.0_51] at me.incomprehendable.dev.pwp.transparentlisteners.PerWorldPluginLoader$1.execute(PerWorldPluginLoader.java:116) [?:?] ... 20 more

    Last edited Jul 21, 2015 by dcsabi
  • Avatar of miki88mouse miki88mouse Jul 20, 2015 at 00:50 UTC - 1 like

    @AnonimousGuyPT: Go

    This plugin is old and seems to be abandoned and minequake is more oldest and not upadated too and no one work properly ;)

  • Avatar of AnonimousGuyPT AnonimousGuyPT Jul 12, 2015 at 01:30 UTC - 0 likes

    This plugin not are updates anymore, is recomendatd use this: http://dev.bukkit.org/bukkit-plugins/minequake/ Sorry for my english

  • Avatar of MCKarlo01 MCKarlo01 Jul 02, 2015 at 16:43 UTC - 0 likes

    BUG! Players play normaly,then something happen and u just cant shot with railgun or any gun,right click just dosent work anymore

  • Avatar of Ethon6 Ethon6 Jun 25, 2015 at 15:42 UTC - 0 likes

    Please update to 1.8.3 :)

  • Avatar of raphy123 raphy123 Jun 22, 2015 at 19:31 UTC - 0 likes

    @LuxuryPlays: Go

    yes ! Update please :(

  • Avatar of LuxuryPlays LuxuryPlays Jun 02, 2015 at 02:44 UTC - 0 likes

    It works when all players are in a game but if someone leaves or a new player joins the lobby it just stops working and it doesnt broadcast or doesnt let you use the railgun

  • Avatar of Jeppa_12 Jeppa_12 Jun 01, 2015 at 18:04 UTC - 0 likes

    Could you remove the need for WorldEdit ?

  • Avatar of Rudy923 Rudy923 May 31, 2015 at 01:15 UTC - 0 likes

    When is version 2.5.0

  • Avatar of Joke28 Joke28 May 23, 2015 at 04:55 UTC - 0 likes

    This is a bug report.

    Sometimes on my quake the players spawn on the top of the map.

Facts

Date created
Jun 22, 2013
Category
Last update
Jun 02, 2014
Development stage
Beta
Language
  • enUS
  • frFR
License
All Rights Reserved
Curse link
Quake
Downloads
99,726
Recent files

Authors