Configuration
Latest config.yml as of version 0.4 (5/20/14)
# Which worlds should this plugin be enabled in? Worlds not in this list will be ignored enabled_worlds: - example_world - example_world_nether # Shielding buff or damage reduction # Set true to enable full shield (player cannot be damaged by player with killstreak advantage) # Set false (default) for damage reduction based on points over killstreak shield: false # +/- Kill count to activate player vs. player direct balance. IE: player A, kills player B, X times in a row. killstreak: 3 # Max debuff: The maximum debuff allowed, must be a number from (1 - 9) where 1 = %10 damage reduction and # 9 = %90 damage reduction. Whole numbers only, 9 is default. max_debuff: 9 # Set scaling option for balance handling. # True scales balance up and down on each kill (handicap method). # False resets killstreaks back to 0 when a player gets a payback kill. scale: true # Player balance/handicap against other players will end if they logout. If false, the balance will remain until # the plugin is reloaded or the server restarted. end_on_quit: true # Enable armor balancing? Grants speed ups to no armor/leather armor and slow downs to heavy armor armor_speed: true # Run a debug log to view additional plugin data for troubleshooting and configuration, turn off in production! debug_log: false
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