Configuration

Latest config.yml as of version 0.4 (5/20/14)

# Which worlds should this plugin be enabled in? Worlds not in this list will be ignored
enabled_worlds:
  - example_world
  - example_world_nether

# Shielding buff or damage reduction
# Set true to enable full shield (player cannot be damaged by player with killstreak advantage)
# Set false (default) for damage reduction based on points over killstreak
shield: false

# +/- Kill count to activate player vs. player direct balance. IE: player A, kills player B, X times in a row.
killstreak: 3

# Max debuff: The maximum debuff allowed, must be a number from (1 - 9) where 1 = %10 damage reduction and 
# 9 = %90 damage reduction. Whole numbers only, 9 is default.
max_debuff: 9

# Set scaling option for balance handling. 
# True scales balance up and down on each kill (handicap method). 
# False resets killstreaks back to 0 when a player gets a payback kill. 
scale: true

# Player balance/handicap against other players will end if they logout. If false, the balance will remain until
# the plugin is reloaded or the server restarted.
end_on_quit: true

# Enable armor balancing? Grants speed ups to no armor/leather armor and slow downs to heavy armor
armor_speed: true

# Run a debug log to view additional plugin data for troubleshooting and configuration, turn off in production!
debug_log: false

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