ProtectionStones

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Anti-Griefing at it's Easiest!

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Griefing Protection

ProtectionStones allows a player to place a special block, and this protects their area from griefing.

This small plugin was inspired by PreciousStones but only has the property protection blocks. This allows players to place one of three types of ore blocks to protect their property.

The player doesn't require any special permissions, they just need to get one of the three following ore blocks which you can give or sell in game using other plugins:

Coal Ore gives 11x11x11 protection area.

Lapis Ore gives 21x21x21 protection area.

Diamond Ore gives 41x41x41 protection area.

See the Configuration Page if you would like to change the block types, the dimensions or even set the Y-Axis to be from sky to bedrock, set group limiting, etc.

When the player places the block it creates a WorldGuard Region that gives the player ownership of that area and in turn grief protection. If the player breaks the ProtectionStone then they get the stone back and the region is removed from WorldGuard's Region List.

To install simply copy the ProtectionStones.jar file to your plugins folder, no configuration necessary. The following Ore Blocks are supported as the defaults: Coal Ore, Lapis Ore, Diamond Ore.

ProtectionStones Regions

ProtectionStones Creates WorldGuard Regions with the following naming convention:

ps{x-coordinate}x{y-coordinate}y{z-coordinate}z

i.e.

ps279x67y40z

The x, y, and z coordinates are the location of the placed ProtectionStone which is in the center of the WorldGuard Region it creates. If the Region.SKYBEDROCK Setting is set to "true" (see the Configuration Page) then Y-Axis of the ProtectionStone isn't necessarily the vertical center of the region.

Incompatible with PreciousStones

Both plugins act on the same kind of ore blocks and have the same command name of "/ps".

Requires WorldGuard

WorldGuard is used to create and remove regions when the blocks are placed, otherwise ProtectionStones won't do anything (set not to load if WorldGuard isn't found).

PS Graphic

Settings

Commands | Configuration | Permissions

ProtectionStones

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  • Avatar of AxelDios AxelDios Jun 17, 2014 at 03:31 UTC - 0 likes

    @TylerS1066: Go

    Yes, with hundreds of thousands of downloads of my plugins and my custom plugins that aren't on Bukkit I might not get to everyone right away.

    First of all you are using 1.9e, try the current version which is 1.9i.

    You can also not use the no Silk Touch Option and change your ProtectionsStones to other block types, please read the Configuration Page.

  • Avatar of TylerS1066 TylerS1066 Jun 16, 2014 at 15:08 UTC - 0 likes

    I made a ticket on this over a month ago and it still hasn't been looked at!

  • Avatar of AxelDios AxelDios Jun 16, 2014 at 03:50 UTC - 0 likes

    @TheCoolGuy123_5: Go

    Do you have the permission to use the unhide command, it was changed about 5 releases back to "op" as the default.

    This is from the Permissions Page:

    "protectionstones.unhide" for ProtectionStones Unhide Command (default set to op, changed from true).

  • Avatar of TheCoolGuy123_5 TheCoolGuy123_5 Jun 15, 2014 at 00:50 UTC - 0 likes

    Using the new version, and /ps unhide is not working.

  • Avatar of AxelDios AxelDios Jun 13, 2014 at 03:34 UTC - 0 likes

    @fisherman77: Go

    Either use the "Region.NOSILKTOUCH" option, see the Configuration Page for more information.

    Or change the ProtectionStones to a different Material, also on the Configuration Page.

  • Avatar of fisherman77 fisherman77 Jun 12, 2014 at 20:48 UTC - 0 likes

    Is there a way to disable silk touch enchatments so that players can't abuse the system?

    Glacier Ice

  • Avatar of AxelDios AxelDios Jun 10, 2014 at 03:52 UTC - 0 likes

    @DarthRiddle: Go

    If they are inheriting perms from other groups, you would need to get rid of the perm for the PS Group you don't want and add the new one.

    For example if you are using PermissionsEX it has a "-" sign to remove a perm, here's a short example:

      guest:
        default: true
        prefix: '&f[&bGUEST&f] &b'
        permissions:
        - commandbook.rules
        - commandbook.motd
        - commandbook.time.check
        - -bukkit.command.version
        - -bukkit.command.plugins
        - bukkit.broadcast.user
        - -protectionstones.*
        options:
          rank: '1000'
      nomad:
        prefix: '&7[&2Nomad&7] &a'
        inheritance:
        - guest
        permissions:
        - commandbook.whereami
        - commandbook.whereami.compass
        - commandbook.msg
        - commandbook.spawn
        - protectionstones.create
        - protectionstones.destroy
        - protectionstones.members
        - protectionstones.view
        - protectionstones.flags
        - protectionstones.flag.greeting
        - protectionstones.flag.farewell
        - protectionstones.group1
        - realmail.user.sendmail
        options:
          rank: '800'
      serf:
        prefix: '&7[&2Serf&7] &a'
        inheritance:
        - nomad
        permissions:
        - -protectionstones.group1
        - protectionstones.group2
        options:
          rank: '750'
    
    

    If you look at the line that says "- -protectionstones.group1", that line removed the inherited group1 perm, and the one after it "- protectionstones.group2" gives the Serf Rank the group2 perm.

    Each rank or player can only be in one PS Group, you can have multiple players and ranks in the same group, but only one each.

    PM me if you need more help.

  • Avatar of DarthRiddle DarthRiddle Jun 10, 2014 at 02:49 UTC - 0 likes

    BTW that last comment you made about Townyfying the plugin is very sweet!

  • Avatar of DarthRiddle DarthRiddle Jun 10, 2014 at 02:42 UTC - 0 likes

    Can someone clear up to me how to add in the group perms? In the cfg it says Group: LIMIT1: bla BLOCK1: bla

    Then the confusing part:

    protectionstones.group1

    This is not clear. I have 8 groups with each having inherited perms

  • Avatar of AxelDios AxelDios Jun 04, 2014 at 06:58 UTC - 0 likes

    Uploaded an update to PS, and awaiting it's approval from the DevBukkit Team:

    ProtectionStones 1.9i

    Added a new option in the config.yml:

    In the Region Section you will now see "PRIORITYOVERRIDE: false"

    If you change this to true and reload your plugins or restart the server you will allow players to place protected "sub-regions" within other regions. The parent region would need to have it's priority set to -1 for this to be allowed.

    For example, a player called "townowner" would create a large PS protected region, then set other sub regions up to protect restricted areas in their town, for example, their home. Then "townowner" would use the "/ps priority -1" command to set the large "town" region's priority to the correct number to allow players to claim regions there.

    Then "homeowner" would go to the town and place their PS to create their "plot" in the town.

Facts

Date created
Dec 20, 2011
Category
Last update
Jun 04, 2014
Development stage
Release
Language
  • enUS
License
MIT License
Curse link
ProtectionStones
Downloads
117,094
Recent files

Authors