Anti-Griefing at it's Easiest!

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Griefing Protection

ProtectionStones allows a player to place a special block, and this protects their area from griefing.

This small plugin was inspired by PreciousStones but only has the property protection blocks. This allows players to place one of three types of ore blocks to protect their property.

The player doesn't require any special permissions, they just need to get one of the three following ore blocks which you can give or sell in game using other plugins:

Coal Ore gives 11x11x11 protection area.

Lapis Ore gives 21x21x21 protection area.

Diamond Ore gives 41x41x41 protection area.

See the Configuration Page if you would like to change the block types, the dimensions or even set the Y-Axis to be from sky to bedrock, set group limiting, etc.

When the player places the block it creates a WorldGuard Region that gives the player ownership of that area and in turn grief protection. If the player breaks the ProtectionStone then they get the stone back and the region is removed from WorldGuard's Region List.

To install simply copy the ProtectionStones.jar file to your plugins folder, no configuration necessary. The following Ore Blocks are supported as the defaults: Coal Ore, Lapis Ore, Diamond Ore.

ProtectionStones Regions

ProtectionStones Creates WorldGuard Regions with the following naming convention:




The x, y, and z coordinates are the location of the placed ProtectionStone which is in the center of the WorldGuard Region it creates. If the Region.SKYBEDROCK Setting is set to "true" (see the Configuration Page) then Y-Axis of the ProtectionStone isn't necessarily the vertical center of the region.

Incompatible with PreciousStones

Both plugins act on the same kind of ore blocks and have the same command name of "/ps".

Requires WorldGuard

WorldGuard is used to create and remove regions when the blocks are placed, otherwise ProtectionStones won't do anything (set not to load if WorldGuard isn't found).

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Commands | Configuration | Permissions


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  • Avatar of PippaSmith PippaSmith May 21, 2014 at 11:22 UTC - 0 likes

    Hello, we love this plugin on our creative server, but I'd also like to use it on our Towny one, where not all worlds have Towny set, and not all players want to create towns. How will it affect Towny though?

  • Avatar of AxelDios AxelDios May 21, 2014 at 03:27 UTC - 0 likes

    @Bow_Boss: Go

    Please don't post here and PM me at the same time, I've answered your PM.

  • Avatar of Bow_Boss Bow_Boss May 20, 2014 at 20:51 UTC - 0 likes


  • Avatar of AxelDios AxelDios May 19, 2014 at 03:25 UTC - 0 likes

    @Rindersteak: Go

    At this time you can't, PS requires the player have the ability to "build" when they place the PS. I'm working on different ways for a future version to allow this, more than likely based on a WorldGuard Region Priority level.

  • Avatar of Rindersteak Rindersteak May 18, 2014 at 16:29 UTC - 0 likes

    Hay, I'm using ProtectionStones in my freebuild word. I have a global flag with worldguard to deny building. How can I make players able to place coalblocks and so on to protect their land they can build on?

  • Avatar of AxelDios AxelDios May 14, 2014 at 05:27 UTC - 0 likes

    @ImJasonH: Go

    I've used it on Tekkit, as long as you have a copy of WorldGuard (and WorldGuard requires WorldEdit) that works for your version of Tekkit you should have no problems.

  • Avatar of ImJasonH ImJasonH May 14, 2014 at 05:01 UTC - 0 likes

    How compatible is this with Tekkit (1.6.4 version)?

  • Avatar of AxelDios AxelDios May 14, 2014 at 03:17 UTC - 0 likes

    @DaMaN8987: Go It will work fine if you use a version of WorldGuard that supports 1.7.9.

  • Avatar of DaMaN8987 DaMaN8987 May 14, 2014 at 03:00 UTC - 0 likes

    Hello I was wondering if this is compatible with 1.7.9? I love this plugin!

  • Avatar of AxelDios AxelDios May 12, 2014 at 09:37 UTC - 0 likes

    @ThatDave: Go

    It only effects the player using the toggle command, so just that player will be able to turn on or off their placement of PS's.


Date created
Dec 20, 2011
Last update
Jun 04, 2014
Development stage
  • enUS
MIT License
Curse link
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