print3D

print3D Plugin for Bukkit

What does it do?

Did you ever want to have some 3dmodels in minecraft, but you were to lazy to build them yourself?
Or did you try to build them, but it was a pain in the ass?
Well here is a solution to that problem :D

My Plugin can read .3ds files and print them into your minecraft world. (With textures)
Easyly create big buildings within minutes (minecraft/bukkit is a little bit slow XD)


Donate me :D?


Tutorial:[Video coming somewhen]

Commands:

  1. /print3D <file> [texture]:
    Prints out the given 3ds-file with an optional texture. both have to be in "plugins/print3D/"
    if no texture is specified, the block you are currently holding is used.
    The Model will be positioned where you are currently standing(or floating), so you will be the models Origin (0,0,0).
    The file must be a 3ds-file.
    how to export one from either Blender or 3dsmax can be seen here:
    Blender: [Video coming somewhen]
    3dsmax: [Video coming somewhen]
    The texture can be a PNG,BMP,JPG... All commonly used imageformats
    Usage sample:
    /print3D myhouse.3ds housetexture.png
    This will print the first Model(if there are multiple) from myhouse.3ds with the texture housetexture.png.
    Both must be located in the plugins Data folder (BukkitRoot/plugins/print3D)
  2. /print3Dconfig <identifier> [value]:
    There are 3 options to be set or read
    1-drawsEachCall : how much blocks are drawn each time the drawer is called
    2-everyXTicks : how often the drawer is called. 1 means every 20 ms while 50 means once a second.
    3-language : what language is used for some messages. currently only english and german are available (default is english)
    You can also use the number as identifier
    usage:
    /print3dconfig drawsEachCall 50
    now each time the drawer is called it will draw 50 blocks
    you can also use /print3dconfig 1 50 here
  3. /print3dstatus
    this will give you some infos about how much models have to be drawn, and more important how much blocks
  4. more to come soon..?

Changelog:

  • Beta 0.1:
    First release based up on my old plugin which had some problems
    Draws 3dmodels into the world, with or without a texture and gives some basic options to change

  • Beta 0.2:
    doesnt crash anymore when no texture coordinates are present. shows a warning and uses 0,0 as texture coordinate for each vertex
    deleted pumpkin, sand and gravel from the colors. pumpkin generated big amounts of snowmen with some textures. sand and gravel fall down and are therefore not useful for 3d models

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  • Avatar of fredlllll fredlllll Mar 31, 2014 at 22:24 UTC - 0 likes

    @prodigyrick: Go

    wow your comment encouraged me to work on this so much!! not...

  • Avatar of prodigyrick prodigyrick Mar 31, 2014 at 22:14 UTC - 0 likes

    this should be deleted if you don't use an ancient version of bukkit cause it don't work!

  • Avatar of jxt3500 jxt3500 Jun 30, 2013 at 21:14 UTC - 0 likes

    This is a GREAT idea! Rapid prototypers in Minecraft? Sweet!

  • Avatar of jxt3500 jxt3500 Jun 30, 2013 at 21:14 UTC - 0 likes

    This is a GREAT idea! Rapid prototypers in Minecraft? Sweet!

  • Avatar of hunterthewolf hunterthewolf May 26, 2013 at 16:44 UTC - 0 likes

    hey can you try to update this

  • Avatar of whackygamer whackygamer Apr 20, 2013 at 19:27 UTC - 0 likes

    @fredlllll: Go

    ok thanks will try

  • Avatar of fredlllll fredlllll Apr 20, 2013 at 19:26 UTC - 0 likes

    @whackygamer: Go

    that depends on the program you used to export the file. look at your export settings. oh and if you make a primitive in blender it doesnt have texture coordinates. you have to apply them with the unwrap thing.

  • Avatar of whackygamer whackygamer Apr 20, 2013 at 19:22 UTC - 0 likes

    @fredlllll: Go

    i know what they are but how do you apply them to the 3ds-file

  • Avatar of fredlllll fredlllll Apr 20, 2013 at 19:05 UTC - 0 likes

    @whackygamer: Go

    if you dont know what texture coordinates are, then you are not qualified to print 3d models -3- google it.

  • Avatar of whackygamer whackygamer Apr 20, 2013 at 19:02 UTC - 0 likes

    @fredlllll: Go

    no i got that just saying what is texture coordinates

Facts

Date created
Nov 19, 2012
Categories
Last update
Dec 12, 2012
Development stage
Beta
Language
  • deDE
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
print3D
Downloads
669
Recent files

Authors