Power

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[FUN] Power - unleash legendary powers

Power

This plugin allows players with the permissions to use legendary powers. This could be used for FUN or at RPG servers. Here you can see, how to use this with heroes.

Here you can see, how to set the config

Features

  • Permissions Support
  • configurable messages
  • full configurable
  • different powers
  • set cooldowns for the powers
  • Add infinite powers
  • Use a power with rightclick

Commands:

  • /power <name>
  • And you can click with an configurable block to use power

Permissions:

  • power.<name>

and if you want, that the players can aktivate power with right-clicking, give the permissions

  • power.<name>.click

Changelog:

Look at a file to see it

ToDo

  • make a better invincible mode (now it makes that with auto /god and auto /ungod)
  • Add cooldown (maybe someone could help me with this)
  • Add other permissions
  • Add Potion effects
  • Add Player Strike
  • Add MobSpawn
  • Add messages for players in the near of the sender

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  • Avatar of Theo_NitroX Theo_NitroX Apr 16, 2014 at 14:40 UTC - 0 likes

    its cool but i cant seem to use FireRing alone.it doesnt work unless i have other powers(but not all powers make it work) :P

  • Avatar of nsordk nsordk Jul 07, 2012 at 08:37 UTC - 0 likes

    @Blackixx: Go

    Seems I'll have to play with some real POWERs today. Thanks again Blackixx ;)

    BFAK:nsordk,90675352,df5aaac0389b8c92e87e1f83a82b1bfed196e8e819c7667a26c3416929781437

  • Avatar of Blackixx Blackixx Jul 05, 2012 at 14:12 UTC - 1 like

    @nsordk: Go

    I would know a way for a longer effect, but then it would produce laggs...

    And:

    Update is waiting for approvial! I rewrote Power!

    Inactive due to time issues...

    ManaWar (Click Me!)

  • Avatar of nsordk nsordk Jun 28, 2012 at 06:55 UTC - 0 likes

    @Blackixx: Go

    Configurable amount would be awsome, no class should have it that easy as to think they have a "buff" without remembering it... haha ;)

  • Avatar of Blackixx Blackixx Jun 26, 2012 at 15:43 UTC - 0 likes

    @nsordk: Go

    Maybe I could add an effect on PlayerMoveEvent too... but theres already a plugin for this. Then I will add a configurable amount of time for the effect.

  • Avatar of nsordk nsordk Jun 26, 2012 at 05:03 UTC - 0 likes

    @Blackixx: Go

    It is now working like a charm. One request is to control duration on the power, and if not to demanding the duration on effects, as they can seem quite short. A class could have some buff for an hour as special for that class.

    Last edited Jun 26, 2012 by nsordk
  • Avatar of Blackixx Blackixx Jun 25, 2012 at 16:05 UTC - 1 like

    @nsordk: Go

    Update is waiting for approvial

  • Avatar of nsordk nsordk Jun 25, 2012 at 15:22 UTC - 0 likes
    Can't seem to get rid of the default powers. When I add more and edit the defaults and do a restart, the file gets rewritten and all is back to where it started. Anyone having this too?
  • Avatar of Blackixx Blackixx Jun 13, 2012 at 11:20 UTC - 0 likes

    @tronty: Go

    Yep. Rightclick with the block in your hand. Permissions node: power.<name>.click

  • Avatar of tronty tronty Jun 13, 2012 at 10:14 UTC - 0 likes

    What do you mean in the config "Bound to a block"? Does this mean that the block needs to be in your inventory, and then you need to right click to activate?

Facts

Date created
Jan 31, 2012
Categories
Last update
Jul 05, 2012
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
Power
Downloads
9,883
Recent files
  • R: v1.9.2 for CB 1.2.5-R4.0 Jul 05, 2012
  • R: v1.9.1 for CB 1.2.5-R4.0 Jun 25, 2012
  • R: v1.9 for CB 1.2.5-R4.0 Jun 24, 2012
  • R: v1.8.2 for CB 1.2.4-R1.0 Mar 30, 2012
  • R: v1.8.1 for CB 1.2.4-R1.0 Mar 29, 2012

Authors