Population Density




PopulationDensity automatically assigns wilderness starting areas for new players so that they always have room to build and ready access to wood, coal, and iron. Never again will your players experience a marathon run, spawn room full of portals, or maze of abandoned builds. This is a zero maintenance solution for administrators, and players don't need to learn any commands! YES, this is compatible with your existing worlds with any already-established player population.

"This is THE plugin for large servers." – Mumblerit of muttsworldmine.com

Temporary Note

Hi, I'm jkcclemens! I have taken over this project for Luficer. I will now be maintaining and developing PopulationDensity. I've written quite a few other public and private plugins (you can see them by clicking on my name in the sidebar). I hope to only better this project!

Anyway, this page will be undergoing some makeover to make it more organized and straightforward. I will also be attempting to better document all the features as I acquaint myself with them. If you have any suggestions, let me know.

Feature Summary

  • Assigns starting points for new players so that they can ALWAYS find space to build and beginner resources nearby. Players may be spawned directly there, or you can tell them about a slash command which will take them there.
  • Respawns animals, regrows grass, and replants trees in the new player area to keep important new player resources available.
  • Idle boot which starts removing idle players when the server is nearly full.
  • Teleportation posts which help players socialize and trade without becoming an easy-out for dangerous situations.
  • Login queue to ensure fairness when your server is full.
  • Reserved slots for administrators.
  • "Thins" extremely-dense crowds of monsters and animals, preventing ridiculous levels of farming or monster grinding from lagging the entire server.


Joining a server that's been up for a long time and seen lots of players can be tough. Giant empty builds are everywhere, ore and even trees can be really hard to find, and your character is getting hungrier by the minute. When you finally find a place to start building, you feel all alone because other players who recently joined the server started their search in different directions, and so they set up camp far away from you. PopulationDensity is the low-maintenance, easy-for-players answer to all these problems.

PopulationDensity works by locating a region with lots of wood and ore, and then dropping new players in that region until they mine the easily accessible ore, cut down most of the trees, or crowd it with builds, at which time PopulationDensity finds a new resource-wealthy region for future newbies. Of course, there's nothing stopping players from running out into the deep wilderness if they want to be left alone. Optionally, you may spawn players in a central area (like a city or tutorial), and tell them to use /HomeRegion when they're ready to start adventuring. This plugin is very configurable to ensure it can fit in with your current world and the other plugins you have installed. Administrators, read the administrative details via the link above!

Additionally, optional teleportation commands help players move around quickly to admire builds and socialize while not compromising the game's integrity (teleportation can't be used as an "easy-out" for players who mine or adventure themselves into trouble). Start playing with your offline friends, or make new friends - either way, distance is no obstacle!

Finally, if you have a "my server is always full" problem, then congratulations on your successful server! :) With PopulationDensity, you may optionally boot players who are idling, filling a player slot and sucking-up resources while not actually playing. So more players can log in and have fun, increasing your feel-good factor (or fattening your wallet, for some).

Also, PopulationDensity implements a login queue to ensure fairness when players are trying to get on your server, and guarantees administrators can log in without having to kick players to make room. You can also assign players a queue priority to help them get on the server faster, to reward them for contributing to the server monetarily or through your community.

Official Servers

You can experience this plugin for yourself (as a player) by joining any of these public servers. :) I maintain these servers personally, which helps me catch bugs and spot opportunities for new features and improvements. Have fun!

  • Extreme Survival
  • Tekkit

Command Reference

Some of these commands may be disabled or restricted by administrators. :) This has been moved and will be updated more in future: Here

More Great Plugins!

(Remember bigscary is lets just say. Retiring from bukkit plugin deving. These will be supported from random players that got picked.)

My plugins solve Vanilla problems in ways which minimize impact on servers, administrators, and players, so everybody can enjoy Minecraft without having to learn to play the game in a new way or spend more time administrating than playing. My goals are effectiveness, simplicity, and efficiency. If you like this plugin, check out more of my work:

  • Grief Prevention
    • Prevents ALL types of grief, cheaply.
    • Easy for players and admins, mostly automatic.
    • Players claim land to prevent theft and house wrecking.
    • Automatically warn, mute, and kick or ban spammers.
    • Blocks dumping lava and setting fire on another player in non-PvP servers.
    • Disable fire damage, spread, or both.
    • Wipe away ugly builds with a right-click - no database required!
    • Automatically prevents spawn camping in PvP servers.
    • Prevent damage to the surface by limiting lava and water placement, and TnT damage.
    • Automatically clean up hanging tree tops.
    • Includes a creative mode for creative worlds.
    • Optional siege mode for build-based PvP.
  • Anti-XRay
    • Limits how quickly players can mine valuables, based on their play time / values mined ratio.
    • Keeps your valuables in the ground, so non-cheating players can find them (unlike ore loggers).
    • Practically free to run, unlike the tremendously expensive Orebfuscator.
    • Most legit players won't notice, but xrayers will ragequit and move on.

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  • Avatar of Rashneish Rashneish Jul 14, 2014 at 12:28 UTC - 0 likes

    Are there measures in place to prevent people camping the spawn points or building on/around them? I have looked through config/command references and there doesn't seem to be.

    Seems to be a major problem for factions/pvp servers if this is the case...

    @PluginBox: Go @RobMandelings: Go

    Yes. You set the world you'd like the plugin to manage in the plugin's config.

    Last edited Jul 14, 2014 by Rashneish
  • Avatar of PluginBox PluginBox Jul 08, 2014 at 16:05 UTC - 0 likes

    Does this work with multiworld or multiverse?

  • Avatar of RobMandelings RobMandelings Jul 03, 2014 at 16:01 UTC - 0 likes

    Does this work with multiverse?

  • Avatar of CompeteToDefeat CompeteToDefeat Jun 16, 2014 at 03:56 UTC - 0 likes

    @woolruss: Go

    Use a command block.


  • Avatar of ms0244412 ms0244412 May 19, 2014 at 20:25 UTC - 0 likes

    Now whenever someone executed the "/Randomregion" command, it says my config is not setup properly and I need to specify a world to manage, although I never changed it from before and it worked perfectly fine before.

  • Avatar of joshthegrate joshthegrate May 18, 2014 at 19:07 UTC - 0 likes

    By chance will this work on a server running hexxit? It is a 1.5.2 server using mcpc pulse and the hex it mod pack

  • Avatar of Typical_Name Typical_Name May 17, 2014 at 17:36 UTC - 0 likes

    If I disable all of the teleportation-based features, can I make it so that the posts don't appear at all? I dislike them.

  • Avatar of woolruss woolruss May 15, 2014 at 23:35 UTC - 0 likes

    Does anybody know how to run the /randomregion command with a pressureplate? If you can reply back or PM me I would appreciate it!

  • Avatar of grasty grasty May 14, 2014 at 17:35 UTC - 0 likes

    Is it possible to pick where to put the Posts? We wanted to add this to a prebuilt up world but for us to find every pop density post and move any builds that it placed itself on top of would be a nightmare and wouldnt really be worth it. We would love to be able to place one of these in each biome and name them ourselves. That way players could get right to the biome they want, and if PopDensity is regening materials and such, that is all we need. But the managed mode doesnt let us move any of the posts.

  • Avatar of dutchrastacraft dutchrastacraft May 08, 2014 at 18:58 UTC - 0 likes

    @jkcclemens: Go

    So glad you took over the project! I hope you'll do a great job at updating it!


Date created
Nov 16, 2011
Last update
Jan 06, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Population Density
Recent files