Population Density

PopulationDensity




PopulationDensity

Automatically places new players where they can find wood, animals, ore, and space to build. Never again will your players experience a marathon run, spawn room full of portals, or maze of abandoned builds. This is a zero maintenance solution for administrators, and players don't need to learn any commands! YES, this is compatible with your existing worlds with any already-established player population.

"This is THE plugin for large servers." – Mumblerit of muttsworldmine.com

Feature Summary

  • Assigns starting points for new players so that they can ALWAYS find space to build and beginner resources nearby. Players may be spawned directly there, or you can tell them about a slash command which will take them there.
  • Respawns animals, regrows grass, and replants trees in the new player area to guarantee important new player resources.
  • Removes idle players ONLY when the server is nearly full.
  • Login queue to ensure fairness when your server is full.
  • Reserved slots for administrators.
  • Optional teleportation posts which help players socialize and trade, but aren't abuse-able to escape combat or save a lost or hungry player.
  • "Thins" extremely-dense crowds of monsters and animals, preventing ridiculous levels of farming or monster grinding from lagging your server.

Overview

Server owners often underestimate the badness in starting a player in a crowded area. Sure seeing builds makes your server look legitimate, but having to explore a long time just to find space to build and beginner resources is a major turn off for players who want to start playing right away. Even when players do find a place to start playing, they're often alone because other new players wandered into different areas.

PopulationDensity is the low-maintenance, easy-for-players answer to all these problems.

It works by automatically locating a region with lots of wood and ore, and then dropping new players in that region until they collect most of the easily accessible ore, cut down most of the trees, or crowd it with builds. Then PopulationDensity finds a new resource-wealthy region for future newbies and starts dropping new players there. If you have a great spawn area built up, you can instead spawn players there, and later tell them to use /HomeRegion when they're ready to start adventuring (or another command you define in commands.yml).

Additionally, optional teleportation commands help players move around quickly to admire builds and socialize while not compromising the game's integrity - players can only teleport from automatically-placed teleportation posts, so teleportation can't be used as an "easy-out" for players who mine or adventure themselves into trouble. That way, players keep the challenge of single player without the "players are too far apart" multiplayer issue.

Finally, if you have a "my server is always full" problem, then congratulations on your successful server! :) With PopulationDensity, you may optionally boot players who are idling so more players can log in and have fun, increasing your feel-good factor (or fattening your wallet, for some). when the server IS full, a login queue guarantees fairness, and administrative slots are set aside to guarantee administrators can always get in.

You can also assign players a queue priority to help them get on the server faster during peak times, to reward them for contributing to the server monetarily or through your community.

Official Servers

You can experience this plugin for yourself (as a player) by joining this public server. :) I maintain this server personally, which helps me catch bugs and spot opportunities for new features and improvements. Have fun!

Setup and Configuration

Command Reference

More Great Plugins!

My plugins solve Vanilla problems in ways which minimize impact on servers, administrators, and players, so everybody can enjoy Minecraft without having to learn to play the game in a new way or spend more time administrating than playing. My goals are effectiveness, simplicity, and efficiency. If you like this plugin, check out more of my work:

  • Grief Prevention
    • Prevents ALL types of grief, cheaply.
    • Easy for players and admins, mostly automatic.
    • Players claim land to prevent theft and house wrecking.
    • Automatically warn, mute, and kick or ban spammers.
    • Blocks dumping lava and setting fire on another player in non-PvP servers.
    • Disable fire damage, spread, or both.
    • Wipe away ugly builds with a right-click - no database required!
    • Automatically prevents spawn camping in PvP servers.
    • Prevent damage to the surface by limiting lava and water placement, and TnT damage.
    • Automatically clean up hanging tree tops.
    • Includes a creative mode for creative worlds.
    • Optional siege mode for build-based PvP.
  • Anti-XRay
    • Limits how quickly players can mine valuables, based on their play time / values mined ratio.
    • Keeps your valuables in the ground, so non-cheating players can find them (unlike ore loggers).
    • Practically free to run, unlike the tremendously expensive Orebfuscator.
    • Most legit players won't notice, but xrayers will ragequit and move on.

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  • Avatar of bigscary bigscary Oct 24, 2014 at 21:20 UTC - 0 likes

    @cillic1052: Go

    As soon as I finish the player video to explain the plugin to new players. Probably this weekend or early next week. I've been working mostly on this, but GriefPrevention distracts me here and there and that has been slowing me down.

    @technowix: Go

    Yes, also the text that appears on the signs will be localizable eventually. Next version won't have the localizability stuff. After I release the next version, I'll put up a todo list so you guys know what I'm working on and can give me feedback on features before they come out, and how they are prioritized.

  • Avatar of technowix technowix Oct 24, 2014 at 12:17 UTC - 0 likes

    @bigscary: Go

    And for change "post" sign ? This is yhe only things have haved to edit the jar directly xD

  • Avatar of cillic1052 cillic1052 Oct 23, 2014 at 23:39 UTC - 0 likes

    When are the new features gonna be available to download ???

    Last edited Oct 24, 2014 by cillic1052
  • Avatar of bigscary bigscary Oct 23, 2014 at 23:30 UTC - 0 likes

    @technowix: Go

    Yep localizability and colored messages are on my todo list. As for changing commands, you can do that in your commands.yml file (see craftbukkit wiki).

  • Avatar of technowix technowix Oct 23, 2014 at 21:36 UTC - 0 likes

    @bigscary: Go

    Looking great ! Are you planning to support localization ? And change to the command ? I'm french and lot of these are not pretty intuitive for french player :p

  • Avatar of bigscary bigscary Oct 22, 2014 at 21:41 UTC - 1 like

    Hey all, I've got some rather bold changes coming, and most of them are now on the test server (see link above). Come check it out, then leave a comment to tell me whether you like the changes or not. :) You can also read about some of the chagnes on the test server's facebook page, http://bit.ly/beardcraftfb.

    @cillic1052: Go

    I'm removing it from the plugin entirely, so stay tuned.

    @eternity_devined: Go

    I can't prevent bad mods from circumventing Bukkit plugin rules. If the mods are well made, protections put in place by Bukkit plugins (like PD's region post protection) will work. If they're not well made, your options are to either disable the problematic parts of the mod or uninstall it completely.

    I have put the rebuilding of posts back in, so if they are broken by some bad code in a mod, they will come back after a while.

    Last edited Oct 22, 2014 by bigscary
  • Avatar of technowix technowix Oct 22, 2014 at 09:24 UTC - 0 likes

    @eternity_devined: Go

    If your ftb run on a cauldron server, you will not get more issue than average bukkit server :P ! Also considere bukkit can't handle the destruction of something do be a bad crafted forge mod ! :/ (like balkon weapon mod, or industrialcraft nuke)

  • Avatar of cillic1052 cillic1052 Oct 21, 2014 at 21:35 UTC - 0 likes

    How do I turn off ./randomregion ??

  • Avatar of eternity_devined eternity_devined Oct 21, 2014 at 20:29 UTC - 0 likes

    @bigscary: Go

    Please do not forget FTB....

  • Avatar of technowix technowix Oct 21, 2014 at 20:06 UTC - 0 likes

    @bigscary: Go

    Yay ! :D Want to hug everybody ! xD this been a lot of time i didn't started a server o/ Good luck with that ! And if you need French translation, i'm here ! ;)

Facts

Date created
Nov 16, 2011
Categories
Last update
Jan 06, 2014
Development stage
Mature
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
Population Density
Downloads
18,404
Recent files

Authors