• 11 pages found
NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
API zachbora zachbora May 05, 2014
API What can be expected? The API is still in the works, but expect the following : Events (You can see some of them up to now here ) You can suggest me more if you need them 1 function call to change something instead of 2-3 plot.stuff instead of using the PlotManager class. Exemple : plot.clear()
Changelog th3controller zachbora May 04, 2014
Version History Version 0.13f Fixes Nullpointerexception on player login Nullpointerexception when looking at a plot information on a currency plot world Version 0.13de Fixes Made SqlManager.addPlotComment() also accept the same arguments as the previous plotme version. Version 0.13c Additions Updated to use UUIDs on Owner, Current Bidder, Allowed players, Denied players and commenters On first start, server will fetch the UUID of every player in the database. This is made in an asynchronous...
Configuration th3controller zachbora May 29, 2013
Configuration PlotMe comes with following default configurations: worlds: plotworld: PlotAutoLimit: 100 PathWidth: 7 PlotSize: 32 BottomBlockId: '7' WallBlockId: '44' PlotFloorBlockId: '2' PlotFillingBlockId: '3' RoadMainBlockId: '5' RoadStripeBlockId: '5:2' RoadHeight: 64 DaysToExpiration: 7 ProtectedBlocks: - 54 - 61 - 62 - 120 - 94 - 93 - 84 - 25 - 355 - 118 - 117 - 138 - 140 - 145 PreventedItems: - '351:15' - '259' - '328' - '343' - '342' - '333' ProtectedWallBlockId: '44:4'...
DynMap Addon dragondeatth dragondeatth Jan 23, 2013
You can find DynmapPlotMe here. It will who owns which plots and the helpers of the plots on your DynMap. Example:
FAQ zachbora zachbora Jul 11, 2013
Frequently Asked Questions (FAQ) The plots are messed up / ends generating plots Put this at the end of your bukkit.yml (replace "plotworld" with the name of your world) : worlds: plotworld: generator: PlotMe Can you add VoxelSniper support? No, WorldEdit contains what we call Global masks which is basically a region that you define as the only editable area. There is no known ways to do that in VoxelSniper. If you know a way, please get in contact with us and we'll implement it. The...
Localization dragondeatth zachbora Aug 20, 2014
PlotMe is looking for contributions for localization. In version 0.11, PlotMe added localization, allowing people to use PlotMe in their local language in the form of a caption-english.yml file. Please send your translated file to [email protected], it will be added to a language page along with the name of the author. The only requirement is a BukkitDev profile so people will be able to contact you if there are issues with the translation. The following files are .yml.txt, just...
Main zachbora MB29GFX Dec 10, 2014
VISIT OUR NEW HOME ON THE SPIGOT FORUMS! NEW RELEASES WILL BE POSTED ON THE SPIGOT FORUMS! Introduction PlotMe is a multi-world plot management plugin. Each plot world has its own configurations. Each plot is also protected and only the owner can build on it. The roads surrounding the plots are protected from griefing. DynMap world example FAQ|Usage|Configuration| WorldEdit Usage|DynMap Addon| Video Guides EnglishGermanSpanishPolish Optional Plugins PlotMe Animal - Protect your animals...
Metrics dragondeatth dragondeatth Jan 23, 2013
Since v0.3, PlotMe is now using Metrics by Hidendra. This sends unanonymous data to every half an hour, regarding the plugin version and number of plots. This is harmless, but if you ever feel the need, it can be disabled in folder plugins/PluginMetrics/config.yml. Just change the opt-out to true.
Survey answers zachbora zachbora Apr 30, 2014
Survey Results These are the results from a survey that spanned from 23/02/2013 to 30/04/2013 and contains 2,180 participants. 1. Do you own a server? 67.2% (1464) : Yes, 1 24.4% (531) : Yes, more than one 8.5% (185) : No 2. On the server you own or play on, how many players play on average during peak times? (If you own or play multiple servers, answer with the most populated one) 50.4% (1098) : 0-20 19.6% (427) : 21-50 10.8% (236) : 51-100 6.6% (143) : 101-200 4.7% (102) : 201-500 8.0%...
Usage dragondeatth dragondeatth May 27, 2013
Once your server is configured and everything is ready and after you've setup the permissions, the rest is very easy. All that needs to be done is for a user to come up to a plot and type /plotme claim, or from anywhere inside the plot world use /plotme auto, and a plot will automatically be assigned to the person. A claimed plot gets a sign in the corner that displays the plot ID along with the owner of the plot. This sign will disappear if the plot is reset. The owner of the plot can now...
WorldEdit Usage dragondeatth zachbora May 27, 2013
You can safely give your users WorldEdit commands without worrying about them modifying other people's plots. PlotMe uses the //gmask function within WorldEdit to restrict the blocks they can change. Only plots which the player is owner or helper on can be modified by WorldEdit. Your admins can use /plotme weanywhere, to remove the restriction for themselves temporarily to modify roads for example.
  • 11 pages found