PlotMe logo by xDizasterCYx




PlotMe is a multi-world plot management plugin. Each plot world has its own configurations. Each plot is also protected and only the owner can build on it. The roads surrounding the plots are protected from griefing.
DynMap world example

News 2014-11-17

We are no longer able to provide support for servers running PlotMe versions older than 0.13e We apologize for any inconvenience this may cause. We are working hard on version 0.15 of PlotMe and hope to have it out very soon. Java 8 support will not be required for this version but we still highly recommend you update your server. If you are using a server on 1.7.2 please upgrade to 1.7.5 or newer.

News 2014-10-29

Version 0.15 of PlotMe is in progress. This is a major update that is still being worked on. This will be released in Mid-November. Here are things you can expect: Features

  • Ability to name plots
  • Changed Plot Sign formatting
  • Major Code and Performance improvements
  • New Commands
  • Create new worlds through the console
    • Bug Fixes
  • Fixed WorldEdit Support
  • Fixed World Biome Generation
  • Fixed World Generation Issues
    • Removals
  • "allowToDeny" config toggle
  • Command "/plotme id"
  • Comments

We do not recommend using the development builds at the moment as they are still unstable. Use them at your own risk. We will not be providing support for issues caused by upgrading early. Please report any bugs you find in the development builds on our GitHub Page.

Need Help?

We will be giving support to users via our IRC EsperNet Channel, #WorldCretornica. We may not always be available right away so please be patient. Ask your question and stay logged on to wait for an answer. We also rely on our more advanced users to get online and provide support. Don't know how to use IRC? Click here to join the chat and choose a username to connect to the channel, #WorldCretornica!

CI - Continuous Integration

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

LocalizationWorldEdit UsageDynMap Addon

Video Guides


Optional Plugins


Example Servers


Full changelog history


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  • Avatar of Pythros Pythros Jan 26, 2013 at 06:36 UTC - 0 likes

    Yeah, I noticed that it didn't check for the player to build nor did it show up anything when I did the clear command. Trying to overwrite with WG didn't seem to work as a work around either.
    Come join us! We are a fun and friendly community.
    -Owner of ChiRho Entertainment- BFAK:Pythros,7679,9b45d362ceea0df587c6d1db9e78f66f960bd0be9f646307097918828e91b243

  • Avatar of zachbora zachbora Jan 26, 2013 at 05:17 UTC - 0 likes

    @Pythros: Go

    I don't think anything in the database is used when checking if the player can build. Plot ID and isallowed, that's it.

    The plot merging feature is on the to-do list and some code has already been written but sort of halted because or issues.

  • Avatar of Pythros Pythros Jan 26, 2013 at 05:13 UTC - 0 likes

    Instead of manually editing the database entries, is there a way to "merge" plots of the same owner together so that the road in between is buildable by that player? I mean, I could also define that big chunk, 9x9plots, as one plot.... but I'm not sure that would work in the long run or about overlapping the X and Z in the database... which took me a minute to understand your madness ;)

    Edit: Also, I just tested out the clear command in 0.12c, it took 10 seconds of "halt time"/lag to clear out a 75x75 plot. Before a couple updates ago, it seemed much faster.

    Last edited Jan 26, 2013 by Pythros
  • Avatar of BuildingDave BuildingDave Jan 26, 2013 at 04:18 UTC - 0 likes

    hi 1. sorry for bad english, im german, cant speak english.

    i want my members in creative world can close and save the own plot. this plot never clear automatic, only support can clear the plot. and the member can claim the next plot.

    what for commands member take for make it so?

    greets Dave

  • Avatar of TCCxGOD1996 TCCxGOD1996 Jan 26, 2013 at 04:01 UTC - 0 likes

    Does anyone here wanna help me build a sever? HIT ME UP [email protected]

  • Avatar of xXDeadInsanityXx xXDeadInsanityXx Jan 26, 2013 at 03:22 UTC - 0 likes

    User Can Build But Not Smash :(

  • Avatar of Pendar2 Pendar2 Jan 26, 2013 at 03:09 UTC - 0 likes

    I had a plotme world generate correctly then regular chunks started generating. Any recommendations on how I should fix it?


  • Avatar of zachbora zachbora Jan 25, 2013 at 22:15 UTC - 0 likes

    @EncryptedCurse: Go

    The very author of LWC, Hidendra, helped me fix it :D

  • Avatar of EncryptedCurse EncryptedCurse Jan 25, 2013 at 22:10 UTC - 0 likes

    Thank you for finally fixing the clear bug. :D

  • Avatar of Bobbosells32 Bobbosells32 Jan 25, 2013 at 21:30 UTC - 0 likes

    @Nitrocrafter: Go

    I assume you mean for setting up PlotMe. You could just scroll up some to see it but here's a link too;


Date created
Jun 03, 2012
Last update
May 02, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files
  • R: v0.13f for CB 1.7.9-R0.2 May 02, 2014
  • R: v0.13e for CB 1.7.9-R0.2 Apr 30, 2014
  • R: v0.13b for CB 1.7.2-R0.2 May 30, 2013
  • R: v0.13 for CB 1.5.2-R0.1 Feb 02, 2013
  • R: v0.12e for CB 1.4.7-R0.1 Jan 30, 2013



Optional dependency