PlotMe

PlotMe logo by xDizasterCYx

Introduction

Greetings dear server admins! I present to you, PlotMe, a multi-world plot
management plugin. Each plot world has its own configurations. Each plot is also protected and only the owner can build on it. The paths/road surrounding the plots are protected against any type of griefing.
DynMap world example

Connections to Mojang server

The latest version of this plugin (v0.13d) and the next version going forward now connect to the mojang servers to request UUIDs of offline players when needed. This is to ensure players that change name do not lose their plots. This feature cannot be turned off.

What are UUIDs?

Mojang started creating a way to let players change their username. To allow this, each player now connects to servers using their name and their UUID which stands for Universely Unique Identifier. Each account is associated to 1 UUID and it will never change. This means that servers, when saving data, need to now save by UUID instead of saving by Username. This is to prevent players from losing their plots if they decide to change username.

News 2014-04-29

Released PlotMe v0.13c ONLY FOR 1.7.9 that provides support for UUIDs.
Also, I have posted a page containing the SURVEY RESULTS

CI - Continuous Integration

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. http://ci.hawkfalcon.com/view/ZachBora/

FAQUsageRequirements
CommandsPermissionsConfiguration
LocalizationWorldEdit UsageDynMap Addon
MetricsRecruiting

Video Guides

EnglishGermanSpanishPolish


To Do List

  • Find a way to make /plot move more stable.
  • Add function to move a plot from a smaller world to a bigger plot world.
  • Add a command to flag plots Done and a command for admins to see plots that are done
  • Add function to connect adjacent plots of the same owner.
  • Find a way to generate normal world plots

Optional Addon Plugins

Incompatibilities

  • NoPlugins
  • PluginGaurd (I don't know where people get this one, but it's incompatible)

Example Servers

Current Version Changes

Version 0.13f

Fixes

  • Nullpointerexception on player login
  • Nullpointerexception when looking at a plot information on a currency plot world

Version 0.13de

Fixes

  • Made SqlManager.addPlotComment() also accept the same arguments as the previous plotme version.

Version 0.13c

Additions

  • Updated to use UUIDs on Owner, Current Bidder, Allowed players, Denied players and commenters
    • On first start, server will fetch the UUID of every player in the database. This is made in an asynchronous process and should cause minimal lag to the server.
    • When testing if a player can build in an area, his UUID is now compared instead of his name.
    • Soon Mojang will allow players to change name. To compensate for that, when a player logs on the server, it will verify and update when needed his name on plots. This is also done asynchronously but I believe it could cause issues on dense servers with many many plots. If it becomes a problem, I might turn this into a manual process. The player would need to type a command to update plots with his name.
    • When you set a plot to a player, add a player, deny a player, if that player is not online, it will query the mojang server to fetch his UUID. This way, if the player changes name before he logs back on there is less chance of issues.

Fixes

  • Items from Item frames can no longer be removed by unauthorized players
  • Snowman no longer leave snow behind them (You will see ghost snow but it will be gone if you relog)
  • Fixed the generator to properly use the second value in blocks defined in configuration (i.e RoadMainBlockId: '159:9')
  • Fixed migration from Flat file to SQL where it would not copy the allowed/denied/comments
  • Fixed a typo in a caption when removing denied players

Full changelog history

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  • Avatar of Puttemull Puttemull Dec 22, 2012 at 14:17 UTC - 0 likes

    How exactly do the expiration dates work?

    Even though players are online almost every day, their expiration date is not updated.

    I used 'resetexpired' yesterday and now I have tons of players (who come on daily) who have had their plots reset.

    Could there be a reason as to why the expiration dates are not updating? I have DaysToExpiration set to 20, btw.

    Thanks.

  • Avatar of zachbora zachbora Dec 22, 2012 at 07:14 UTC - 0 likes

    Tested it on 1.4.6 R0.1 and it seems to work fine.

  • Avatar of zachbora zachbora Dec 22, 2012 at 07:02 UTC - 0 likes

    @B4krawi: Go

    Might be your spawn protection. I haven't done all the tests for 1.4.6 yet but there is no errors or warnings. About to start testing now.

  • Avatar of zachbora zachbora Dec 22, 2012 at 06:56 UTC - 0 likes

    @s32ialx: Go

    No sorry can't do. This plugin was made for servers with multiple world or just 1 world being plots.

  • Avatar of mikeyriver mikeyriver Dec 21, 2012 at 15:26 UTC - 0 likes

    How can I load a plotme world using Multiworld instead of multiverse?

  • Avatar of Smanly Smanly Dec 21, 2012 at 07:39 UTC - 0 likes

    @s32ialx: Go

    You can pregen the plotworld with plots, then gen the rest of it with regular generation.

  • Avatar of s32ialx s32ialx Dec 21, 2012 at 04:56 UTC - 0 likes

    @rtainc: Go

    The problem is I didn't want multiple worlds :( I guess I need use the less advanced plotting plugins

    unless you can make add "max plots to generate" option in the config so if I wanted like 200 plots that's all that would generate and then the rest would be which ever you have for the default world generation. I know it can be done I used to play on a server with it exactly like that.

    but there's I do not think generated paths.

    BFAK:s32ialx,90585775,962e20596a3c305e68675a1eb3338bc1f1152463796e873b573afec4188021bc

  • Avatar of rtainc rtainc Dec 20, 2012 at 22:21 UTC - 0 likes

    @B4krawi: Go

    If you're using Bukkit 1.4.6, wait for an update.

    "Coding, coding, coding, coding, coding, coding, coding, coding, work. That's my life."

  • Avatar of rtainc rtainc Dec 20, 2012 at 22:20 UTC - 0 likes

    @s32ialx: Go

    No, use a plugin called MultiVerse, then do these commands: /mvcreate Wild normal /mvtp Wild Then set a warp there.

  • Avatar of rtainc rtainc Dec 20, 2012 at 22:19 UTC - 0 likes

    @Jaw818: Go

    In your config.yml, change "plotworld" to whatever you named your world.

Facts

Date created
Jun 03, 2012
Categories
Last update
May 02, 2014
Development stage
Release
Language
  • enUS
License
GNU Lesser General Public License version 3 (LGPLv3)
Curse link
PlotMe
Downloads
577,988
Recent files

Authors

Relationships

Optional dependency
LWC
Vault
WorldEdit