PlayerVaults

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http://i.imgur.com/iMZlKAC.png http://i.imgur.com/IRKdkkC.png http://i.imgur.com/MjD43DF.png http://i.imgur.com/fkMDFOd.png DevBuilds

Features

Configurable amount of allowed vaults and size of vaults.
Unlimited vaults.
Admins can see all vaults.
Admins can delete vaults.
Open / delete offline vaults.
Saves enchantments and books!
Drag and drop install!

Commands

/pv #Open up that chest.
/pv <player>Lists vaults that player has.
/pv <player> <#>Open up that player's vault.
Aliases: /pv, /chest, /playervaults, /vault
/pvdel <#>Delete your vault.
/pvdel <player> <#>Delete that player's vault.
/pvsign <#>Bind a sign to open vault.
/pvsign <player> <#>Bind a sign to open a certain player's vault.
/workbenchOpen a crafting bench.

Permissions

playervaults.*Have max amount of vaults and admin. Default: op
playervaults.size.#Number of rows for a player's vaults to have (1-6). Default: 6
playervaults.amount.#Amount of vaults you want a player to have.
playervaults.adminBe able to open up and delete any chest.
playervaults.deleteDelete other player's vaults. Default: op
playervaults.signs.useUse a PlayerVaults sign.
playervaults.signs.setCreate a PlayerVaults sign.
playervaults.signs.bypassAllows users to open via signs without the correct command permission.
playervaults.workbenchOpen a crafting bench.
playervaults.notifyGet notified on login if there is an available update.

Translations

We have a page with the lang.yml translated to other languages. Change the values (not the keys) in that file and the feedback messages will change. If you are looking for a language that isn't there, please help contribute :)

ToDo

We take requests!

Metrics

We use metrics to collect stats! We only collect basic things such as version type, and players online. If you want to see everything, click on the graph. Go into /plugins/PluginMetrics/config.yml to disable stat collecting if you wish.

We also include an update checker. It will never download an update for you, only check if there is one available. Go into /plugins/PlayerVaults/config.yml to disable it.

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  • Avatar of drtshock drtshock Apr 23, 2014 at 21:59 UTC - 0 likes

    I've tested dev build #134 on my own server and it worked just fine converting to UUIDs. Let me know if you're running it yourself and how it goes. If all goes well then I will upload it to BukkitDev in the next day or so.

    Please report any bugs to live chat (:

    Lead Developer of Minetime

  • Avatar of drtshock drtshock Apr 23, 2014 at 20:36 UTC - 0 likes

    If you want to help test a version of playervaults that works with UUIDs and auto converts then please join the live chat and talk to me (:

  • Avatar of Darthmineboy Darthmineboy Apr 19, 2014 at 14:08 UTC - 0 likes

    I would like my players only to be able to use the Playervaults signs, and not being able to open their vaults with /pv #. This so that it becomes more of a physical bank or whatever you would name it. Any plans on making an option for this :?

  • Avatar of Frosty39801 Frosty39801 Apr 15, 2014 at 14:40 UTC - 0 likes

    Will this be updated in 1.8 for UUIDs?

    Junglecraft: play.mc-junglecraft.com Junglecraft: play.mc-junglecraft.com

  • Avatar of pacmanlikespie pacmanlikespie Apr 11, 2014 at 19:32 UTC - 0 likes

    2 players reported to me saying their vault data suddenly got erased. Can you help?

  • Avatar of ArcticWolf1512 ArcticWolf1512 Apr 11, 2014 at 04:07 UTC - 0 likes

    For some reason my vault isn't hooking up with this plugin. I'm using Essentials Eco with Vault 1.2.31 and Playervaults 3.4.5. It isn't taking money from the player's balance. I also have the economy setting inside the config enabled. Can you please help me with this problem?
    Thanks!

    Last edited Apr 11, 2014 by ArcticWolf1512
  • Avatar of wesley272 wesley272 Apr 09, 2014 at 01:42 UTC - 0 likes

    You said this will be updated to the UUID system and 1.8. Will you have a method of converting the already existing virtual chests into the new system, or will everyone lose their items?

  • Avatar of Cooljack19 Cooljack19 Apr 07, 2014 at 14:07 UTC - 0 likes

    The "fix" doesn't actually fix all of the duping bugs… All it does is prevent on of the bugs where you can open 2 vaults at the same time and then dupe from there. Now they did not fix the other bug where you simply enter a lagged chunk (a big black hole) then enter your vault, take the items from it then once you get out of the lagged chunk you can go into your vault again and the items you took are still there but also in your inventory. :)

  • Avatar of lecraeman lecraeman Apr 05, 2014 at 15:05 UTC - 0 likes

    I am reading about this dupe bug...

    I don't know if they're just in panic mode or something, but can you confirm this is fixed?

    http://static.planetminecraft.com/files/banner/370381_0.png

  • Avatar of MJRocks53 MJRocks53 Apr 04, 2014 at 23:50 UTC - 0 likes

    @OnyxMC: Go

    -looks at OnyxMC's signature-

    QDG

Facts

Date created
Jan 18, 2013
Category
Last update
Mar 13, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
PlayerVaults
Downloads
21,791
Recent files
  • R: v3.4.5 for CB 1.7.2-R0.3 Mar 13, 2014
  • R: v3.4.4 for CB 1.7.2-R0.2 Jan 03, 2014
  • R: v3.4.3 for CB 1.6.4-R2.0 Nov 21, 2013
  • R: v3.4.2 for CB 1.6.4-R1.0 Oct 25, 2013
  • R: v3.4.1 for 1.6.4 Oct 16, 2013
Team
Justice League of America

Authors

Relationships

Optional dependency
Vault