Out of Bukkit!
Due to timing constraints i will most likely not add any new features.
Regarding aspects of point of view, policies of information and partly how policies are applied a little too random for my taste, my thoughts have to be more with the people using the plugins.
I might keep this updated for a while, be it on BukkitDev or by other means, but do not expect new features to be added, no guarantees for further support.
(license updated)
If anybody wants to continue this i am open to suggestions, might help with refactoring / introduction.
Old plugin description: http://dev.bukkit.org/server-mods/playersincubes/pages/old-description/
Facts
- Date created
- Jul 07, 2012
- Categories
- Last update
- May 01, 2013
- Development stage
- Mature
- License
- GNU Lesser General Public License version 3 (LGPLv3)
- Curse link
- PlayersInCubes
- Downloads
- 2,207
- Recent files
- R: PlayersInCubes 2.2.6 for 1.5.2 May 01, 2013
- R: PlayersInCubes 2.2.5 for 1.5.1 Mar 21, 2013
- R: PlayersInCubes 2.2.4 for 1.5.0 Mar 15, 2013
- R: PlayersInCubes 2.2.2 for 1.4.7 Jan 17, 2013
- R: PlayersInCubes 2.2.1 for CB 1.4.6-R0.3 Jan 01, 2013
- Reply
- #37
asofold May 26, 2013 at 08:00 UTC - 0 likes@anusman: Go
VanishNoPacket once had its own player hiding feature. If your server is not too big, it should be usable (it used a less efficient algorithm).
BFAK:asofold,90573112,4305cd44b773216e4e4b4865b3831dcc3c507c15087fb5cfeebd9392050724fc
NoCheatPlus
Latest Release (approved): NoCheatPlus 3.9.3-RC-b539
(Development builds: Jenkins)
- Reply
- #36
MyPictures May 25, 2013 at 21:42 UTC - 0 likes@anusman: Go
You can use Spigot instead of PlayersInCubes. It shouldn't break any plugins and will have the exact same effect.
BFAK:MyPictures,68804,4095b7e13e1842a5c6922a5b3a9094d1f7dbb5f4e7e36f133280ab58fa2882b0
- Reply
- #35
anusman May 21, 2013 at 22:31 UTC - 0 likesI really wish this plugin had support with VanishNoPacket. I'd use it in a heartbeat.
- Reply
- #34
asofold May 01, 2013 at 18:57 UTC - 0 likesPlayersInCubes 2.2.6
To get uploads early you can register with the subscriptions link for this project, or guess the file name with sequence number and version.
Do check for re-uploads repeatedly until approval.
- Reply
- #33
asofold Mar 15, 2013 at 21:18 UTC - 0 likesEarly 1.5 support (only necessary for the packet sending for online players / tab completion), not strictly needed, waiting for approval:
Mod remove link to unapproved file.
- Reply
- #32
asofold Jan 17, 2013 at 19:06 UTC - 0 likesAll 1.4 (including 1.4.7, shortly tested):
http://dev.bukkit.org/server-mods/playersincubes/files/10-players-in-cubes-2-2-2/
(approval pending).
- Reply
- #31
asofold Jan 11, 2013 at 13:39 UTC - 0 likes@noxturno: Go
That is the problem with the chat plugins respecting who can see whom, which is good for not getting spotted by tell, if you really intend not to be there. In my own plugin ContextManager there is a config-flag to be able to ignore who can see whom for the tell command. You might try to find out if HeroChat has such too, or make a feature request there, to add a config setting to allow players to chat to other players they can't see.
- Reply
- #30
noxturno Jan 11, 2013 at 01:19 UTC - 0 likesfound an other small issue, cant /tell people even if they are on, only when in close range you can do /tell , I am using herochat for my chat plugin. also people cant press tab to autofill the names of people anymore unless in close rage with them.
- Reply
- #29
asofold Jan 09, 2013 at 12:37 UTC - 0 likes@noxturno: Go
Problem is, you might not notice that PlayersInCubes showed you to another player that came in-range. It is not like the plugins break with error-logs, it would just interfere with who can see whom...
- Reply
- #28
noxturno Jan 08, 2013 at 22:59 UTC - 0 likesno vanish is not a big deal was using essentials build in vanish. it would only mean no more fun looking at players fight xD no errors yet.