Player Heads

Spiked Heads

Ever PVP someone and get no good loot? Feel like you deserve a trophy for your victory? Then PlayerHeads is right for you! You can now lop off enemies heads in battle, and mount it on a pole for all to fear. Or wear your opponent's face as a mask, like camouflage!

Installation

Place PlayerHeads.jar in your plugins folder, on server start the configuration will be generated.
If you can't be bothered to read the rest of this page, then just watch this video by OfficialK4G:

Portuguese video: http://youtu.be/OqhI_oIGPWo
German video: http://youtu.be/ijEws5yjo6Y

Try It

Server: mc.inCRAFTion.com
Website: inCRAFTion.com

Configuration

ConfigDefaultRangesDescription
pkonlytrue[true/false]When true trophies only drop when a player kills another player (as opposed to self drowning, etc)
droprate0.05[0.0 -> 1.0]Chance that a trophy will drop when a player dies (1 is 100%, 0 is never)
lootingrate0.2[0.0 -> 1.0]Increases all droprates by lootingrate percent per looting level when a enchanted weapon is used
clickinfofalse[true/false]When a player head is clicked the player name will be displayed
mobpkonlytrue[true/false]When true mob trophies only drop when a player kills the mob (as opposed to a lava blade or fall death)
creeperdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a creeper dies
zombiedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a zombie dies
skeletondroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a skeleton dies
witherdroprate0.025[0.0 -> 1.0]Chance that a mob trophy will drop when a wither skeleton dies
spiderdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a spider dies
endermandroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when an enderman dies
blazedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a blaze dies
horsedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a horse dies
squiddroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a squid dies
silverfishdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a silverfish dies
enderdragondroprate0.05[0.0 -> 1.0]Chance that a mob trophy will drop when an ender dragon dies
slimedroprate0.001[0.0 -> 1.0]Chance that a mob trophy will drop when a slime dies
irongolemdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when an iron golem dies
mushroomcowdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a mushroom cow dies
batdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a bat dies
pigzombiedroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a pig zombie dies
snowmandroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a snowman dies
ghastdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a ghast dies
pigdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a pig dies
villagerdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a villager dies
sheepdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a sheep dies
cowdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a cow dies
chickendroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a chicken dies
ocelotdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when an ocelot dies
witchdroprate0.005[0.0 -> 1.0]Chance that a mob trophy will drop when a witch dies
magmacubedroprate0.001[0.0 -> 1.0]Chance that a mob trophy will drop when a magma cube dies
wolfdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a wolf dies
cavespiderdroprate0.002[0.0 -> 1.0]Chance that a mob trophy will drop when a cave spider dies
fixcasetrue[true/false]When spawning/renaming heads, will attempt to make the input case insensitive
updatechecktrue[true/false]Checks for update on startup and messages admins a link to download the next version
broadcasttrue[true/false]Sends a global message when someone gets beheaded
broadcastrange0[positive int]Radial distance in meters in which other players will hear the broadcast message (0 is unlimited)
antideathchestfalse[true/false]Do not allow other plugins to fiddle with dropping player heads, makes certain they drop on the ground
dropboringplayerheadsfalse[true/false]Drop plain heads when a player dies, instead of the player's head

Commands

/PlayerHeads (alias /ph)
/ph config <set/get/reload> [variable] [value] — adjust config values in-game, or reload changes from disk
/ph spawn [headname] [playername] [amount] — spawn your own head, or one of any other headname, or a mob head with #mobname, optionally for another player
/ph rename [headname] — renames the head you're holding

All commands default to OP, but also have permissions.

Permissions

NodeDefaultDescription
playerheads.config.getopread-only access to configs
playerheads.config.setopcan edit configs or reload from disk
playerheads.spawnopcan spawn any playername head for self
playerheads.spawn.ownopcan spawn only your own head for self
playerheads.spawn.forotheropcan spawn any playername head into someone elses inventory
playerheads.renameopcan rename head in hand
playerheads.canbeheadtruecan lop of someone elses head
playerheads.canloseheadtruecan have his head lopped off
playerheads.canbeheadmobtruecan remove heads from mobs
playerheads.updateopwhen update available, can view notice and manually update
playerheads.alwaysbeheadfalseIgnore drop rate for player heads and drop 100% of the time
playerheads.alwaysbeheadmobfalseIgnore drop rate for mob heads and drop 100% of the time

Notes

  • Join us on irc at: irc://esper.net/PlayerHeads
  • If you want more mobs supported send me 1 MC giftcode per mob type, or transfer an old/unused account to me.
  • PlayerHeads is now translatable! Edit "lang.properties" to whatever phrases you desire.
  • lang files will change between releases, when updating be sure to delete the old file if you haven't edited it.
  • If you've given people the * permission node, they will get 100% drop rates. If you don't want this to happen, also give them the negative nodes: -playerheads.alwaysbehead and -playerheads.alwaysbeheadmob
  • If you want to disable head drops in a specific world, use your permission plugin to add the following negative nodes for that specific world: -playerheads.canbehead and -playerheads.canbeheadmob
  • Spawn mob heads with the following names: #creeper #zombie #skeleton #wither #spider #enderman #blaze #horse #squid #silverfish #enderdragon #slime #irongolem #mushroomcow #bat #pigzombie #snowman #ghast #pig #villager #sheep #cow #chicken #ocelot #witch #magmacube #wolf #cavespider

TODO / Known bugs

  • Renamed heads (with an anvil) don't stay renamed after placing and mining them.
  • If custom mob heads get destroyed from flowing water they will temporarily loose their custom display title.
  • "lang_[language]_[country]_[variant].properties" don't seem to work, for now just use the file name "lang.properties"

Dev Builds

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://ci.md-5.net/job/PlayerHeads/

Sourcecode

I've included the .java files inside every jar download, or access it via github:
https://github.com/meiskam/PlayerHeads

Changelog

3.8
  • Fixed updater
3.7
  • Updated custom mob heads: ghast, sheep (Thanks Marc Watson)
  • Fixed spawn command to check for the correct permission when you type your own playername in.
  • Updated to Updater 2.0
  • Updated custom mob head: silverfish (Thanks XlexerX)
3.5
  • Added/Updated custom mob heads: mushroom cow, and magma cube (Thanks Marc Watson)
  • Added custom mob head: wolf
  • Added custom mob head: cave spider (Thanks Marc Watson)
  • Updated custom mob heads: spider, enderman, blaze, squid, irongolem, pigzombie, pig, villager, cow, chicken, ocelot (Thanks Marc Watson)

Donate

Donate

Stats

MCStats Plugin Metrics for Player Heads
Jacekk Download Stats for Player Heads

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Mats391 Mats391 Jul 22, 2014 at 21:01 UTC - 0 likes

    Disregard my problem with invisible heads, it was caused by other plugin. It got fixed.

  • Avatar of Mr_Simba Mr_Simba Jul 22, 2014 at 06:40 UTC - 0 likes

    I'm running a 1.7.9 public small survival server and can confirm that the switch to UUIDs has broken the player heads, and all look like Steve. You'll need to use the new Bukkit methods to get UUID based player information to update it to support versions of Minecraft using UUIDs.

    Please update this soon, our server loves this plugin!

  • Avatar of Mats391 Mats391 Jul 21, 2014 at 08:52 UTC - 0 likes

    Hi, we have an error on our server with PlayerHeads. Im not sure if it is linked to your plugin, but either way i was hoping you could hint at what might be the problem. Our problem is that a lot of heads from players or mobs are invisible. Those that are visible often get shown as default Steve. The Steve bug could be related to the switch to UUID like Courtney512 reported. But that they become invisible is rather weird to me. Any ideas?

  • Avatar of Courtney512 Courtney512 Jul 17, 2014 at 07:08 UTC - 0 likes

    Due to recent changes to Mojang UUID all heads are now shown as "Steves"

  • Avatar of Vidsify Vidsify Jul 14, 2014 at 14:45 UTC - 0 likes

    Does it work on 1.7.10?

    BFAK:90765753,d6259dd975ae2083dd85173715c502cffa038fed7102c685d509ce767969c46f

  • Avatar of meiskam meiskam Jul 12, 2014 at 03:09 UTC - 0 likes

    To anyone interested in translating, yes I would love your input! I've setup a Localization tab on this site, but using it through bukkitdev is a bit annoying. Here is the raw language file used by the plugin, which will always be up-to-date: https://github.com/meiskam/PlayerHeads/blob/master/src/main/resources/lang.properties

    BFAK:meiskam,74919,2d6c5de1b19d7aabc1fb74542e178ac033f9e170a90b33ea1616af55a9476d26

  • Avatar of Exigopro Exigopro Jul 11, 2014 at 18:21 UTC - 0 likes

    @meiskam: Go

    I can provide you with a dutch translation as well if you'd like me to me.

  • Avatar of meiskam meiskam Jul 04, 2014 at 01:36 UTC - 0 likes

    @a58697455a: Go

    I've already set up a translation section here on BukkitDev, see the Localization tab up top (or here: http://dev.bukkit.org/bukkit-plugins/player-heads/localization/) .. Pretty sure I made it so anyone could add new entries.

  • Avatar of FreezzMC FreezzMC Jul 03, 2014 at 18:36 UTC - 0 likes

    Hey,

    I think I discovered a bug, I have set all the drop rates to 0.0 so no heads are dropped, but me, as operator with *, -playerheads.alwaysbehead and -playerheads.alwaysbeheadmob permissions still get the drops.

  • Avatar of a58697455a a58697455a Jul 03, 2014 at 07:56 UTC - 0 likes

    Can I translate this plugin? Author

Facts

Date created
Oct 21, 2012
Categories
Last update
Feb 07, 2014
Development stage
Mature
License
MPL-2.0
Curse link
Player Heads
Downloads
416,933
Recent files

Authors