Conditions Guide
Possible Conditions
Bleeding
- Causes:
- While in player vs player combat, there is a 5% chance to start bleeding periodically.
- Side Effects
- Every 7 seconds, you will take half a heart of damage with some blood particles
- Cure:
- The way to stop the bleeding is by using a bandage
- The bandage will stop your bleeding, and/or recover 2 hearts of your health
Infection
- Causes:
- If you are hit by a zombie, there is a 1% chance of becoming infected.
- Side Effects:
- All infected players will take 1 heart of damage every 7 seconds, and start moaning like a zombie
- Upon death, a zombie with your armour and current held item will spawn on top of you with your name
- Cure:
- To get cured from the disease, you can craft a "Cure"
- Simply right clicking the cure will cure you from the infection but not heal any of your health points
Vertigo
- Causes:
- Being above the height level of 150
- Side Effects:
- Signs of nautiousness and dizziness start to occur
- Cure:
- No known cure for Vertigo. Be sure you get below that height limit!
Food Poisoning
- Causes:
- Eating any type of raw food, including but not limited to, raw beef, raw chicken, raw porkchops, raw fish, raw mutton, etc.
- Side Effects:
- Signs of nautiousness, slowness, and poison may start to occur
- Cure:
- There is no known cure to Food Poisoning
- It can however be prevented by consuming antibiotics. You will be protected for 10 minutes
Frostbite
- Causes:
- Being in a very cold biome for too long
- Side Effects:
- Signs of slowness may start to occur
- You will slowly take half a heart of damage over time
- Cure:
- You can cure frostbite by eating a nice, warm bowl of chicken noodle soup
- Chances of obtaining frostbite can be diminished by wearing leather armour
Mystophobia
- Causes:
- Being hit by an enderman has a 1% chance of giving you a fear of endermen
- Side Effects:
- You will take extra damage when hit by an enderman
- You will receive random feelings of nausea, slowness, and blindness at random times
- Cure:
- You may use a Flower of Purity to relieve yourself of the fear of endermen
Malaria
- Causes:
- Being in a swamp biome for too long may cause you to get bitten by some infected mosquitos
- Side Effects:
- Random feelings of confusion and get damaged every so often
- Cure:
- Bug Spray will cure you of the malaria disease
Arachnophobia
- Causes:
- Being hit by a spider has a 5% chance of giving you a fear of spiders
- Side Effects:
- Being hit by a spider will cause 1 heart more damage than usual
- Cure:
- The Web will cure you of Arachnophobia. I know, strange, but for some reason it works
Thalassophobia
- Causes:
- Being underwater for too long
- Side Effects:
- You start to swim slower and slower as it is harder to get out of the water
- Cure:
- Just get a bit of breath from the surface and you should be perfectly fine
Hunger
- Causes:
- Getting below 3 hunger bars
- Side Effects:
- The less hunger you have, the slower and slower you start to become
- Cure:
- Fill up your food bar! You'll feel much better after that :D Nice and sated
Concussion
- Causes:
- Getting hit in the head with a falling block or anvil
- Side Effects:
- You start to walk in a limped manor, making you much slower
- Cure:
- No cure has been found for a concussion, you just have to wait it out I'm afraid
Shell Shock
- Causes:
- Being near an explosion
- Side Effects:
- Your ears start to ring and you have a very slow and steady walk
- Cure:
- No cure has been found for shell shock
All recipes can be found on the main page. If you have any questions or think I have missed anything, please let me know and I will explain it to you and add it to this page :D Enjoy
Looks great, thanks for the documentation. I noticed in game last night that a message appears saying you need morphine. Is that referring to "the Cure" used to cure infection?
There should be a configuration for some of these to be disabled.