Changelog
Planned Features:
- Set core size based on core type
- Suggestions?
Changelog:
Version 1.4.2
- Updated for CraftBukkit 1.4.6
Version 1.4.0 (BETA)
- Custom data values for blocks
- Unique systems for each world (when using multi world plugins)
Version 1.3.0
- Updated to support arbitrary world heights, configurable in server.properties.
Version 1.2.5
- Bug fix: Monsters were sometimes spawning even when disableMonsters was set to true, this should not happen anymore.
Version 1.2.4
- Bug fix: bedrock floor will no longer show up with floorHeight > 0 unless bedrock is set to true in the config.
Version 1.2.3
- Updated /pltp command to send you to the spawnpoint of World 0 (which is usually the main world) when you're in the Planetoids world.
Version 1.2.2
- Updated for Minecraft 1.2.3
Version 1.2.1
- Lowered system size from 100x100 chunks to 50x50 chunks
- Lowered default density to 750 to match new system size
- Confirmed works in Minecraft Beta 1.7.2
Version 1.2.0
- Fixed bug where sometimes chunks at borders between systems would be empty
- Lowered default density from 15000 to 2000. This should speed up the generator for those of you flying around ;)
- Changed the way cores are generated so they're more round
- Added option to disable monsters and/or animals in the Planetoids world
Version 1.1.0
- Config now uses yml and is easier to read
- Generated "systems" are saved so changes to config/code won't mess up existing world
Probably last release before integration into StyxSpaceUPDATE: I will continue to maintain Planetoids outside of StyxSpace
Version 1.0.1
- Fixed bug when using custom world name
Version 1.0.0
- Release