Planetoids - Generates a world full of planets:
Version: v1.4.2 Release
Planetoids, by default, creates a new world (called "Planetoids", if you fail to make a settings file) that uses my custom generator class to create a world full of "planets", which are spherical objects of varying size that have a "shell" of one block type, and a "core" of another. Planetoids can also be configured to work with multi-world management plugins, serving as a chunk generator for worlds that you create.
I got the idea from the Planetoids Map Generator, but I have no affiliation with the author of that tool.
- Configurable core and shell blocks, with percentage chance
- Optional floor, with configurable block type and height
- Optional single-block bedrock floor below that (to hold liquid floors)
- Can lock it to nighttime only
- Can disable weather, monsters, animals
- Reads world height from server.properties. Only seems to work up to 256.
Installation and Troubleshooting
A default config is created if you don't use the one from the zip, inside plugins/Planetoids. If you want to customize it before the spawn area generates (highly recommended), make sure you edit the one from the zip and put it in the right place. If you're going to use Planetoids with a multi world management plugin, I suggest you set 'autocreateworld' to FALSE, or Planetoids will make a world for itself automatically.
- Date created
- Mar 20, 2012
- Last update
- Jan 02, 2013
- Development stage
- MIT License
- Curse link
- Recent files
- R: Planetoids.jar v1.4.2 for CB 1.4.6-R0.3 Jan 02, 2013
- R: Planetoids.zip v1.4.1 for CB 1.3.1-R1.0 Aug 10, 2012
- B: Planetoids.jar v1.4.0 (Beta) for CB 1.2.5-R4.0 Jun 25, 2012
- R: Planetoids.zip v1.3.1 (includes sample config) for CB 1.2.5-R1.0 May 17, 2012
- R: Planetoids.zip v1.2.5 (includes sample config) for CB 1.2.3-R0.2 Mar 20, 2012