Permanent Effects

Description

PermanentEffects adds Effects for a specific duration by a command or infinite untill you remove it again! Some Examples are:
- add permanent saturation as premium perk
- add jump or speed boost for a second on a pressureplate with a commandblock, as a jump pad
- give someone all good effects including: speed, jump, saturation, nightvision, health, harm

Features:

- Supports Effects, that stay after a player died or rejoined, e.g. as a perk for donators etc.!
- Supports Effects, that last a specified time, e.g. only 1 second for a jump pad.
- Feature to apply all good or all bad effects at the same time
- Force higher Levels than possible normally e.g. 'Jump Boost Level 50'
- Only one command
- Two Simple permissions

Command:

Main command

Syntax: /e [player] <effect> [level] [time in seconds]

  • leave out [player] to use it on yourself
  • leave out [level] to use level 1
  • leave out [time in seconds] to use it till you die
Infinite Effects that stay after rejoin and dead:
  • /e [player] <effect> [level] -1 add infinite effect
  • /e [player] <effect> -1 -1 remove infinite effect
  • /e [player] clear -1 remove infinite effect

List of all possible effects and their aliases:

  • /e effects or /e list or /e e or /e l

Permissions:

Effects.self to change your own (just don't use the [player] argument)
Effects.other to change the effects of other players

Config:

Set 'updateinfo' to true if you want to get notificated, if there is a new version available (true by default)!

Changelog:

1.0
- initial release


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About This Project

  • Project ID
    69283
  • Created
    Nov 19, 2013
  • Last Released File
    Oct 6, 2015
  • Total Downloads
    4,843
  • License

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