OtherDrops

https://lh3.googleusercontent.com/-6F70Lqix6ss/USZFvy65wNI/AAAAAAAAA3s/L3hzRyfpJOU/s600/od%2520logo-fill.jpg

Make anything drop anything, anyhow!

Minecraft 1.7 features (click)!!

OtherDrops allows you to add anything from a simple "glass drops glass" or mob rewards, to a complex overhaul of your servers drops with drops differing depending on tools, biome, time, weather and much more, along with custom messages, actions and commands.

OtherDrops is lightweight* (it only acts on what you configure) and respects most protection plugins (eg. WorldGuard, Regios) settings. Many examples are included that you can enable and/or customize as you wish.

Getting Started (tutorials)

Core Features

Note: features in orange are only available in the latest beta versions

  • Drop anything!* (*from Bukkit - if it doesn't, let me know)
  • Use triggers such as block break, combat, fishing & more
  • Conditions to fine-tune your drops such as tool, world, regions, weather, permissions & more
  • Add actions including damage, healing, messages, potion effects & more
  • Easy syntax allows you to quickly customize drops & rewards for your server
  • Where-ever possible the official Bukkit lists are used so OtherDrops:
    • supports all current and future blocks, items & mobs
    • supports all current and future enchantments & potion effects
    • supports all current and future biomes, spawn reasons & tree species
    • supports all current and future villager professions, cat & skeleton types
  • Support for special item data:
    • Custom names & lore text
    • Enchanted weapons & armour (or add random enchantments)
    • Enchant anything with unlimited levels (dirt with level 30 damage?)
    • Enchanted books with any enchantment
    • Written books (wtih custom title/author/pages)
    • Leather armour colors
    • Custom fireworks colors
    • Skull types & custom player heads
  • Support for special mob data:
    • Custom names
    • Custom HP (health) for any mob
    • Custom equipment (w/custom drop chance)
    • Baby animals (all "Ageable" mobs - chicken, cow, pig, etc)
    • Tame wolves (including collar color) or cats (& different cat types)
    • Sheep colors and/or whether they haven been sheared
    • Villager professions
    • Powered creepers
    • Baby & villager zombies
    • Agressive level for pig-zombies
    • Wither skeletons
    • Slime & lava-slimes of any size
  • Economy support (via Vault)
    • Support for all major economy plugins (see Vault project page)
    • Players can gain, lose or steal money based on fixed amount or percentage
    • Compatible with "MoneyDrop" to drop physical money items.

Conditions

  • Multi-world support - create separate files to handle each world
  • Add super rare drops with chance values down to 0.000000001%
  • Specify tools required (or a list of tools eg. [any sword, -diamond sword])
  • Add lorename requirements
  • Heroes class & level conditions
  • Cooldowns

Actions

  • Apply actions alongside the drop (or even without a drop)
  • Damage tools
  • Consume items (eg. use dyes to color wool)
  • Damage or heal the victim, player or even the whole world
  • Apply potion effects to the victim, player, radius, world or server
  • Display custom messages (or a list of messages with one selected at random)
  • create explosions, lightning, visual effects (including particles), sound effects
  • run commands

Ideas

  • Give leaves various chances of dropping apples, sticks, cocoa beans, saplings, etc on break and/or leaf decay.
  • Make glass, stairs, and boats reclaimable (can be tool-specific if you wish).
  • Allow gold and iron to be mined directly into ingots with a golden pickaxe.
  • Allow users to right-click on cobblestone with vines in hand to turn the cobblestone mossy.
  • Nerf mob traps by disabling drops from environmental damage.
  • Unleash the zombie apocalypse by setting zombies to drop zombies when they die! (This can be world-specific.)
  • Make mobs that don't normally spawn naturally spawn.
  • Make mob spawning, drops, and events biome specific!

Documentation

Dev Builds

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Help Wanted

Would you like to help improve OtherDrops? Here are some ways to get involved:

  • Media/art: OtherDrops could really do with some tutorial and example videos.
  • Testers: Testers who are able to go through the plugin and rigorously check that things (both existing and new features) work as they should. PM Zarius your Skype (or other IM) details if you're interested or jump on the IRC channel.
  • Programming: any assistance is welcomed - see the todo list here for some ideas. Anyone with refactoring and/or automated testing experience that wants to assist would be great.

Thanks

Many thanks to these people who helped with OtherDrops:

  • Cyklo: creator of the original OtherBlocks. OtherDrops is a continuation of Cyklo's original OtherBlocks (2011) plugin.
  • Celtic Minstrel: many code commits and a major overhaul of the code moving into version 2.0. Moved on to create DropFactory.
  • Rofang: major update of OtherDrops documentation.
  • RugRats13: lots of testing and some documentation.
  • Faldonboy & Steelsouls: currently maintaining and improving the documentation.

--

Many long nights are spent improving OtherDrops so if you like it please consider a donation to my coffee fund :) Donate

Metrics

  • OtherDrops uses Metrics for anonymous usage stats (learn more).

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  • Avatar of ZariusT ZariusT Dec 17, 2014 at 11:21 UTC - 0 likes

    @CommodoreAlpha: Go

    Yeah, I love the way I can shuffle things around and prioritise them - better than just a single list.

    Another small dev update:

    Fix: allow color drops for stained_glass/pane/clay - e.g. STAINED_GLASS@RED.  Also fixes drops for STAINED_GLASS@THIS.
    

    I'm mostly working on the easier stuff as I re-familiarise myself with the code then I can start to work on some of the more complex tickets.

    BFAK:29094,007bd3b9c7cf630d7476ff7167537f6c25a18c7cb0a513a3ca0e0730674ba6c5

  • Avatar of CommodoreAlpha CommodoreAlpha Dec 17, 2014 at 01:18 UTC - 0 likes

    @ZariusT: Go

    That's an awesome ticket organiser. Glad to see some of my reports on it. I also predict a crowd of server admins storming the front doors for dev build downloads. Or who knows, maybe it's a modest yet consistent increase. :D

    Server Information: "antarcticspecops.webs.com"

    Antarctic Special Operations, home of the buggiest (modded) server ever! With the most incompetent admin (me) also! Currently unplayable on survival due to construction accidents involving but not limited to a rebar in the face. I'll consider opening for Beta testing as soon as I overcome my incompetence. <3

  • Avatar of NanoEdit NanoEdit Dec 16, 2014 at 21:45 UTC - 0 likes

    Finally updates

    Best plugin ever!

    Last edited Dec 16, 2014 by NanoEdit
  • Avatar of ZariusT ZariusT Dec 16, 2014 at 15:42 UTC - 0 likes

    New dev build, only a minor change:

    *Add: allow permanent nameplates with double-tilde (~~) e.g. drop: cow~~Fred
    

    However I have had fun playing with a new display board for the GitHub issues - if you're interested in seeing what's being worked on next check it out here: https://waffle.io/zarius/bukkit-otherblocks.

    Backlog is stuff I haven't sorted yet, later is generally lower priority tasks, ready is stuff I plan to work on over the next couple of weeks and done is self-explanatory :)

    Last edited Dec 16, 2014 by ZariusT: double-tilde's didn't appear properly.
  • Avatar of ZariusT ZariusT Dec 16, 2014 at 10:06 UTC - 0 likes

    @DoubleZ: Go

    Did the update actually work or was that just general excitement? :)

  • Avatar of DoubleZ DoubleZ Dec 16, 2014 at 09:28 UTC - 0 likes

    @ZariusT: Go

    YYYYYYYEEEEEEEEEEEEEEEEESSSSSSSSS!!!!!!!!!

  • Avatar of ZariusT ZariusT Dec 15, 2014 at 21:06 UTC - 0 likes

    @CommodoreAlpha: Go

    Ah, you're right, I'm not using that one anymore - updated the page, please try again :)

  • Avatar of CommodoreAlpha CommodoreAlpha Dec 15, 2014 at 18:38 UTC - 0 likes

    @ZariusT: Go

    Are you hosting on crabdance.com? (lol) Tried the link on this page just now, but I couldn't connect to the address.

  • Avatar of ZariusT ZariusT Dec 15, 2014 at 14:55 UTC - 0 likes

    Oh, and dev builds should be available again - didn't realise my net address had changed. :)

  • Avatar of ZariusT ZariusT Dec 15, 2014 at 14:46 UTC - 1 like

    New dev build:

    Fix: update WorldEdit/Guard dependencies to 6.0 to avoid errors on leaf decay, may cause issues on older servers (needs testing)

    Add: Basic 2d distance check (only > than) - needs to be enhanced with 2d vs 3d & <, =, <>.

    • usage - distance: 50@10;60;20 # distance must be more than 50 units from point x=10, z=20 (y coord is ignored for now).
    • Location defaults to 0;0;0 - e.g. "distance: 100" is anything at least 100 units (horizontally) from 0;0;0.
    • needs more testing & comprehensive error checking (eg. negative distance?)

    Add: export enum lists feature

    • enabled by default (automatic on OtherDrops enable)
    • disabled using "export_enum_lists: false" in OtherDrops config

Facts

Date created
Aug 27, 2011
Categories
Last update
Nov 25, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
OtherDrops
Downloads
93,095
Recent files

Authors

Relationships

Optional dependency
Vault