NoNewChunk

The server will not create any new chunk.

I was surprised that this very simple plugin did not exist (as far as i know). So I made it.
What it does is very simple, it prevents the generation of new chunk. This is useful if you already generated a world and you don't want new chunk to be created.

Non generated chunks appear as void in which players can fall (and die). It is absolutely impossible to build anything in them, they don't exist in memory.


Commands
(You can also use /NoNewChunk) :

  • /nnc enable [world]
    Enable the plugin for the specified world. If world is omitted the world you are currently on is used.
  • /nnc disable [world]
    Disable the plugin for the specified world. If world is omitted the world you are currently on is used.
  • /nnc list
    List all the world where the plugin is active.
  • /nnc loadedchunks
    Tells you how many chunks are loaded


Known bugs
:

If you disconnect in or near a non-loaded chunk you might get stuck (chunks don't show at all) when logging back in.


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