NoItem

Configuring Custom Blocks

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  • Avatar of nala3 nala3 Oct 02, 2012 at 02:55 UTC - 0 likes

    @BadgesAndBadges: Go

    Ehh, there is a stupid bug with 2.0.7 right now that I am working on fixing, however stupid me got sidetracked and I ended up starting to write a whole new configuration system xD So could be a couple days before I get most of the bugs ironed out.

    BFAK:nala3,30265,0f669fa476ddcea91d761e3f1409448786e91468dec92b054f11dd95a93c0103

  • Avatar of BadgesAndBadges BadgesAndBadges Oct 01, 2012 at 22:18 UTC - 0 likes

    <<reply 981006>>

    I just tried this and to no avail. You're STILL able to craft tekkit related items within those interfaces. This is my ENTIRE customBlocks.yml

    ----------------------------------------------------------------------------------------------------------------

    # For more information on how to set up custom blocks
    # Go here -> http://dev.bukkit.org/server-mods/noitem/pages/configuring-custom-blocks/

    # How to set up a furnace block #
    # blockname:
    #     id:
    #     data:
    #     type: furnace
    #     itemSlots:
    #     fuelSlots:
    #     resultSlots:
    #     usesFuel:

    # How to set up a workbench block #
    #     id:
    #     data:
    #     type: workbench
    #     recipeSlots:
    #     resultSlots:
    #     fakeRecipeItems:
    #     isNotBlock:

    # Here is an example of each #

    RMFurnace:
        id: 126
        data: 4
        type: furnace
        itemSlots: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13]
        fuelSlots: [0]
        resultSlots: [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
        usesFuel: true

    BlulectricFurnace:
        id: 137
        data: 4
        type: furnace
        itemSlots: [0, 1, 2, 3, 4, 5, 6, 7 , 8]
        resultSlots: [10]

    ProjectTable:
        id: 137
        data: 3
        type: workbench
        resultSlots: [9]
        recipeSlots: [0, 1, 2, 3, 4, 5, 6, 7, 8]

    AutomaticCraftingTableMkII:
        id: 194
        data: 1
        type: workbench
        recipeSlots: [1, 2, 3, 4, 5, 6, 7, 8, 9]
        resultSlots: [0]
        fakeRecipeItems: true
        
    PhilosopherStone:
        id: 27526
        data: [0, 41, 31, 21, 11, 1]
        type: workbench
        resultSlots: [0]
        recipeSlots: [1, 2, 3, 4, 5, 6, 7, 8, 9]

    -------------------------------------------------------------------------------------------------

    To clarify, this should dis-allow me to craft the items that are banned within a philosopherStone, Auto crafting table, and work bench?

    Last edited Oct 01, 2012 by BadgesAndBadges
  • Avatar of nala3 nala3 Sep 29, 2012 at 21:36 UTC - 0 likes

    @BadgesAndBadges: Go

    No, there is no new permission. Try and craft the item from a different custom block and tell me if it still lets you.

  • Avatar of BadgesAndBadges BadgesAndBadges Sep 26, 2012 at 22:48 UTC - 0 likes

    <<reply 974078>>

    So, what I have down there should work? It doesn't and all of my items are un-craftable in regular crafting tables. Is there a new permission node I have to add in order for items to banned from crafting out of these tables?

  • Avatar of nala3 nala3 Sep 25, 2012 at 23:34 UTC - 0 likes

    @BadgesAndBadges: Go

    They need to be set to whatever the raw slot number that the slots are. By default the Project Table should be configured correctly, so if it is not working, check your permissions or it may just be a bug.

  • Avatar of BadgesAndBadges BadgesAndBadges Sep 25, 2012 at 21:51 UTC - 0 likes

    I'm somewhat confused. With the "custom blocks", are the values in "recipeSlots: [0, 1, 2, 3, 4, 5, 6, 7, 8]" mimicking a regular crafting table?
    -----------------------------------------------------------------------------------------------------------------------------------

    ProjectTable:
        id: 137
        data: 3
        type: workbench
        resultSlots: [9]
        recipeSlots: [0, 1, 2, 3, 4, 5, 6, 7, 8]  

    -----------------------------------------------------------------------------------------------------------------------------------

    Does this mean that the project table acts like a crafting table in the ways the items are able to be crafted? Should you not be able to craft banned items in this project table now? Is that ALL you need to do to have a project table disallow the crafting of banned items? If so, it still doesn't work for me. Black hole bands which are banned in a generic crafting table can still be used here. If I need to add something, please tell me. Thank you for your time.

  • Avatar of nala3 nala3 Sep 23, 2012 at 15:24 UTC - 0 likes

    @acaldra55: Go

    Update.

  • Avatar of acaldra55 acaldra55 Sep 20, 2012 at 11:19 UTC - 0 likes

    Also using version : v2.0.5 and trying to make it so they cant craft or place.

  • Avatar of acaldra55 acaldra55 Sep 19, 2012 at 03:32 UTC - 0 likes

    Hello, So ive been trying to ban item number 214 but it does every item with 214 item ive been looking for the customblocks.yml to fix this or should i try to do 214.0 to the do not place thank you

  • Avatar of nala3 nala3 Sep 18, 2012 at 22:12 UTC - 1 like

    @georgeyang: Go

    If I recall correctly, there was a Tekkit issue with the auto-workbench that actually messed up the slots. I will check again when I can though.

Facts

Date created
Aug 28, 2012
Last updated
Sep 26, 2012

Author