NBTEditor allows easy customization of many aspects of Minecraft, through the modification of NBT tags. This is not like any other NBT editor, entity customization is easy, using a book based GUI.

Features include:

  • Customization of entities;
  • Customization of spawners;
  • Renaming of items;
  • Creation of multi-effect potions, with no limits;
  • Enchantment of items, with no limits;
  • Dyeing of leather armor, with any RGB color;
  • Creation of player heads;
  • and much more...

Edit now, spawn later: The Book of Souls is most powerful feature of the NBTEditor, it allows for easy entity customization. Create bosses, custom villagers, flying creepers, flower pots or anything you like. No data files, no one-time customization, just keep the book safe and you can spawn as many entities as you like.

In addition to editing entities, you can edit spawners, potions, items (name, lore and enchantments) as well as player heads, beacons and jukeboxes.

All Items, Entities and Spawners are fully compatible with the Vanilla Minecraft!
Great for creating adventure maps!

Minecraft 1.8 and The Future

As of 16 Jan 2015, the NBTEditor v1.2 is compatible with Spigot 1.8 (BuildTools).

I'm not actively working on this plugin, updates may or may not arrive.

Bukkit is dead, Spigot still lives. As of now and with the server software in such crippled state, I feel that there no point in continuing to add new features to this.

I may continue to provide compatibility updates, but from 1.8 and forward I will only ensure compatibility with Spigot built using Spigot's BuildTools.

I've been away from Minecraft for over a year and now is not the time to get back to it. Nevertheless I'm excited with projects like Glowstone and Sponge and I'm interested in one day rebooting the NBTEditor from scratch using the Sponge API, if Minecraft is still alive by then.

It was very delightful to see this piece of software be used so many people over the last 2 years. Thanks for all the support.

Cheers, goncalomb (16 Jan 2015).

NBTEditor is open-source under GPLv3.

Source Code | Dev. Builds

Dev. Builds have not been approved by the BukkitDev staff. Use them at your own risk.

Please read the FAQ before asking any questions.

Plugin Review - NBTEditor by Mrgordon301

More Videos

The awesome NBTEditor logo was made by Sy_Gibbon from the french Minecraft community nefald.fr, they also have the documentation of NBTEditor and other plugins in french. Check them out.

Check out my other plugin: CustomItemsAPI that adds a few cool items to the game.

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  • Avatar of lanky5544 lanky5544 Jan 29, 2015 at 18:41 UTC - 0 likes

    Is there an ETA for the new version that will include the new Entities?

  • Avatar of reploidxzero reploidxzero Jan 24, 2015 at 03:06 UTC - 0 likes

    @BogglePoop: Go

    Max entities means the maximum entities that can be in the general area. Spawn count is what changes how many spawn per spawn

  • Avatar of BogglePoop BogglePoop Jan 24, 2015 at 00:54 UTC - 0 likes

    why deosnt the max-entities for spawners work? its spawning more than 1 for me -edit- it only seems to spawn more than 1 if i walk far away from the spawner, then walk near it again! plis fix

    Last edited Jan 24, 2015 by BogglePoop
  • Avatar of baqizidi baqizidi Jan 23, 2015 at 22:20 UTC - 0 likes


    I tested, version Not compatible, But Or Thank you

  • Avatar of goncalomb goncalomb Jan 23, 2015 at 21:36 UTC - 0 likes

    @baqizidi: Go

    If you don't use my plugin (CustomItemsAPI), try just the "NBTEditor Beta v0.0.1" and the CustomItems (not mine), might work.

    You can also try "NBTEditor Beta v0.0.4" it is for 1.5 but it might work on 1.4.7.

    As I said these are old versions no longer supported, no one is going to fix those problems. Well, they are fixed, you just need to update to a new version. Sorry.

  • Avatar of baqizidi baqizidi Jan 23, 2015 at 08:58 UTC - 0 likes


    My game the player is 1.47 version ,So I can not Temporary upgrade the server,You say the method I tried You can't, And also CustomItems plugin authors Not online,quaere NBTEditor 1.5.1 version is compatible 1.4.7 ?

  • Avatar of reploidxzero reploidxzero Jan 23, 2015 at 07:56 UTC - 0 likes

    @BogglePoop: Go

    There's a trick you can use. If you have an item riding the zombie, the spawner will try to spawn using the rules of an items. You just switch the age of the item to 6000 and it'll spawn in the zombie and the item disappears instantly.

  • Avatar of BogglePoop BogglePoop Jan 22, 2015 at 22:49 UTC - 0 likes

    Is it possible to enable the mob spawners to spawn monsters during daytime?

  • Avatar of goncalomb goncalomb Jan 22, 2015 at 17:42 UTC - 0 likes

    @baqizidi: Go

    I see what you mean, the NBTEditor uses (internally) another plugin CustomItemsAPI (also created by me). It when I first submitted my plugins back in 1.4.7 the CustomItemsAPI as named CustomItems and conflicted with another plugin with the same name.

    Unfortunately there is no easy fix. These are old Beta Versions I will not go back and do another release.

    It might be possible to fix by editing the ConstomItems.jar (the other plugin, not mine), this is a bit technical. You need to open the the .jar with something like WinRAR (a jar file is just a zip file). Then edit the plugin.yml file changing the line that says "Name: CustomItems" to something like "Name: CustomItemsAlt", you may need to extract the file from the jar and then put it back in. You might find some info on the net in how to edit jar files. I'm not sure if this will work...

    Anyway, you should update to 1.5.1, the conflict is fixed in that version.

  • Avatar of goncalomb goncalomb Jan 22, 2015 at 17:41 UTC - 0 likes

    @Kaiser_Steve: Go

    Sure, I'll do my best.


Date created
Mar 12, 2013
Last update
Jan 16, 2015
Development stage
  • enUS
  • ptBR
GNU General Public License version 3 (GPLv3)
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