This project has become inactive.

This project is inactive and its default file will likely not work with the most recent version of Minecraft. The author may have abandoned it, or it may have outlived its usefulness.

MyChunk Logo

MyChunk Banner

I realise there are land protection plugins out there already, and many of them link to the chunks inherent to Minecraft.

I have a lot of respect for the Towny team, and have used Towny on my server for quite some time. The issue I have with Towny is that players had to join or create a town to protect their land, which involved explaining town management to everyone who joined the server.

The idea of this plugin is to provide something which steps back from Towny by offering chunk based land protection for individuals, while offering more than other chunk based protection plugins (such as ChunkOwn) by offering some additional features.



This plugin does not REQUIRE the installation of any other plugins. However, if you want to make use of the economy options, such as charging to claim a chunk, the plugin requires the Vault plugin (and an economy plugin of course).

Video Tutorial

Thanks go to Tad Taylor (aka bittiez) for his series of quick and simply reference videos for the signs used in MyChunk!


  • Claim a chunk for yourself by staking your claim with a [Claim] sign post
  • Claim Server chunks to protect important areas
  • Claim Public chunks to allow construction but prevent claiming of certain areas (useful for servers using "Protect Unclaimed")
  • [ClaimArea] ans [UnclaimArea] signs to claim or unclaim multple chunks at once
  • [Allow] and [Disallow] signs to extend permissions to other players to one chunk
  • [Allow*] and [Disallow*] signs to extend permissions to other players to all your chunks
  • [Lease] signs allow you to rent out a single door within your chunk to one player (like a hotel)
  • Claimed chunk is marked in all corners with torches on the highest block
  • Limit the maximum number of chunks a player can claim both globally and with individual/group permissions
  • Option to limit building to claimed chunks only (Protect Unclaimed)
  • Option to prevent claiming in Nether or End worlds
  • (With Vault and an economy plugin) Charge players for claiming chunks
  • (With Vault and an economy plugin) Option to give a refund for unclaiming chunks
  • (With Vault and an economy plugin) Option to allow claiming above the max limit for an additional fee
  • (With Vault and an economy plugin) Option to remove the overbuy fee when buying from another player
  • (With Vault and an economy plugin) Sell chunks for profit using [For Sale] signs (and [Not For Sale] signs)
  • Chunks you own are protected from griefing by other players or by creepers
  • Doors, hatches, fence gates, buttons, levers, pressure plates, paintings and item frames are protected from griefers
  • Doors are protected from being bashed in by zombies
  • Chests, Furnaces, Dispensers and Brewing Stands are all protected
  • Claim chunks for other players or for the server (with permission)
  • Configurable PVP in owned chunks using [AllowPVP] signs
  • Configurable mob spawning/damage in owned chunks using [AllowMobs] signs
  • Fire cannot spread in owned chunks (including from lava)
  • Automatic unclaiming of land for inactive players (Optional and configurable)
  • Customise messages using the lang.yml file
  • Works with Factions and Towny to prevent double claiming of chunks
  • Commands available instead of signs if preferred

Installation and Configuration

  • Drop the .jar file into your /pugins folder
  • Restart the server (or reload plugins)
  • Edit the config.yml file which is created in the /plugins/MyChunk folder. An explanation of the setting is included in the file.

Planned Features

  • Rent your chunk to another player to make a profit
  • Easy renting using a [To Let] sign
  • Group together with other players to start a town, simply by claiming plots next to each other!

Suggested Features

  • Prevent clash with Towny by checking for chunks already claimed by Towny.
  • Language file to change message language DONE
  • PvP toggling on a per-chunk basis DONE
  • PvE toggling on a per chunk basis (players can't hurt mobs either)


New since 2.3.0 : I have created a new plugin to display all claimed chunks on your dynmap (assuming you have it) colour coded depending on who owns the chunks (Player, Server, Public). The plugin can be downloaded from the following link:


Lead Developer: ellbristow
Dude who helped: Fronix/Stuntweed

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  • Avatar of ellbristow ellbristow Nov 20, 2014 at 10:15 UTC - 0 likes

    Source code is at , and it includes everything up to the 2.5.0a Alpha release, which had the beginnings of the Ganglands functionality, but very much incomplete. I'm interested to see what others may be able to do with it! :)


    My Projects

    [ATMsigns] | [BoatBug] | [Broker] | [ChestBank] | [ChopTree2] | [Dispensator] | [GreylistVote] | [Itemizer] | [MyChunk] | [NoRain] | [SetXP] | [SimpleSpawn] | [SimpleSpawnLite] | [WalkTheWalk] | [WhooshingWell]

    My Server
    Ellitopia Minecraft Server
    Server IP:

  • Avatar of raton023 raton023 Nov 20, 2014 at 07:32 UTC - 0 likes

    can you put the source code?

    I just hope that we never loose sigh of one thing, that it all started with a mouse.

  • Avatar of ellbristow ellbristow Nov 11, 2014 at 11:29 UTC - 0 likes


    Sadly I have made the decision to halt development on all my plugins. My own server has been offline in protest since the Microsoft takeover announcement, and with Bukkit no longer being supported I do not intend to continue to support these plugins.

    Apologies to anyone who relies on my plugins for their servers. The current version will remain available from this site, but I will no longer be offering support or updates.

    If anyone wishes to take over the MyChunk project (nudge @Fronix / @Stuntweed), or indeed any of my other plugins, you have my permission. Please feel free to contact me if you require access to the github repos for future development.

    It's been fun working on these projects, but it's also been a rollercoaster ride, and I've been round enough times to know that it's time to get off.

    Thanks for all the support an encouragement from those who made use of my work. Who knows, perhaps one day I will be back, or take on some private development... but for now...

    Hasta Luego!

  • Avatar of flow002 flow002 Nov 11, 2014 at 10:37 UTC - 0 likes

    Is it possible to remove the chunks rather they automatically put on sale?

  • Avatar of namke123 namke123 Sep 16, 2014 at 17:01 UTC - 0 likes

    Hey, is it possible to allow players to have animals spawn on their plots and interact with animals, like ride horses and such?

  • Avatar of Telbaru Telbaru Aug 06, 2014 at 15:36 UTC - 0 likes

    hey, comes there an update for Mychunk dynmap anytime?

  • Avatar of ZALK851 ZALK851 Aug 05, 2014 at 16:49 UTC - 0 likes

    Thanks you, your plugin is awesome !

  • Avatar of ellbristow ellbristow Aug 03, 2014 at 13:31 UTC - 0 likes

    @BlockBert: Go

    You can use the permissions nodes to do this. For example, to allow everyone to open doors in server chunks you would give your default player group the mychunk.server.doors permission node.

    Check out the General Permission section of the Permissions page for all the nodes.

  • Avatar of BlockBert BlockBert Aug 03, 2014 at 09:39 UTC - 0 likes

    Hi all, is it possible to allow/disallow flags for all server chunks? For example I want my members do be able to open doors and press buttons at our server lobby. And is there a way to set the default allowed and and disallowed flags in the config? greetz Blockbert

  • Avatar of XeonG8 XeonG8 Aug 01, 2014 at 08:10 UTC - 0 likes
    Could not pass event PlayerMoveEvent to MyChunk v2.5.0a
    	at$1.execute( ~[spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at org.bukkit.plugin.RegisteredListener.callEvent( ~[spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at org.bukkit.plugin.SimplePluginManager.fireEvent( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at org.bukkit.plugin.SimplePluginManager.callEvent( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.PlayerConnection.a( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.PacketPlayInFlying.a(SourceFile:137) [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.PacketPlayInPosition.handle(SourceFile:63) [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.NetworkManager.a( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.ServerConnection.c( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.MinecraftServer.v( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.DedicatedServer.v( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at net.minecraft.server.v1_7_R4.MinecraftServer.u( [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	at [spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    Caused by: java.lang.NullPointerException
    	at me.ellbristow.mychunk.MyChunkChunk.getFromChunk( ~[?:?]
    	at me.ellbristow.mychunk.MyChunkChunk.<init>( ~[?:?]
    	at me.ellbristow.mychunk.listeners.PlayerListener.onPlayerMove( ~[?:?]
    	at sun.reflect.GeneratedMethodAccessor102.invoke(Unknown Source) ~[?:?]
    	at sun.reflect.DelegatingMethodAccessorImpl.invoke( ~[?:1.8.0_05]
    	at java.lang.reflect.Method.invoke( ~[?:1.8.0_05]
    	at$1.execute( ~[spigot-1.7.10-R0.1-SNAPSHOT.jar:git-Spigot-1590]
    	... 13 more


Date created
Feb 27, 2012
Last update
Jul 18, 2014
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files
  • A: 2.5.0a for CB 1.7.9-R0.1 Jul 18, 2014
  • R: v2..4.2 for 1.6.2 Sep 08, 2013
  • R: v2.4.1 for CB 1.5.2-R0.1 Jun 10, 2013
  • R: v2.4.0 for 1.5.2 May 13, 2013
  • R: 2.3.0 for CB 1.4.6-R0.3 Jan 07, 2013



Optional dependency