MV2 Logo

Multiverse 2 Logo

Multiverse Core Resources:

Latest Awesome Build is 2.4-AB (This is super old, try the beta!)

Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff.
Use them at your own risk.

About MV2

Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals

In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!

Multiverse is back, and works for the latest server build! Is your server, a Multiverse?

MV2 Core Features

Information Collection

To see what information this plugin may collect and send out from your server click here

What is an Awesome Build?

You can think of this like Bukkit's RB system, but we don't want to create confusion, so instead of calling ours a Recommended Build also, we're going with "Awesome Build" or AB. Awesome Builds are ones that we've put some more testing into, and should be very stable. Unfortunately, due to lack of developers able to work on the Multiverse suite, and the inability to achieve the normal Awesome Build quality level, we have discontinued our Awesome Builds until further notice. Our beta builds available on this site are fairly stable so don't disregard them!

Looking for plugins per world? Solution

Full Multiverse Tutorial

Is Multiverse Missing that little something that you need?

Ask us! Or better yet, hop on our IRC (#multiverse) and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request

Want your plugin to use the Multiverse API

See the JavaDocs!

The current state of Multiverse

The Multiverse project is currently suffering from a lack of developers. This means that updates will be *very* infrequent and generally only to fix critical bugs. If you are an experienced bukkit developer and have a desire to contribute to this well known plugin suite please come chat with me (dumptruckman) on irc!

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  • Avatar of NiciX NiciX Apr 02, 2012 at 21:20 UTC - 0 likes

    every time I type in any command it says "An internal error occured while attempting to performe this command".

    any ideas?

  • Avatar of krustymk krustymk Apr 02, 2012 at 20:31 UTC - 0 likes

    Admin not changing gamemode when moving from creative to survival or back, any idea's?

    Cheers guys

  • Avatar of kevile kevile Apr 02, 2012 at 18:24 UTC - 0 likes

    How does multiverse handle players who have logged off in a world which no longer is loaded?

    Step 1: Player enters worldB

    Step 2: Player logs off

    Step 3: Admin uses /mv unload worldB

    Step 4: Player logs in, spawns at his last coordinates, but in worldA (not at worldA's spawnpoint, but at his previous worldB coordinates within worldA). Also spawns with his worldB inventory & deletes his worldA inventory (using plugin WorldInventories), which is my main issue.

    Is there any way to have multiverse check if a world still exists before attempting to place the player there?

    Last edited Apr 02, 2012 by kevile
  • Avatar of FuRiouSOne FuRiouSOne Apr 02, 2012 at 05:40 UTC - 0 likes

    @Traybair: Go

    Just negate the multiverse world permission for that world to the user group and that group cant go to said world.

    @dankcannabis: Go @Jack_4775: Go

    Use the dev build it works fine on R1.



  • Avatar of BroadStreetBully BroadStreetBully Apr 01, 2012 at 22:10 UTC - 0 likes

    @dankcannabis: Go

    Doesn't work for me.

  • Avatar of dankcannabis dankcannabis Apr 01, 2012 at 21:54 UTC - 0 likes

    Does this work with 1.2.4?

  • Avatar of BurtGummer BurtGummer Apr 01, 2012 at 16:12 UTC - 0 likes

    huh? latest devbuild from 18.03.2012 ....

  • Avatar of LaserCucumber LaserCucumber Apr 01, 2012 at 13:05 UTC - 1 like

    @Traybair: Go
    Multiverse allows you to set whatever world mode you want for each world though... so the game type should be switching automatically whenever a player switches worlds. The thing it won't do though is keep the Creative and Survival inventories separated, which is why you need this plugin. You could also use MultiInv or their beta Inventories. Though for now I would trust MultiInv and WorldModes more.

    Last edited Apr 01, 2012 by LaserCucumber
  • Avatar of Jack_4775 Jack_4775 Apr 01, 2012 at 11:54 UTC - 0 likes

    How long until the next 1.2.4 compatible build ? :D Sry for my bad grammar

    Last edited Apr 01, 2012 by Jack_4775
  • Avatar of Gunnerrrrr Gunnerrrrr Apr 01, 2012 at 05:26 UTC - 0 likes

    @DailyCraft no that doesn't work, i can manage the world from the commands if it has a space no matter what and i NEED this world removed.


Date created
Aug 03, 2011
Last update
Feb 05, 2014
Development stage
BSD License
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