Config

#IPHoldLength: <number in minutes>
#TellConsole:
#    ServerPingIP: <true/false> - Tell server when an IP pings server.
#    PlayerJoinMP: <true/false> - Tell server when detecting a player join from MP.
#OnlySendMessageIfJoinedByMP: <true/false> - only applies to mplistjoin.telljoin perm node.

IPHoldLength: 5
TellConsole:
    ServerPingIP: false
    PlayerJoinMP: false
OnlySendMessageIfJoinedByMP: true
NodeValueDefaultValueDescription
IPHoldLength<number in minutes>5How long to hold onto an IP when waiting for a player to join
TellConsole.ServerPingIP<boolean>falseTell server when detecting a player join from MP.
TellConsole.PlayerJoinMP<boolean>falseTell server when detecting a player join from MP.
OnlySendMessageIfJoinedByMP<boolean>trueonly applies to mplistjoin.telljoin perm node.

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