A Brief Description

Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.


Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.

Documentation, Tutorials, Quick Start Guide, and Demo Videos

For documentation and information, use this link:

Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the staff, so use at your own risk.

Here is a brief summary of Movecraft features covered on that site:

Control Method Options

  1. Sign and Pilot Tool
  2. Sign only
  3. Direct Control (the players movements control the craft)
  4. Misc Commands - /manoverboard, /release, etc
  5. Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)

Craft Options

  1. Basic craft configuration options including size, speed, allowed block types, required blocks, etc
  2. Customizable Cruise Control to keep the craft moving forward
  3. Customizable Fuel Burning behavior
  4. Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
  5. Restricting motion to horizontal or vertical planes
  6. Customizable "Hover" land contour following behavior for cars and surface vehicles
  7. Optional craft teleportation
  8. Require water contact for sailing ships and water craft
  9. Crafts that explode when they collide with things for ramming or torpedoes
  10. Repair signs to repair your ship, requires mats, and can require a fee

Server Options

  1. Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
  2. Man Overboard timeout to allow anyone who falls out of a craft to get back in it
  3. Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas


Movecraft uses the following permissions:

movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair

For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.

There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml

movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport

You can also control these granularly with:


Movecraft does not require any other plugin to function, however certain features require additional plugins:

WorldEdit (>6.0) - For repair system
Vault - For payment system

In addition, the following plugins are supported for compatibility:

Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features

MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.

Join today at

Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <> -


Donations go towards funding movecraft's development. Donate:

Source Code

Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.

Builds are regularly posted to BukkitDev from our CI System.

GitHub Logo


Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.

Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.

Submit a translation to your language at:

Troubleshooting, Error Reporting

Please use this site to report errors and for troubleshooting assistance:

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  • Avatar of Loraxe42 Loraxe42 Jun 29, 2015 at 16:20 UTC - 0 likes

    @adamk523: Go

    That error is due to an old version of worldguard. They changed their API and you need the new one for the integration to work.

    @T_X_T: Go

    The most likely explanation is a craft file with some problems. Check your server log on bootup. You may find it saying there is a problem with a craft file when Movecraft boots up. If you post your latest.log to here: I can probably tell you more about the problem.

    AKA: BaccaYarro

    Check out this video featuring Movecraft gameplay with lots of warship combat:
    Minecraft Airship Pirates Episode 15 -

  • Avatar of GodsDead GodsDead Jun 27, 2015 at 14:26 UTC - 0 likes

    @Loraxe42: Go

    Nope, Here is a 5 second timings report, its still really degrading performance. :(

    Movecraft v4.0.0 Total: 1.467 s Pct: 8.39%
       Pct Total	Pct Tick	   Total	      Avg	 PerTick	     Count		Event
           6.84%	  44.28%	  1.20 s	    22.14 ms	 1.0	       0.1k	    Task: MapUpdateManager(interval 1)
  • Avatar of adamk523 adamk523 Jun 26, 2015 at 17:41 UTC - 0 likes

    Hi Loraxe42, I've followed this plugin since 2.0 as well as your videos for a long time, and I'm so happy about the latest anti-lag changes which will allow my users to finally have unrestricted craft building. :D

    Is it possible to add support for PlotSquared, so users can build massive crafts in creative without the risk of flying crafts over to other plots or bombing them or whatever? One of our members would love to fly his Boeing 747 replica around his land!

    Edit: Actually, a more pressing issue is this error message that's spammed in the console whenever I try to pilot something. Running Spigot 1.7.10.

    [13:48:03] [Server thread/WARN]: [Movecraft] Task #1332 for Movecraft v4.0.1 generated an exception
    java.lang.IncompatibleClassChangeError: Found class, but interface was expected
    	at net.countercraft.movecraft.async.AsyncManager.isRegionBlockedPVP( ~[?:?]
    	at net.countercraft.movecraft.async.AsyncManager.processSinking( ~[?:?]
    	at ~[?:?]
    	at ~[spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at org.bukkit.craftbukkit.v1_7_R3.scheduler.CraftScheduler.mainThreadHeartbeat( [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at net.minecraft.server.v1_7_R3.MinecraftServer.v( [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at net.minecraft.server.v1_7_R3.DedicatedServer.v( [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at net.minecraft.server.v1_7_R3.MinecraftServer.u( [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    	at [spigot-1.7.9-build1543.jar:git-Spigot-1543]
    Last edited Jun 26, 2015 by adamk523
  • Avatar of T_X_T T_X_T Jun 26, 2015 at 01:24 UTC - 0 likes

    @Loraxe42: Go

    Hey guys first things first awesome plugin keep up the great work love it....

    Second (i know i am supposed to use ticket but i didn't want to create an account for github) So i apologize in advance for even speaking here.

    I found a hug error code issue... happens when placing a sign on something that has to do with movecraft. or when i destroy a sign that had something to do with movecraft (ex: release and launch torpedo) , this is the same long error code i get for each action

    I also realized that it mainly comes from Airskiff, anything to do with that causes errors.....the other work fine,subs airship etc... Also destroying signs in general connected to certain movecraft ships

    6/25/2015 2:49:35 AM [SEVERE] Could not pass event BlockPhysicsEvent to Movecraft v4.0.1 6/25/2015 2:49:35 AM org.bukkit.event.EventException 6/25/2015 2:49:35 AM at$1.execute( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at org.bukkit.plugin.RegisteredListener.callEvent( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at org.bukkit.plugin.SimplePluginManager.fireEvent( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at org.bukkit.plugin.SimplePluginManager.callEvent( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.d( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.applyPhysics( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.update( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.notifyAndUpdatePhysics( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.setTypeAndData( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.World.setAir( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PlayerInteractManager.c( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PlayerInteractManager.breakBlock( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PlayerInteractManager.a( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PlayerConnection.a( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PacketPlayInBlockDig.a(SourceFile:40) [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PacketPlayInBlockDig.a(SourceFile:10) [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$ [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at java.util.concurrent.Executors$ Source) [?:1.8.0_45] 6/25/2015 2:49:35 AM at Source) [?:1.8.0_45] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.SystemUtils.a( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.MinecraftServer.B( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.DedicatedServer.B( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at net.minecraft.server.v1_8_R3.MinecraftServer.A( [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at [Spigot.jar:git-Spigot-044d928-e8c6403] 6/25/2015 2:49:35 AM at Source) [?:1.8.0_45] 6/25/2015 2:49:35 AM Caused by: java.lang.NullPointerException

  • Avatar of Loraxe42 Loraxe42 Jun 23, 2015 at 20:39 UTC - 0 likes

    @GodsDead: Go

    Godsdead, did it actually work? I'm getting conflicting reports that it makes it worse in some cases.

    I suspect it makes it better for people who aren't doing things other than movecraft, but worse for the actual people flying the ships. Can you confirm / comment?

  • Avatar of mwkaicz mwkaicz Jun 21, 2015 at 11:21 UTC - 0 likes

    @GodsDead: Go

    you must add these custom flags to WGCustomFlags plugin:


    all of them are signed as allow by default and yes, you can :)

    Last edited Jun 21, 2015 by mwkaicz
    Check out our MovecraftView script on
    - Simple way how to show .craft properties on your website.
  • Avatar of GodsDead GodsDead Jun 20, 2015 at 11:50 UTC - 0 likes

    Thank you for the performance update! I was pulling my hair out! With these worldguard custom flags, how do we use them? Can we now set custom flags per region?

    Last edited Jun 20, 2015 by GodsDead
  • Avatar of Loraxe42 Loraxe42 Jun 18, 2015 at 18:08 UTC - 0 likes

    @CloudeLecaw: Go

    We actually don't have a German localization, I think the language section is out of date. If you would be willing, you could open the
    Movecraft\localisation\ file, add translations for German, and save it as

    Then find find the config.yml file in the Movecraft directory.

    One of the options you will see is:
    Locale: en
    Change that to:
    Locale: de

    If you could get me that file with those translations, I can add it to the official release so any future German users can use it.

    If you aren't able / willing, let me know and I'll just correct the languages section on this website.

  • Avatar of CloudeLecaw CloudeLecaw Jun 18, 2015 at 07:25 UTC - 0 likes

    @Loraxe42: Go

    how do i change the lang of movecraft to de? the point language sais its avible in german too :3

  • Avatar of Loraxe42 Loraxe42 Jun 17, 2015 at 17:17 UTC - 2 likes

    I have posted Movecraft 4.0. Here is a list of the new changes:

    Major rewrite of how the core map updater functions. It now sends updates in batches, resulting in a major reduction in server lag. In short, large laggy ships slow themselves down instead of the whole server.

    Turning now costs fuel

    Going down 1 block at a time no longer costs fuel

    It will not burn an entire stack of fuel at once anymore if the last piece of fuel from a difference stack is burned

    You can more easily walk around a moving airship (but it is far from perfect, use at your own risk)

    Logging out or crashing your client while cruising will no longer destroy your ship

    Towny integration, worldguard custom flags integration (Thanks mwkaicz!). You may use the following new config.yml options to control this:

    WGCustomFlagsUsePilotFlag: false

    WGCustomFlagsUseMoveFlag: false

    WGCustomFlagsUseRotateFlag: false

    WGCustomFlagsUseSinkFlag: false

    TownyBlockMoveOnSwitchPerm: false

    TownyBlockSinkOnNoPVP: false



    worldMin: -1

    worldMax: -1

    aboveTownSpawn: 96

    underTownSpawn: 255

    Last edited Jun 17, 2015 by Loraxe42


Date created
Nov 07, 2011
Last update
Jun 18, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • zhCN
GNU General Public License version 3 (GPLv3)
Curse link
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