A Brief Description

Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.


Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.

Documentation, Tutorials, Quick Start Guide, and Demo Videos

For documentation and information, use this link:

Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the staff, so use at your own risk.

Here is a brief summary of Movecraft features covered on that site:

Control Method Options

  1. Sign and Pilot Tool
  2. Sign only
  3. Direct Control (the players movements control the craft)
  4. Misc Commands - /manoverboard, /release, etc
  5. Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)

Craft Options

  1. Basic craft configuration options including size, speed, allowed block types, required blocks, etc
  2. Customizable Cruise Control to keep the craft moving forward
  3. Customizable Fuel Burning behavior
  4. Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
  5. Restricting motion to horizontal or vertical planes
  6. Customizable "Hover" land contour following behavior for cars and surface vehicles
  7. Optional craft teleportation
  8. Require water contact for sailing ships and water craft
  9. Crafts that explode when they collide with things for ramming or torpedoes
  10. Repair signs to repair your ship, requires mats, and can require a fee

Server Options

  1. Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
  2. Man Overboard timeout to allow anyone who falls out of a craft to get back in it
  3. Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas


Movecraft uses the following permissions:

movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair

For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.

There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml

movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport

You can also control these granularly with:


Movecraft does not require any other plugin to function, however certain features require additional plugins:

WorldEdit (>6.0) - For repair system
Vault - For payment system

In addition, the following plugins are supported for compatibility:

Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features

MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.

Join today at

Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <> -


Donations go towards funding movecraft's development. Donate:

Source Code

Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.

Builds are regularly posted to BukkitDev from our CI System.

GitHub Logo


Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.

Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.

Submit a translation to your language at:

Troubleshooting, Error Reporting

Please use this site to report errors and for troubleshooting assistance:

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  • Avatar of Romanovski Romanovski Nov 15, 2015 at 11:03 UTC - 0 likes

    Love This Plugin and using it on my server

    Thank you,


    Last edited Nov 15, 2015 by Romanovski
  • Avatar of GodsDead GodsDead Nov 13, 2015 at 14:28 UTC - 0 likes

    @Loraxe42: Go

    Superb, this makes more sense now, I presume when CruseSpeed is set it ignores the normal speed? Also im getting that error again, it seems to be linked to DobuleChests and crafts that do not allow chests.

    • Pistons still duplicate when used on crafts.
    • banners do not work.
    • there is no /movecraft reload to reload the configuration files, entire server needs restart to test craft file changes
    • /siege conflicts with GriefPrevention, This needs to be changed and have a configurable setting.
    Last edited Nov 20, 2015 by GodsDead
  • Avatar of Loraxe42 Loraxe42 Nov 12, 2015 at 22:37 UTC - 1 like

    @GodsDead: Go

    A more mathematically correct representation would be: "speed * (1+cruiseskipblocks)"

    You add, then multiply. Think of it this way: the skip blocks is how many blocks it "skips" in addition to the 1 block it was going to move anyway. It does that "speed" times per second.

    AKA: BaccaYarro

    Check out this video featuring Movecraft gameplay with lots of warship combat:
    Minecraft Airship Pirates Episode 15 -

  • Avatar of GodsDead GodsDead Nov 12, 2015 at 22:04 UTC - 0 likes

    Trying to figure out the maths behind the cruise speed.

    The speed of cruising is the ships "speed" setting multiplied by 1 + the cruiseSkipBlocks setting.

    I don't understand why the ships speed is times by 1, it'll always equal the same as the speed always, anything * 1 will always be the same? Hopefully this is a typo on planetminecraft.

  • Avatar of GodsDead GodsDead Nov 11, 2015 at 10:13 UTC - 0 likes

    @Loraxe42: Go

    yeah a restart fixed it, Had a full server though so its not the best solution.

  • Avatar of skysnivy skysnivy Nov 08, 2015 at 02:42 UTC - 0 likes

    @christianmanners: Go

    it does.

  • Avatar of christianmanners christianmanners Nov 07, 2015 at 12:08 UTC - 0 likes

    is Movecraft compatible with towny?

  • Avatar of Loraxe42 Loraxe42 Nov 02, 2015 at 20:15 UTC - 0 likes

    @GodsDead: Go

    I'm afraid that's a new one to me. Any idea what may have caused it? did a restart fix it?

  • Avatar of GodsDead GodsDead Oct 31, 2015 at 14:20 UTC - 0 likes

    50MB Latest.log file after I noticed Movecraft spamming a trillion of these:

    [14:52:59] [Server thread/WARN]: [Movecraft] Task #1756 for Movecraft v4.0.1 generated an exception
    java.lang.IllegalArgumentException: INVALID BLOCK
    	at net.countercraft.movecraft.utils.MapUpdateManager.getBlockDataPacket( ~[?:?]
    	at ~[?:?]
    	at ~[craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat( [craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at net.minecraft.server.v1_8_R3.MinecraftServer.B( [craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at net.minecraft.server.v1_8_R3.DedicatedServer.B( [craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at net.minecraft.server.v1_8_R3.MinecraftServer.A( [craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at [craftbukkit.jar:git-Spigot-76236cb-62a2169]
    	at [?:1.7.0_03]
  • Avatar of Loraxe42 Loraxe42 Oct 23, 2015 at 18:46 UTC - 0 likes

    @jackofools: Go

    Thank you for your kind words. I'm afraid there is no command to list types right now. You can limit access to certain ships by permissions, but it sounds like what you really want is the ability to control who can fly your ship. A recently added feature is the pilot: sign, where no one can fly a ship that has a pilot sign unless their name is on the pilot sign. (Except players with the movecraft.bypasslock permission). To get this new version, you can use the link from the projectes PMC page:


Date created
Nov 07, 2011
Last update
Jun 18, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • zhCN
GNU General Public License version 3 (GPLv3)
Curse link
Recent files