A Brief Description

Movecraft is a plugin that has been designed to give purpose to those extremely large (and awesome) oceans as well as to simply give the option to Sail, Drive, or Pilot amazing Ships, Creations, or Zeppelins. It allows the player and/or players to craft Vessels out of blocks that can be piloted and thus moved. Hence the name MoveCraft.


Movecraft was first created by Yogoda for hMod.
Movecraft 3 is a complete recode. It's only similarity to the Movecraft of Yogada is it's name.

Documentation, Tutorials, Quick Start Guide, and Demo Videos

For documentation and information, use this link:

Also the builds on that site are more up to date than the builds on this site, so download the latest version there. Please be aware the builds on that site have not been checked by the staff, so use at your own risk.

Here is a brief summary of Movecraft features covered on that site:

Control Method Options

  1. Sign and Pilot Tool
  2. Sign only
  3. Direct Control (the players movements control the craft)
  4. Misc Commands - /manoverboard, /release, etc
  5. Remote Signs to remotely activate command signs from other parts of the ship (Turn turrets, launch torpedoes, etc)

Craft Options

  1. Basic craft configuration options including size, speed, allowed block types, required blocks, etc
  2. Customizable Cruise Control to keep the craft moving forward
  3. Customizable Fuel Burning behavior
  4. Customizable sinking/crashing behavior including smoke, explosion on impact, and uncontrollable dives
  5. Restricting motion to horizontal or vertical planes
  6. Customizable "Hover" land contour following behavior for cars and surface vehicles
  7. Optional craft teleportation
  8. Require water contact for sailing ships and water craft
  9. Crafts that explode when they collide with things for ramming or torpedoes
  10. Repair signs to repair your ship, requires mats, and can require a fee

Server Options

  1. Customizable Pilot Tool for craft control (or you can disable it to force sign only movement)
  2. Man Overboard timeout to allow anyone who falls out of a craft to get back in it
  3. Configurable WorldGuard protection against moving into forbidden areas or sinking over protected areas


Movecraft uses the following permissions:

movecraft.<craft name>.pilot
movecraft.<craft name>.move
movecraft.<craft name>.rotate
movecraft.<craft name>.repair

For example, if you have a craft named "Airship", you would need movecraft.Airship.pilot, movecraft.Airship.move, and movecraft.Airship.rotate in order to completely use it.

There is also:
movecraft.<craft name>.create - only required if RequireCreatePerm is set to true in config.yml
movecraft.cruisesign - only required if RequireCreatePerm is set to true in config.yml

movecraft.commands - grants access to /pilot, /cruise, /release, /rotateleft, /rotateright, /craftreport

You can also control these granularly with:


Movecraft does not require any other plugin to function, however certain features require additional plugins:

WorldEdit (>6.0) - For repair system
Vault - For payment system

In addition, the following plugins are supported for compatibility:

Cannons - Cannons will move with a piloted craft
WorldGuard - Region protection
Most common permission plugins - Assign permissions to various craft features

MadRealms is the home server of Movecraft, and we welcome any player looking for a good movecraft experience to our main server : MadRealms : The Skyland Pirates.

Join today at

Statistics <> This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true. <> -


Donations go towards funding movecraft's development. Donate:

Source Code

Source Code is hosted on GitHub and commits are built by Jenkins CI. The Jenkins is not currently publicly accessible.

Builds are regularly posted to BukkitDev from our CI System.

GitHub Logo


Localisation is fully integrated into Movecraft 3. Locale can be set inside the config.yml.

Due to a bug in GetLocalisations software, language packs are not currently available for download. We apologise for the delay and are working to get them uploaded to BukkitDev ASAP.

Submit a translation to your language at:

Troubleshooting, Error Reporting

Please use this site to report errors and for troubleshooting assistance:

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  • Avatar of TheZerok666 TheZerok666 Aug 03, 2015 at 02:46 UTC - 0 likes

    @CPierce7: Go

    Sounds like a good idea for an external plugin, but I don't think that someone would do that if it's for you only.

    Though an option to teleport somewhere together with your craft would be a good thing to add to Movecraft...

  • Avatar of ThatPolishKid ThatPolishKid Aug 02, 2015 at 15:13 UTC - 0 likes

    Just a quick question Bacca, is there some sort of process for adding rotation to (modded) blocks? As in, when i rotate my ship, after adding modded block ids to the .craft file, the block does not rotate properly?? Is there a process for fixing that you could explain, or reference a tutorial to me?

  • Avatar of CPierce7 CPierce7 Aug 01, 2015 at 23:42 UTC - 0 likes

    I'm not sure if you guys still add extra features but I seem to have an issue with my server. I want to make it so at a certain height players will be tping to a different world using multiverse. My developer made a plugin to teleport players to a world when they fly to a certain height they go to a new world but the airship doesn't go with it. How do I get the aircraft to go with a person randomly to that world? If you can add a feature to connect the player to the airship that would be great so I setup the plugin when the player starts to tp somewhere and is piloting or riding in the airship the spaceship comes with you. I'm only asking for a connection with tping.

  • Avatar of Loraxe42 Loraxe42 Aug 01, 2015 at 18:33 UTC - 0 likes

    @hitshot: Go

    You probably mean a forbidden block has been found. There are very few forbidden blocks, I think the only ones you will see are bedrock and an extended piston head.

    Last edited Aug 01, 2015 by Loraxe42

    AKA: BaccaYarro

    Check out this video featuring Movecraft gameplay with lots of warship combat:
    Minecraft Airship Pirates Episode 15 -

  • Avatar of hitshot hitshot Jul 31, 2015 at 23:52 UTC - 0 likes


    Not for me it just says there is a block thats not allowed.

  • Avatar of ROYALEMAN ROYALEMAN Jul 31, 2015 at 23:47 UTC - 0 likes

    @hitshot: Go

    I believe it already does that

  • Avatar of hitshot hitshot Jul 31, 2015 at 23:32 UTC - 0 likes

    @Loraxe42: Go

    Well can you make it so when a block thats not allowed found it says what the id is?

  • Avatar of Loraxe42 Loraxe42 Jul 31, 2015 at 21:31 UTC - 0 likes

    @Mouse1703: Go

    There is not. Torpedo explosions are standard Minecraft style explosions.

    Last edited Jul 31, 2015 by Loraxe42
  • Avatar of Loraxe42 Loraxe42 Jul 31, 2015 at 21:31 UTC - 0 likes

    @hitshot: Go

    So, the way the engine works is it tells what blocks to make part of the airship by what blocks are on the allowedblocks list. So it would be unwise to add every block in minecraft to that list, or when you try to pilot the ship you are basically telling the engine you want to make a ship of the entire world.

    That being said, you can easily add as many blocks as you want to the allowedblocks list. But be aware that, in practical terms, it will mean you can't land anywhere. For example, if dirt is on your allowedblocks list, then if you land your airship on dirt it will then try to make all the nearby dirt part of the airship the next time you pilot it.

  • Avatar of hitshot hitshot Jul 29, 2015 at 19:25 UTC - 0 likes

    @Loraxe42: Go

    What i mean is i want to make all blocks in MC be able to go on the ships and it can still move


Date created
Nov 07, 2011
Last update
Jun 18, 2015
Development stage
  • deDE
  • enUS
  • frFR
  • zhCN
GNU General Public License version 3 (GPLv3)
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