More TNT
More TNT
This plugin will add new types of explosives to your server. Each explosive has its own custom recipe and effect when it explodes. Explosives can be disabled individually using the config file.
Configurations
To disable explosives, go into the config file and set that explosive's option to false. Any disabled explosives cannot be crafted. Explosives that had previously been crafted will act like regular TNT.
Crafting can be changed in the config file. Here is an example of the syntax for the shrapnel explosive:
crafting: Shrapnel: - AAA,ATA,AAA - A:ARROW - T:TNT
The first line specifies the rows of the crafting table, separated by commas. The following lines specify the names of the materials that the letters stand for. A list of material names can be found here.
Each explosive has unique values that can be changed in the config file. Additionally, the fuse length for each explosive can be changed.
- Incendiary:
- radius - The radius of the fire that will be created
- spawnsLava - true/false - Whether or not the explosion should create lava
- Shrapnel:
- numArrows - The number of arrows that should be spawned
- velocity - The velocity of the arrows
- Toxic:
- radius - The radius to affect entities in
- nausea - true/false - Should the explosion cause nausea?
- poison - true/false - Should the explosion cause poison?
- blindness - true/false - Should the explosion cause blindness?
- Compression:
- numDiamonds - How many diamonds should the explosion create?
- Radar:
- radius - How far away should the explosion search for players?
Permissions
Each explosive has its own permission node to give players permission to use the explosive. To give a player permission to use an explosive, give them the permission node explosives.[Name]. For example, the permission node for the Shrapnel explosive is explosives.Shrapnel. To give a player permission to use all explosives, use explosives.* . All permissions default to op.
Updating
This plugin uses an auto-updater. To disable auto updating, set enableAutoUpdate in the config to false. To disable update checking altogether, set enableUpdateChecking to false. NOTE: In order for updating to work, you must have version 0.0.6 or later
Explosives
Shrapnel Explosive: Releases a spray of arrows
Incendiary Explosive: Burns blocks in a radius around it
Toxic Explosive: Nauseates, blinds, and poisons nearby entities
Compression Explosive: By applying heat and pressure to carbon, you can create a diamond seemingly by magic
Radar Explosive: Searches an area for any players, and lists their name and location to the player that placed it. If it was placed by a dispenser, it will spawn a paper that lists all the players it found.
Videos:
(This video is slightly outdated)
If you have any questions, suggestions, or bugs, feel free to let me know!
Please make an updated version or somone make a new plugin with even more tnt for ideas try looking at the ICBM mod and take some of them explosives and add them to the plugin if you can. But leave out some of the more op ones like antimatter nuclear redmatter but ye just keep updateing the plugin. It is a nice one but i want to update to 1.8
i will create up too date video for u
Ok thanks!
@TylerS1066
Yes, the explosives should now work in all worlds.
Is the only works in "world" bug fixed?
Im really liking this plugin :) It makes normal survival a lot more dynamic! I have also made a video showcasing this plugin :) which maybe you could add to the bukkit page: https://www.youtube.com/watch?v=kAjhDHcUaC4&list=UUZvGH5UFnZGHL7t11RLhg2w
Cant wait to see what else you add :P
@movaj
That's a planned feature and should come in a future update.
There's no permissions for each explosive?
Could be interesting have one permissions for each explosive.
@SamjazzMC
PM me and I'll see if I can help.
Would you be interested in helping my server out.
@Atom088
Version 0.0.7 is compatible with 1.7.9
1.7.9?
@FlOppythp
Thanks for the suggestions. I'm a little confused regarding the bug you mentioned. Could you elaborate more on the circumstances in which it occurred?
@soletoile
Thanks for the info, I'll add it to the list of bugs
tnt become clasic when dispenser launch. (sorry, i am french)
@NABOSUECO98
OK Thanks
@TylerS1066
Issue #1: I have this plugin on my server and it only works in the default world (I use Multi-verse)
Issue #2: The Compression Explosive doesn't work (can't craft it), I noticed it isn't in the change logs, might this be because it hasn't been added yet?
@endlessfog1
The toxic explosive is in the plugin, however I have not updated the description yet.
EDIT: Updated
I see in the config that there is a toxic explosive. Is that still in testing?