More Hearts

110 hearts!

More Hearts!

Ever wanted to give more health for donators in your servers or just become unbeatable?

This is the plugin for you! With More Hearts you can add more hearts to players(duh..) with commands, config and even custom permissions!!

Using an older version? click here

<> - Required [] - Optional

/moreheartsmorehearts.helpWill display all commands for the plugin
/morehearts add <player> <amount>morehearts.addGive this guy some hearts!
/morehearts refreshmorehearts.refreshRefresh everything :D
/morehearts set <player> <amount>morehearts.setset extra hearts for a player
/morehearts addworld [world]morehearts.addworldif you will not enter the world name it will enable the plugin in th world you are in
/morehearts addallworldsmorehearts.addallworldsThis will add every loaded world
/morehearts removeworld [world]morehearts.removeworldif you will not enter the world name it will disable the plugin in the world you are in
/morehearts worldsmorehearts.worldsList of worlds that the plugin is enabled in
/morehearts reset <ResetPassword>morehearts.resetWill reset the config :O (you can find/change the password in the config)

You can add custom permissions in the config!


If player will have 73 hearts more he will have 83 hearts in total (73+10) and it will look like this:

83 hearts!

Thats alot :P


The config is really easy and simple, Here is an example:

//Adding hearts

    7887b7b5-f79c-4625-bbd9-3e827ebc3f00: //his UUID
        LastSeenAs: roei12 //His Name
        HP: 28.0 //The HP he has
        ExtraHearts: 100.0 //Extra Hearts :P

//Adding permissions

    donator: 20
//if someone will have the permission morehearts.donator he will have 20 hearts more!

DefaultHearts: 10
// I know its called default health but its the default hearts for your server (normal - 10 hearts)

EnableIn: world1,world2,world4
//Now the plugin will work only in the worlds: world1, world2 and world4

//Hide extra hearts?
HideHearts: false
// Now the extra hearts will be hidden :D

//Reset password
ResetPassword: random number (you can change it to whatever you want)
//Used for /mh reset to reset everything in the config (except the password :P)



  • Recoded everything :D
  • Updated to 1.7.9
  • Has UUID support (so if a player will change his name then his extra hearts will stay)
  • Fixed the "hearts staying after removing the plugin" bug
  • added reset command and reset password :O


Do you have any ideas for improving this plugin?

Tell me in the comments or in pm!

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  • Avatar of roei12 roei12 Sep 15, 2014 at 18:26 UTC - 0 likes

    Hi there everyone, I have a big update.

    I will not update this plugin anymore for bukkit.

    as you know, bukkit is now going down and it will become less and less popular in the near future.

    so I will try to release this plugin for the next platform that will be avilible for 1.8 (except vanilla because thats not really possible for me :P)

    Have a good day!

  • Avatar of LzsLzs LzsLzs Sep 14, 2014 at 07:45 UTC - 0 likes

    当玩家靠近仙人掌导致扣血时.服务器会有延迟,导致玩家集体掉线 Internal Exception: io.netty.hander.timeout.readTimeoutException

    When the player is close to Cactus lead to deduction of blood, the server will Network latency. Players lead a collective Lost connection. Internal Exception: io.netty.hander.timeout.readTimeoutException

  • Avatar of Octyenoch Octyenoch Sep 05, 2014 at 20:53 UTC - 0 likes

    with entityregainhealthevent being so high, I wonder if it doesnt play nice with other plugins, like citizens

  • Avatar of Octyenoch Octyenoch Sep 05, 2014 at 20:28 UTC - 0 likes

    been having some bad lag on my server lately, and was trying to figure out why.  I ran /timings after 24 hours and came back to interesting results.  big hitters like core protect came back with 2 seconds..... the second biggest was LWC at 72 I was surprised by more hearts coming back at a whopping 220 seconds...any ideas why what one would think is a small plugin would be eating up so much?  here are my timings for this plugin:

    MoreHearts v2.1
        PlayerJoinEvent Time: 36526637 Count: 44 Avg: 830150
        PlayerQuitEvent Time: 3079912295 Count: 40 Avg: 76997807
        PlayerTeleportEvent Time: 72953575842 Count: 2157 Avg: 33821778
        EntityDamageEvent (and sub-classes) Time: 35543736270 Count: 9098 Avg: 3906763
        EntityRegainHealthEvent Time: 108610520332 Count: 11618 Avg: 9348469
        PlayerKickEvent Time: 36631233 Count: 2 Avg: 18315616
        Total time 220260902609 (220s)

    Last edited Sep 05, 2014 by Octyenoch
  • Avatar of Redstoner_Pro Redstoner_Pro Aug 29, 2014 at 23:10 UTC - 0 likes

    @ErazePlaysMC: Go

    That command exists. use set with an amount of 0.

    @Benroyjam: Go

    What do you mean by "disable"? If you mean commands for players, that is controlled via permissions.

  • Avatar of ErazePlaysMC ErazePlaysMC Aug 28, 2014 at 13:44 UTC - 0 likes

    Definitely a command to delete the Current status of extra hearts. - /morehearts del <player> <amount> If so, this plugin would be flawless, great work!

  • Avatar of Benroyjam Benroyjam Aug 15, 2014 at 17:45 UTC - 0 likes

    Hey, I loved your plugin. I have this suggestion: You could add a command that disables extra hearts, like: /moreheart disable <players>

  • Avatar of roei12 roei12 Aug 09, 2014 at 06:57 UTC - 0 likes

    @minecraft7net: Go

    Im working on that..

    @floory565: Go

    Because your client dont know how to add more visible hunger, you need mods for that.

  • Avatar of floory565 floory565 Jul 30, 2014 at 12:25 UTC - 0 likes

    @roei12: Go

    Why wouldn't the extra hunger be visible? Sorry if I sound stupid to you :P


  • Avatar of minecraft7net minecraft7net Jul 28, 2014 at 17:50 UTC - 0 likes


    version 2.1.2 cause big lag on server when you have 10k users in config file. tested today/yesterday, with and without morehearts and version 2.1.1 doesnt just 1,3% lagg server when 2.1.2 20-30%.


Date created
Aug 02, 2013
Last update
Jun 14, 2014
Development stage
  • enUS
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