MobReplacer

Automatically replaces spawning mobs with others that YOU define. Supports multiple worlds (you'll have to do the config editing yourself, though).

Specialties and what it's for

  • You can define which standard mobs will be replaced with what, such as PIG_ZOMBIE s with ZOMBIES.
  • Leaving the replacement for one mobtype empty will stop them from spawning.
  • If you replace a mobtype with itself, it has no effect. E.g. replacing SKELETON with SKELETON means you don't do anything.
  • Hint: Uses internal names like PIG_ZOMBIE, MAGMA_CUBE or SLIME. Please make sure you write them correctly.

Besides showing a message that it was enabled, it works in the background. No further notices.

Has been built for a personal request of Satyrcyn to accompany the usage of my plugin "MegaCreeps" on his server.

Permissions and Commands

(none)

(yes, none needed at all)

Config

general:
  worlds:
  - world
  #Worlds this is active for. Every world needs its own place in the "world" section!

world:
#"World" section
  world:
  #One World this is active for
    PIG_ZOMBIE: PIG_ZOMBIE
    #First: The Mobtype to be replaced, Second: The Mobtype that will be used to replace it.
    SKELETON: ZOMBIE
    BLAZE: BLAZE
    CAVE_SPIDER: CAVE_SPIDER
    CREEPER: CREEPER
    ENDERMAN: ENDERMAN
    GHAST: GHAST
    MAGMA_CUBE: MAGMA_CUBE
    SLIME: SLIME
    SPIDER: SPIDER
    WOLF: WOLF

Thanks and donation

Many thanks go to the team on timberman.de for the support and fun for all the years

You can support my developing time by donating.


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About This Project

  • Project ID
    66300
  • Created
    Sep 26, 2013
  • Last Released File
    Sep 26, 2013
  • Total Downloads
    701
  • License

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