Monster Apocalypse

Monster Apocalypse

Monster Apocalypse Version 17.0

Nerdpole

Zombie

Break

Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.

Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.

Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!

PLEASE USE CRAFTBUKKIT 1.7.10 (any revision) for version 17.0. No other builds will work with this version.

Donate

Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Features

  • Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
  • INSTANT setup options!
  • Consume the world in darkness - Always night mode, and bonus spawns!
  • Action RPG Mode - Make combat more exciting!
  • Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
  • Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
  • Monsters can be set to nerdpole and airbridge, like players on the hunt!
  • Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
  • Nightmare Mode for the ultimate increasing challenge!
  • FULL World-Guard region support, works even when worldguard regions isn't!
  • Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
  • Multi-world support - Will only run on worlds YOU select!
  • Mega-aggro system - Mobs can smell you from miles away and attack!
  • Spawn Points - Set up virtual spawners with custom timers!
  • True damage - Allow mobs to pierce that pesky diamond armor!
  • Wolf and PigZombie aggressiveness control.
  • Control which blocks mobs spawn on.
  • Permissions nodes to make certain players immune to monster aggro and damage.

Video

Warning, videos below contain mild mature language.

http://www.youtube.com/watch?v=rHwaBpXT8vo

http://www.youtube.com/watch?v=SwRKtiQ3aLM

http://www.youtube.com/watch?v=iwLW0YtUXZc

http://www.youtube.com/watch?v=y3JjjCYv4sk

http://www.youtube.com/watch?v=estgRv4ZnLY

http://www.youtube.com/watch?v=1P5NNDAU3AA

Download Version 17.0!

Version 17.0 is out!

It will appear here once it's approved:

http://dev.bukkit.org/server-mods/monster-apocalypse/files/

If you need it earlier than this (it can take up to 5 days), send me a private message.

Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Version 17.0 notes:

  • Updated to Minecraft 1.7.10.

Config

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/

(Is partially updated)

You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:

http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html

You may want to play with Spawn Points, you can find the info here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/

If you wish to develop your own plugin with my health API, check this page:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/

For Nightmare Mode, check here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/

Need multiple configs?

How to set up multiple installations, for different custom difficulties on multiple worlds:

  1. Copy the MA jar and rename it.
  2. Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
  3. Disable registering the /MA command in the second copy's config.
  4. Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.

You now have two separate installations.

Fear the Darkness: Adds an element of terror to dark areas of minecraft!

http://dev.bukkit.org/server-mods/fear-darkness/

Simple Starvation: For when you really want to emphasize long term survival!

http://dev.bukkit.org/server-mods/simple-starvation/

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  • Avatar of MasterSlimFat MasterSlimFat Jun 03, 2013 at 21:31 UTC - 0 likes

    here is what I have Zombie: drops:

    - DIAMOND:1:25.0

    - PUMPKIN_PIE:1:13.0

    - GOLD_CHESTPLATE:1:7.0

    - IRON_SWORD:1:25.0

    - GOLD_PICKAXE:1:10.0

    - SNOW_BALL:1:20.0

    Overwrite?: true

    it is not working.

    Last edited Jun 03, 2013 by MasterSlimFat
  • Avatar of Realshadowavatar Realshadowavatar Jun 03, 2013 at 19:22 UTC - 0 likes

    blainicus: I read the posts here and few actually try out the config, I've been working with your plugin for a while now on a private server I can grant you access any time you'd like. Fully enchanted diamond_x players (5 of us) on nightmare mode 1.2x and custom health damage makes a a truly challenging game. Config is: MA 14.0d config-HARD

    The only problems I've noticed (14.0d) is Wither / Enderdragon will not spawn, even though configured, I suspect we, wg or essentials preventing it. The sliverfish still "partially spawn" ...aka appear but not really there, annoyance, not a big deal WitherSkeletons dont apply custom damage/health and PZs still dont have their swords, which doesnt matter with the custom damage applied.

    Deepest respect for a mind as twisted as mine ;) -Shadowavatar (the Real One)

  • Avatar of TommehRRR TommehRRR Jun 03, 2013 at 19:05 UTC - 0 likes

    @TNT24X

    Tell your players they need to up the game. Also why don't you just reduce the zombies' damage?

    WOOD

    Nothing to say... Walking dead server

  • Avatar of TNT24X TNT24X Jun 03, 2013 at 16:17 UTC - 0 likes

    Anyone want to share a confining file, I am trying to make a world that always night and have a large amount of zombies however after testing it players die in like 1min when they join that world.

    It would be cool if you could set a delay that stops mobs from attacking a player until there safe period is up.

  • Avatar of TNT24X TNT24X Jun 03, 2013 at 16:06 UTC - 0 likes

    Hi I want mobs to destroy oak wood planks what do I have to place in the configuring?

  • Avatar of zade_ zade_ Jun 03, 2013 at 15:39 UTC - 0 likes
  • Avatar of N1T3SLAY3R N1T3SLAY3R Jun 02, 2013 at 23:34 UTC - 0 likes

    Can you please make it so that mobs cant drop gravel (on suicide) and cant nerdpole or place any blocks when they are in a world guard area? thank you :D

  • Avatar of MasterSlimFat MasterSlimFat Jun 02, 2013 at 21:07 UTC - 0 likes

    Hey I have a problem, for mob drops, can I use Item ids? Or do i have to use the names? Because, whenever i do the id, it doesnt work.

  • Avatar of woodsnake420 woodsnake420 Jun 02, 2013 at 15:51 UTC - 0 likes

    Is there a command to reload the config from within console or in-game, without restarting the server???

    I'm also seeing the crazy blipping silverfish when I look down. Even when flying, and with silverfish spawning turned off via Multiverse. 14.0D

    Last edited Jun 02, 2013 by woodsnake420
  • Avatar of blainicus blainicus Jun 01, 2013 at 09:11 UTC - 0 likes

    @RavenWT: Go

    Definitely not, I'll bugtest that next round.

Facts

Date created
Jan 01, 2012
Categories
Last update
Jul 22, 2014
Development stage
Mature
Language
  • enUS
License
All Rights Reserved
Curse link
Monster Apocalypse
Downloads
136,013
Recent files

Authors