Monster Apocalypse

Monster Apocalypse

Monster Apocalypse Version 17.0




Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.

Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.

Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!

PLEASE USE CRAFTBUKKIT 1.7.10 (any revision) for version 17.0. No other builds will work with this version.


Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.


  • Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
  • INSTANT setup options!
  • Consume the world in darkness - Always night mode, and bonus spawns!
  • Action RPG Mode - Make combat more exciting!
  • Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
  • Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
  • Monsters can be set to nerdpole and airbridge, like players on the hunt!
  • Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
  • Nightmare Mode for the ultimate increasing challenge!
  • FULL World-Guard region support, works even when worldguard regions isn't!
  • Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
  • Multi-world support - Will only run on worlds YOU select!
  • Mega-aggro system - Mobs can smell you from miles away and attack!
  • Spawn Points - Set up virtual spawners with custom timers!
  • True damage - Allow mobs to pierce that pesky diamond armor!
  • Wolf and PigZombie aggressiveness control.
  • Control which blocks mobs spawn on.
  • Permissions nodes to make certain players immune to monster aggro and damage.


Warning, videos below contain mild mature language.

Download Version 17.0!

Version 17.0 is out!

It will appear here once it's approved:

If you need it earlier than this (it can take up to 5 days), send me a private message.

Thanks for the support! If you like what I've done with this version, feel free to donate.

Version 17.0 notes:

  • Updated to Minecraft 1.7.10.


(Is partially updated)

You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:

You may want to play with Spawn Points, you can find the info here:

If you wish to develop your own plugin with my health API, check this page:

For Nightmare Mode, check here:

Need multiple configs?

How to set up multiple installations, for different custom difficulties on multiple worlds:

  1. Copy the MA jar and rename it.
  2. Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
  3. Disable registering the /MA command in the second copy's config.
  4. Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.

You now have two separate installations.

Fear the Darkness: Adds an element of terror to dark areas of minecraft!

Simple Starvation: For when you really want to emphasize long term survival!

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  • Avatar of CholeraJasna CholeraJasna Aug 24, 2014 at 16:44 UTC - 0 likes

    @blainicus: Go

    Maybe on bukkit is working, but I own server using Spigot 1.7.10, so I want to have working plugin on it, not on CB. Still nothing on clear server run.

  • Avatar of blainicus blainicus Aug 24, 2014 at 11:00 UTC - 0 likes

    @CholeraJasna: Go

    I've heard of spigot causing problems before. Again, try using a clean bukkit install and only setting the world name and zombie world mode.

  • Avatar of CholeraJasna CholeraJasna Aug 23, 2014 at 19:36 UTC - 0 likes

    @blainicus: Go

    Tried to put in one folder only Spigot and your plugin in /plugins folder. Tried even set almost all "false" options to "true". Even nerdpole and air bridges won't work. Looks like plugin work itself but does nothing. No errors in console. Zombie does nothing. Maybe problem is caused by Spigot?

    Last edited Aug 23, 2014 by CholeraJasna
  • Avatar of blainicus blainicus Aug 23, 2014 at 18:52 UTC - 0 likes

    @CholeraJasna: Go

    I recommend setting up your config on a clean bukkit server. Use zombie world mode as a starting point, it includes block breaking.

  • Avatar of CholeraJasna CholeraJasna Aug 22, 2014 at 14:02 UTC - 0 likes

    @blainicus: Go

    I disabled it now, but even if mob could destroy armor, it was only a very litle bit, but hearts falls superb fast (like without any armor).

    But what with zombie destroying walls? It might depend of Spigot version?

    Enable Zombies attacking walls?: true [...] Attackable blocks: - DIRT:7

    Name of world is correct.

    That still not working.

    Last edited Aug 22, 2014 by CholeraJasna
  • Avatar of blainicus blainicus Aug 22, 2014 at 13:05 UTC - 1 like

    @CholeraJasna: Go

    You might not have enabled mega aggro. True damage is damage which IGNORES armor, not destroys it.

  • Avatar of CholeraJasna CholeraJasna Aug 21, 2014 at 12:23 UTC - 0 likes


    I'm using newest ver of this and newest stable ver of Spigot. Have this in config file:

    Attackable blocks: - DIRT:5 - GLASS:3

    But Zombies do nothing (they don't destroy anything). Also have true damage set to 0, and zombies don't destroy armor (just hearths). Any advice?


  • Avatar of ruaraidheu ruaraidheu Aug 17, 2014 at 10:08 UTC - 0 likes

    @blainicus: Go

    Thanks, I looked at the config page but it didn't explain the spawns.

    Love the plugin, and you're the first dev who has actually had a quick reply. 10/10

  • Avatar of blainicus blainicus Aug 17, 2014 at 02:28 UTC - 0 likes

    @ruaraidheu: Go

    Bonus spawns are wave-style spawns, and naturalistic spawns are modeled after vanilla spawns.

    Enabling zombie world mode near the top of the config is similar to DvZ.

  • Avatar of ruaraidheu ruaraidheu Aug 16, 2014 at 23:59 UTC - 0 likes

    What are bones and naturalistic spawns?

    I'm trying to create somthing similar to this:

    Not sure what I'm doing in the config, there doesn't seem to be any real documentation, I think I have made the monsters but not sure at all on any of the spawning things.

    Looks like a great plugin.

    (Sorry for the fragmented phrasing.)

    Last edited Aug 17, 2014 by ruaraidheu


Date created
Jan 01, 2012
Last update
Jul 22, 2014
Development stage
  • enUS
All Rights Reserved
Curse link
Monster Apocalypse
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