Monster Apocalypse

Monster Apocalypse

Monster Apocalypse Version 17.0

Nerdpole

Zombie

Break

Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.

Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.

Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!

PLEASE USE CRAFTBUKKIT 1.7.10 (any revision) for version 17.0. No other builds will work with this version.

Donate

Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Features

  • Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
  • INSTANT setup options!
  • Consume the world in darkness - Always night mode, and bonus spawns!
  • Action RPG Mode - Make combat more exciting!
  • Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
  • Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
  • Monsters can be set to nerdpole and airbridge, like players on the hunt!
  • Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
  • Nightmare Mode for the ultimate increasing challenge!
  • FULL World-Guard region support, works even when worldguard regions isn't!
  • Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
  • Multi-world support - Will only run on worlds YOU select!
  • Mega-aggro system - Mobs can smell you from miles away and attack!
  • Spawn Points - Set up virtual spawners with custom timers!
  • True damage - Allow mobs to pierce that pesky diamond armor!
  • Wolf and PigZombie aggressiveness control.
  • Control which blocks mobs spawn on.
  • Permissions nodes to make certain players immune to monster aggro and damage.

Video

Warning, videos below contain mild mature language.

http://www.youtube.com/watch?v=rHwaBpXT8vo

http://www.youtube.com/watch?v=SwRKtiQ3aLM

http://www.youtube.com/watch?v=iwLW0YtUXZc

http://www.youtube.com/watch?v=y3JjjCYv4sk

http://www.youtube.com/watch?v=estgRv4ZnLY

http://www.youtube.com/watch?v=1P5NNDAU3AA

Download Version 17.0!

Version 17.0 is out!

It will appear here once it's approved:

http://dev.bukkit.org/server-mods/monster-apocalypse/files/

If you need it earlier than this (it can take up to 5 days), send me a private message.

Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Version 17.0 notes:

  • Updated to Minecraft 1.7.10.

Config

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/

(Is partially updated)

You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:

http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html

You may want to play with Spawn Points, you can find the info here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/

If you wish to develop your own plugin with my health API, check this page:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/

For Nightmare Mode, check here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/

Need multiple configs?

How to set up multiple installations, for different custom difficulties on multiple worlds:

  1. Copy the MA jar and rename it.
  2. Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
  3. Disable registering the /MA command in the second copy's config.
  4. Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.

You now have two separate installations.

Fear the Darkness: Adds an element of terror to dark areas of minecraft!

http://dev.bukkit.org/server-mods/fear-darkness/

Simple Starvation: For when you really want to emphasize long term survival!

http://dev.bukkit.org/server-mods/simple-starvation/

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  • Avatar of blainicus blainicus Sep 17, 2014 at 21:47 UTC - 0 likes

    @rysroma: Go

    Closed source.

  • Avatar of rysroma rysroma Sep 17, 2014 at 17:53 UTC - 0 likes

    @blainicus: Go

    OKay, so if I get it right source code isnt for shared for modification?

  • Avatar of blainicus blainicus Sep 17, 2014 at 12:35 UTC - 1 like

    @JawnSze: Go

    You might be using the wrong minecraft version, it's hard to say.

    @Concussion909: Go

    Vanilla values will apply here if mega-aggro is disabled.

    Nightmare mode kind of provides the daily settings thing, if you set the period to 24 hours.

    The spawn rates per block is a good idea, I've used that in the voxel game I'm making. Maybe in the future. I've got no idea how I would stack zombies.

    @Kuba5555: Go

    All you do is put them where needed for block types.

    http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html

    @rysroma: Go

    You should be able to do this with an external plugin, it will be compatible if they don't do any NMS tag modifications.

    @Blackhawk185: Go

    No, I won't be adding that. It's potentially compatible however.

  • Avatar of Blackhawk185 Blackhawk185 Sep 17, 2014 at 00:58 UTC - 0 likes

    Could you add this, please? http://dev.bukkit.org/bukkit-plugins/infestation/ Or something similar. You have no idea how much I would appreciate it.

    Please and thank you, -BlackHawk185

  • Avatar of rysroma rysroma Sep 16, 2014 at 07:53 UTC - 0 likes

    Can you add option to spawn a zombie after a player dies? Or can you enable source code, so I can try to add this option? Thanks!

  • Avatar of Kuba5555 Kuba5555 Sep 14, 2014 at 21:27 UTC - 0 likes

    Can you make tutorial about these enums? Im trying to know what is what from 2 days and nothing :c (sory for english)

  • Avatar of Concussion909 Concussion909 Sep 10, 2014 at 01:25 UTC - 0 likes

    Questions/Requests

    Question and Request: Do you know if their is a distance thing for when the mobs will start attacking like skeletons can't shoot if you are behind a wall by 7 blocks or creepers won't explode if they are 10 blocks away, but they still will go after you from long distances?

    Question and Request: Can you make settings timer, for example all settings in config will be used on the day this timer will go off and it will last X amount of Minecraft Days, Users have the ability to also change this to true or false?

    Request: Can you make it so instead of Dirt being the nerd polling device, zombies stack one on top of the other one to get to you, and like a custom spawn per block amount like stone block monster spawns are 40% less or 40% more and have them configurable!

    I am willing to donate if I see those things possibly added for 1.7.9 r0.1 or even 1.8 but looks like 1.7.9R01 is more likely...

    Last edited Sep 10, 2014 by Concussion909
  • Avatar of JawnSze JawnSze Sep 09, 2014 at 07:56 UTC - 0 likes

    <<reply 2339919>>

    Yeah everything else works its only when i set nerdpoling to true that the file reverts back. when i change mob damage or health it works fine.

  • Avatar of blainicus blainicus Sep 08, 2014 at 05:42 UTC - 0 likes

    @JawnSze: Go

    Make sure your world name is set right.

  • Avatar of JawnSze JawnSze Sep 08, 2014 at 01:08 UTC - 0 likes

    @blainicus
    Whenever i set nerdpoling to true, the confiq file reverts back to the original.

Facts

Date created
Jan 01, 2012
Categories
Last update
Jul 22, 2014
Development stage
Mature
Language
  • enUS
License
All Rights Reserved
Curse link
Monster Apocalypse
Downloads
132,971
Recent files

Authors