Monster Apocalypse

Monster Apocalypse

Monster Apocalypse Version 17.0

Nerdpole

Zombie

Break

Welcome to the ultimate monster hell. I have brought together everything anyone everyone could ever want to do with monsters into one completely hellbent plugin. Use at your own risk.

Warning - Zombie digging is destructive, if you turn it on and configure it, please backup your worlds.

Plugin has been thoroughly tested as working properly, if you have trouble please report it so I can make it work for a wider range of setups!

PLEASE USE CRAFTBUKKIT 1.7.10 (any revision) for version 17.0. No other builds will work with this version.

Donate

Monster Apocalypse was created by one man, working full time continually for several months during early development. Please donate if you would like to see more features or new plugin releases, or just feel like my time is worth your gratitude.

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Features

  • Complete control of all monster power- health, damage, item drops, burning in sunlight, explosion radius, immunity to specific damage types, even spawn rates!
  • INSTANT setup options!
  • Consume the world in darkness - Always night mode, and bonus spawns!
  • Action RPG Mode - Make combat more exciting!
  • Incredible new abilities - Mobs can explode on death, spawn allies, kill torches, attack from miles away at high velocity, bombard bases with exploding arrows, and even claw and scratch their way into your home!
  • Zombies can dig through anything based on YOUR settings, and no server lag! Fear the Apocalypse as they pound away at your walls!
  • Monsters can be set to nerdpole and airbridge, like players on the hunt!
  • Skeletons can be set to turn into quake pro snipers, shooting accurately from FAR in the distance!
  • Nightmare Mode for the ultimate increasing challenge!
  • FULL World-Guard region support, works even when worldguard regions isn't!
  • Total natural spawn rewrite, available to change your world drastically and retain that vanilla feel.
  • Multi-world support - Will only run on worlds YOU select!
  • Mega-aggro system - Mobs can smell you from miles away and attack!
  • Spawn Points - Set up virtual spawners with custom timers!
  • True damage - Allow mobs to pierce that pesky diamond armor!
  • Wolf and PigZombie aggressiveness control.
  • Control which blocks mobs spawn on.
  • Permissions nodes to make certain players immune to monster aggro and damage.

Video

Warning, videos below contain mild mature language.

http://www.youtube.com/watch?v=rHwaBpXT8vo

http://www.youtube.com/watch?v=SwRKtiQ3aLM

http://www.youtube.com/watch?v=iwLW0YtUXZc

http://www.youtube.com/watch?v=y3JjjCYv4sk

http://www.youtube.com/watch?v=estgRv4ZnLY

http://www.youtube.com/watch?v=1P5NNDAU3AA

Download Version 17.0!

Version 17.0 is out!

It will appear here once it's approved:

http://dev.bukkit.org/server-mods/monster-apocalypse/files/

If you need it earlier than this (it can take up to 5 days), send me a private message.

Thanks for the support! If you like what I've done with this version, feel free to donate. https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LAUYQ89CXXAXS

Version 17.0 notes:

  • Updated to Minecraft 1.7.10.

Config

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/config/

(Is partially updated)

You will need to reference craftbukkit enums for drops and block attacking to work, failure to use valid enums could potentially break your plugin. You can find them here:

http://jd.bukkit.org/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html

You may want to play with Spawn Points, you can find the info here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/spawn-points/

If you wish to develop your own plugin with my health API, check this page:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/health-api/

For Nightmare Mode, check here:

http://dev.bukkit.org/server-mods/monster-apocalypse/pages/nightmare-mode/

Need multiple configs?

How to set up multiple installations, for different custom difficulties on multiple worlds:

  1. Copy the MA jar and rename it.
  2. Rename the plugin inside plugin.yml of the second copy (within the jar), and remove the commands section.
  3. Disable registering the /MA command in the second copy's config.
  4. Double check that you have no world names overlapping between the two configs, and that your bonus and naturalistic spawns are restricted to the right worlds.

You now have two separate installations.

Fear the Darkness: Adds an element of terror to dark areas of minecraft!

http://dev.bukkit.org/server-mods/fear-darkness/

Simple Starvation: For when you really want to emphasize long term survival!

http://dev.bukkit.org/server-mods/simple-starvation/

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  • Avatar of moisesortiz moisesortiz Nov 14, 2014 at 02:36 UTC - 0 likes

    Just what I was searching!

    Amazing.

  • Avatar of AstralRevenant AstralRevenant Nov 10, 2014 at 03:43 UTC - 0 likes

    @blainicus: Go

    Thanks for the help, I'll just make due with what I got for now. Good luck with your future moddery! :)

  • Avatar of blainicus blainicus Nov 08, 2014 at 15:32 UTC - 0 likes

    @AstralRevenant: Go

    1. Can't, thought it's linked to mega-aggro ranges.

    2. Nope.

    3. Yes, just use a double jar setup outlined in the description

    @Kuba5555: Go

    Copy and pasting config sections is not going to generate new code. This is a beginner mistake and should not be passed along as advice.

    @MisterChe: Go

    That's because adding lines to the config doesn't change the plugin's code. Again, a beginner mistake.

    @AstralRevenant: Go

    I'm perfectly fine with advertising IPs ^_^

  • Avatar of AstralRevenant AstralRevenant Nov 08, 2014 at 05:44 UTC - 0 likes

    Thanks for the help Kuba5555! I'll give it a try. Also, I know this isn't the proper place to advertise this, but I'm hosting a survival mp server with monster apocalypse as one of the plugins. Give it a try if you wish. Server address, astral-revenant.ddns.net. Have a good day everyone! :)

    Last edited Nov 08, 2014 by AstralRevenant
  • Avatar of AstralRevenant AstralRevenant Nov 07, 2014 at 00:54 UTC - 0 likes

    Great mod, I mentioned that already but it's that good. Few questions though....

    1. How do you edit the air-bridging and nerd-poling properties? I wanted to make it where they only build if they see the player and they're blocked by terrain.

    2. Is it possible to allow other monsters to break through blocks? I see zombie pig men share this attribute with zombies and all.

    3. Also, is it possible to have 2 naturalistic spawn configs in 1? I just wanted to have different naturalistic spawns for the main world and nether.

    That is all, have a good day blainicus. Good luck with your future modding endeavors! :)

    Last edited Nov 07, 2014 by AstralRevenant
  • Avatar of MisterChe MisterChe Nov 06, 2014 at 16:24 UTC - 0 likes

    @blainicus: Go

    Yes, i tried it, but new zombies not worked like vanilla.

    I even tried to add new zombs to config. There is no result.

  • Avatar of blainicus blainicus Nov 04, 2014 at 15:41 UTC - 0 likes

    @MisterChe: Go

    Sometimes. You'd have to have try it.

  • Avatar of MisterChe MisterChe Nov 03, 2014 at 08:07 UTC - 0 likes
  • Avatar of blainicus blainicus Oct 31, 2014 at 02:23 UTC - 0 likes

    @TheCoolGuy123_5_Minecraft_: Go

    MA is compatible with CreeperHeal.

  • Avatar of TheCoolGuy123_5_Minecraft_ TheCoolGuy123_5_Minecraft_ Oct 28, 2014 at 11:50 UTC - 0 likes

    Is there a way to like rollback zombies breaking down things?

    I wish I could change my BukkitDev name, if you know, please PM Me!

Facts

Date created
Jan 01, 2012
Categories
Last update
Jul 22, 2014
Development stage
Mature
Language
  • enUS
License
All Rights Reserved
Curse link
Monster Apocalypse
Downloads
135,142
Recent files

Authors