Hello! And thank you for this plugin players on my server have come to know and love.
I'm sure with 1.5 here, you have a lot on your plate already, but I was hoping if there was a chance of you developing a way to make it configurable so that mobs will have a greater/lesser chance of being captured depending on that mobs health. If there isn't a chance of this at all, or if it's something that's already available and I've missed it (I'm pretty sure I have not, but I am only human I admit), or you like the idea and hope to go with it in your own way/time, please let me know!
Thanks again, Ringbearer31
- 2 comments
- Last updated
- Mar 23, 2014
- Mar 17, 2013
- Declined - We decided not to take action on this ticket.
- Enhancement - A change which is intended to better the project in some way
- Medium - Normal priority.