MobCatcher

162 - Some mcMMO abilities can still kill sign-protected mobs

Within the radius of a Protection Sign, the plugin "mcMMO" ( http://dev.bukkit.org/bukkit-plugins/mcmmo/ ) still allows things like "bleed" that occurs when a mob is injured with a sword, new splash potions the plugin adds ( http://mcmmo.wikia.com/wiki/Alchemy ), hits from abilities like skull splitter or serrated strikes can all harm and the mobs.

Is it possible to have Mobcatcher be compatible with mcMMO in this regard? That way the signs can still protect the mobs?

User When Change
Malikk65 May 11, 2014 at 23:26 UTC Changed status from New to Started
Deiscorides Apr 10, 2014 at 22:29 UTC Create

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  • 1 comment
  • Avatar of Malikk65 Malikk65 May 11, 2014 at 23:26 UTC - 0 likes

    I'm already working on a way to cancel all damage to mobs in protection areas and it should be in the next major release.

    My Plugins: MobCatcher, EpicGlass, Shield
    Donate!

  • 1 comment

Facts

Last updated
May 11, 2014
Reported
Apr 10, 2014
Status
Started - Work on this issue has begun.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees