Change log

mmSupernaturals v1.4.2:

  • Bug fixes
  • Permission node to prevent a person to convert to a class: supernatural.convert.(classtype).prevent

mmSupernaturals v1.4.1:

  • Making sure people have Angel in their config
  • Wildcard permissions added
  • Fixed config being reset when you reload the server
  • Added Angel to commands (/sn list)

There aren't as much bug fixes as I wanted in this update, but they will come!

mmSupernaturals v1.4.0:

  • Seperated the vampire and priest shrineuse permission node
  • Fixed Angel, Werewolf, and Demon conversion
  • Fixed errors

mmSupernaturals v1.3.9:

  • Back to 100% SuperPerms for easy permissions.
  • Fixed errors
  • Fixed whitelist issues

mmSupernaturals v1.3.8:

  • Went back to the old way of handeling the whitelist.
    • This should fix errors.

mmSupernaturals v1.3.7:

  • Fixed MANY errors

mmSupernaturals v1.3.6:

  • Removed deprecated methods
  • Added new class, Angel !BETA!
  • Effects will play when a someone converts to EnderBorn
  • (May have) Fixed people losing color in their name.
  • Added ConvertEvent for the whitelist.
  • 1.1-R5(6) ready :D

mmSupernaturals v1.3.5:

  • Changed back to CraftBukkit's updateInventory method after hearing it will not be removed in 1.2
  • Fixed Spanish list command
  • Fixed double login messages when using Spanish.

mmSupernaturals v1.3.4:

  • Fixed login message config option
  • Changed some messages that happened BEFORE the operation ended
  • Admin commands and some normal commands are now console-compatible.
  • Fixed GroupManager errors
  • Updated and Fixed Spanish
  • Fixed Demon, Werewolf, and Ghoul conversion
  • Fixed Demon curing
  • Added an optional !BETA! whitelist and join command. (Players can join with /sn join if whitelist is activated in the config)
  • Fixed WitchHunter
  • Updated to CraftBukkit RB 1.1-R3

mmSupernaturals v1.3.3:

  • Fixed demon curing
  • Fixed vampires eating cooked steak
  • Fixed vampires eating WATERMELON
  • Added new Spanish commands
  • EnderBorns now get cured after 5 deaths
  • EnderBorns can now choose to either teleport or take power from an EnderPearl
  • Added Config option to enable/disable login messages
  • (Unimportant) I got Maven :D

mmSupernaturals v1.3.2Fix:

If updating from v1.3.2, Delete your config

  • Everything in 1.3.2 and
  • Fixed Config

mmSupernaturals v1.3.2:

  • Fixed truce problems
  • Better Werewolf food support
  • New Spanish login messages can be activated in the config
  • /sn killlist is now WitchHunter only
  • Fixed infinite power
  • Fixed new spells
  • Added new class, EnderBorn

mmSupernaturals v1.3.1:

  • Fixed Fireball
  • Fixed Snare
  • Vampires now gain food from killing things
  • Config option to right or left click for Ghouls to use Summon
  • Updated foods and truce monsters

mmSupernaturals v1.3.0:

  • Fixed the data error, plugin now WORKS LIKE NORMAL
  • Finished permissions support
  • New spells event, easier to cast on players
  • Fixed demon-curing
  • Fixed werewolf convertion
  • The multiworld permissions node has been changed to
  • Re-added Version Handler to organize future config updates (Don't worry, no update notifications)

mmSupernaturals v1.2.4:

  • Added more permissions support
  • Demons now have a 35% chance of lighting people on fire when punching(WITH FISTS) them
  • Added "Convert" power to Demons (see classes for details)
  • Hopeful fix of unlimited items on donate
  • Altar messages are back

mmSupernaturals v1.2.3

  • Fixed the Version Handler error. The plugin will now work.

mmSupernaturals v1.2.2:


  • Fixed an error (I hope)
  • Finished the Version Handler

mmSupernaturals v1.2.1:


  • Added more "Understandable" vampire altar messages.
  • Re-added Version Handler

mmSupernaturals v1.2:

  • WitchHunters now lose their arrows when shot, but the arrow still instantly fires.
  • Hopeful fix of an annoying error

mmSupernaturals v1.1.3:

  • Removed Version Handler (for now)
  • Fixed the configuration, thank you to: sorviras and KoalanKing for reporting missing peices!

mmSupernaturals v1.1.2b:

  • Fixed 'Many Errors' (I hope)
  • Added Version Handler
  • Fixed a strange permission handler

mmSupernaturals v1.1Fix:

  • Removed the v1.1 file, as, it did not work.
  • Fixed a startup issue.

mmSupernaturals v1.1:

  • Fixed the configuration bug at startup.


Uploaded on
May 06, 2012
Game version
  • CB 1.2.5-R1.2
175.5 KiB