Minigames will be moving to the spigot site, a link will be shown here once it is.


Minigames is a plugin in which users can create and play several types of Minigames on a server, without the risk of losing items or XP when they die. Players can also use checkpoints so when they die, they are reverted back to that position.

The Possible Minigame types are:

  • Single Player - for jump puzzles, mazes etc.
  • Last Man Standing - A multiplayer Free for All (FFA) PvP Minigame
  • Race - A Multiplayer race Minigame
  • Team Deathmatch - A deathmatch round against 2 teams, first to a defined score wins!
  • Deathmatch - A free for all deathmatch round against any predefined amount of players, first to a defined score wins!
  • Spleef - Its possible to create custom Spleef arenas, as well as your standard spleef arena.
  • Treasure Hunt - A global treasure finding Minigame that is always running
  • CTF - An expansion to the Team Deathmatch Minigame.
  • Infection - An expansion to the Team Deathmatch Minigame where the infected players must kill all survivors.


  • Prizes for completing a Minigame
  • Economy support (Requires Vault)
  • All command configuration for creating Minigames
  • Completely customisable, lots of settings to create your own styled Minigame.
  • Ability to create multiple loadouts
  • Inventory saving
  • XP saving
  • Minigame regeneration (slightly limited)
  • Timers
  • An automated update checker for OP's (Can be turned off in the main config by setting updateChecker to false)
  • SQL completion data storage for websites or more informative data (Requires SQLibrary)
  • And lots more!

Click here for videos of this plugin in action.


Minigames was created for players to play games within a server and win prizes for completion, also to let players play PvP games without the risk of losing their hard earned items and XP. Minigames also reward players for completing each Minigame, or with PvP Minigames, the player can be rewarded with 'bets' that players make before they start the Minigame. These bets can be in Economy money or preset items.

These Minigames can be created in any style the player wishes, for example, parkour jump puzzles, mazes and treasure hunts. As well as PvP games like CTF, races and more. You are given a lot of options to add to each Minigame individually, so they are all completely customisable.

Minigames Wiki

Newly Updated! A work in progress wiki, this will hopefully explain all the details of Minigames.


A list of permissions for the plugin.

Command List

A full command list for the plugin.

Minigame Signs

All Minigame signs that can be used


Donate to the Minigames project to show your support! Every little bit helps!


Frequently Asked Questions.

Please report any major bugs, issues or suggestions here

DO NOT post them in the comments as I will lose track of them there.

Development Builds

Development builds for public access. Keep up to date with the newest builds of Minigames.

NOTICE: Development versions are not approved by the BukkitDev team and may break or cause issues with your Minigames. Use at your own risk!


This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version
  • And the amount of players playing games. Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

Source (GitHub)

Minigame Mashup:

We Be Pirates (Teaser)

Basic Region & Nodes Tutorial

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  • Avatar of ipodtouch218 ipodtouch218 Jul 30, 2015 at 18:04 UTC - 0 likes

    Could you add support for turning off the coloured nametags in either /minigames set or the config file? I have NametagEdit on my server where the ranks are displayed as prefixes on the player's nametag, and this plugin resets those when they set their own coloured prefixes, usually just &c or &3

  • Avatar of Neoev4213 Neoev4213 Jul 29, 2015 at 00:07 UTC - 0 likes

    I do know how to read Java, so I thought I'd dig around in the code. If any programmers (including Razz) are reading this, I think the problem lies in retrieving the data of the player's inventory. The plugin writes a config file for the player's inventory perfectly, but it does not read it correctly. To me it looks like the program is just getting the player data from the class instance, and not the config file itself. I'm not sure if that is the case, but it doesn't appear to work in-game.

    If this doesn't end up getting fixed I will attempt to fix it myself.

    Please reply and best regards, Neo

  • Avatar of Neoev4213 Neoev4213 Jul 28, 2015 at 23:34 UTC - 0 likes

    Can someone please help me? Whenever someone leaves a minigame (whether it started or not), their original inventory gets completely erased. This is the best minigames plugin, so please help!

    PS: Can't wait for Spigot, it's 10 times better than Bukkit. MUCH more organized.

  • Avatar of FolsomPrisonUS FolsomPrisonUS Jul 28, 2015 at 18:50 UTC - 0 likes

    How do you make it so Tnt damage restores after the minigame? Let's say when you trigger a tnt, and it blows up blocks. When the game ends it doesn't restore the blocks the tnt broke.How would this be fixed?

  • Avatar of Cmoor Cmoor Jul 28, 2015 at 12:19 UTC - 0 likes

    @iSleepzZz: Go

    Later on today I will do some fiddling around with it I'll setup a test server for it. When I figure it out I'll reply back to you.

  • Avatar of iSleepzZz iSleepzZz Jul 28, 2015 at 12:16 UTC - 0 likes

    @Cmoor: Go

    I've tried it all man.... I need this really bad so I've tried everything.
    Also, if you can actually test it. If you get it to work please tell me how you did it.

  • Avatar of Cmoor Cmoor Jul 28, 2015 at 10:49 UTC - 0 likes

    @iSleepzZz: Go

    Oh! Did you setup a region through minigames? I believe you need regions and then allow that region to trigger a node. I don't know exactly how to go about that other than setting up a region. Maybe I'll do some testing of my own.

  • Avatar of iSleepzZz iSleepzZz Jul 28, 2015 at 03:57 UTC - 0 likes

    Really need these nodes to work please....
    It will make my customization of minigames complete!

  • Avatar of iSleepzZz iSleepzZz Jul 26, 2015 at 07:49 UTC - 0 likes

    @Cmoor: Go

    Manually went through the configuration. No option for node anything :/
    It just isn't working an no help from any develop :/

  • Avatar of Cmoor Cmoor Jul 26, 2015 at 06:49 UTC - 0 likes

    @iSleepzZz: Go

    Is there possibly something in the config that enables nodes? I don't have that up in front of me to check.

    @iSleepzZz: Go

    Yeah that one is a bit weird. Should be an 'Always' option as well.


Date created
Jul 15, 2012
Last update
May 26, 2015
Development stage
  • enUS
All Rights Reserved
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