The must-have tool for any prison server!

Commands | Source | Dev Builds (dead)

MineResetLite is the successor to MineReset, which provides tools to create, reset, and maintain randomly generated mines, such as the mines seen on prison servers.


  • Easy to use, easy to understand
  • Select mines via WorldEdit or manually
  • Easily modify ore percentages
  • Automatically broadcast mine reset warnings
  • Automatically teleport players out of the mine to prevent suffocation
  • Customizable Reset Messages


Fluent in English? I'd appreciate if users could assist in translating the text MRL uses into their native languages.

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Video Tutorials

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  • Avatar of sandlin67 sandlin67 May 17, 2014 at 15:19 UTC - 0 likes

    How can I delete a mine when it says too many names are matched and I cant delete it from the mines folder because it regenerates its self

  • Avatar of Adler92190 Adler92190 May 17, 2014 at 10:24 UTC - 0 likes

    Hi, Could you please update the internationalization page to allow people to see which languages are currently available ? Thank you ! :)

  • Avatar of Fxnype Fxnype May 16, 2014 at 05:56 UTC - 0 likes

    Is there any way to set where the players go when it resets? Currently it teleports my players on top of the mine (The mine is horizontal). If not could you consider adding that @jjkoletar? Edit: I managed to get it to work with VariableTriggers, but it would still be nice for it to be a built in feature :P

    Last edited May 16, 2014 by Fxnype: Fixed problem + solution
  • Avatar of LJess99 LJess99 May 07, 2014 at 19:58 UTC - 1 like


    I have a glitch whenever the plots reset, people who are in the same place but in a different world get teleported to the mines which is a serious issue, it means players can gltch into mines above their rank.. Could you help?

  • Avatar of augesrob augesrob May 07, 2014 at 12:25 UTC - 0 likes

    Any news on 1.7.9?


  • Avatar of tiagoomendess tiagoomendess May 03, 2014 at 17:33 UTC - 0 likes

    I can only setup 3 mines, my 4th,5th.. mines don't work. They are properly defined but doesn't work.

    Last edited May 03, 2014 by tiagoomendess
  • Avatar of chrsgddrd chrsgddrd May 02, 2014 at 08:22 UTC - 0 likes

    @alzeller1: Go

    settings build: false will deny them mining blocks as well. passthrough has nothing to do with that. i do not believe there is a way to stop them from building. it's either they get to do what they want or not at all. not that building in a mine that resets the area is smart anyways.

  • Avatar of alzeller1 alzeller1 Apr 29, 2014 at 19:14 UTC - 0 likes

    @KingOfHunting: Go

    Use worldguard. set the flag Build: false and Passthrough: true. If that not work, try using the built-in flags in mrl

    http://status.mclive.eu/Pearl%20Network/PLAY.ALZDOESMC.COM/25565/banner.png BFAK:90942384,dc1f019bd54fd275c40292a49a72dc42f5c267e4e68362deb247b14b5a8472c7

  • Avatar of MagicTadpole MagicTadpole Apr 27, 2014 at 18:59 UTC - 0 likes

    Unfortunately the mines delete themselves when I restart the server. Am I missing something here? I can't just set all of the mines back up every time that I restart.

  • Avatar of Doggmatic Doggmatic Apr 25, 2014 at 23:46 UTC - 0 likes

    Does this still work in 1.7.9?


Date created
Oct 04, 2012
Last update
Mar 15, 2014
Development stage
  • enUS
Apache License version 2.0
Curse link
Recent files