Changelog

Changelog

Beta 0.6
  • First public release
Beta 0.7
  • Built with 1.6.2 API
  • The number of players to begin marking their positions by smite is now configurable (playerMark)
Beta 0.7 English
  • Build with newest snapshot
  • Translated all text to English
Beta 0.8
  • new permission hungergames.admin , allows start and stop
  • /hungergames leave to leave a lobby. Kills the player if the game is already running
  • Admins can change spawnpoints and lobbylocation with /hungergames setspawn [1..24|lobby]
  • Plugin will not start until at least two players joined the lobby
  • Game will finish directly with the last dead player, the winner doesnt have to kill himself
  • rewrote some parts for smaller codebase
Beta 0.9
  • Fully customizable deathmessages! %player% is replaced by the name of the dead player!
  • Players disconnecting are removed from the game, so a leaver is no reason to abort the game
  • The maximum player number can now be set in config.yml
  • The winner of a round ist automatically recalled to the lobby
Upcoming
  • Admins can edit the world when no round is running
  • Change Gamemode on round start
  • /hungergames setspawn will now save the world to config
  • Chests are auto-refilled
  • Inventorys are saved and restored after the round
  • The world can be altered during rounds
  • Worldchanges are reset after the round finishes
  • Configurable language files
  • More variables in deathmessages
  • Your ideas! Really, if you nedd something, please ask for it, it should be no problem to implement it, if it is usefull or a great idea!

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