Changelog
Beta 0.6
Beta 0.7
- Built with 1.6.2 API
- The number of players to begin marking their positions by smite is now configurable (playerMark)
Beta 0.7 English
- Build with newest snapshot
- Translated all text to English
Beta 0.8
- new permission hungergames.admin , allows start and stop
- /hungergames leave to leave a lobby. Kills the player if the game is already running
- Admins can change spawnpoints and lobbylocation with /hungergames setspawn [1..24|lobby]
- Plugin will not start until at least two players joined the lobby
- Game will finish directly with the last dead player, the winner doesnt have to kill himself
- rewrote some parts for smaller codebase
Beta 0.9
- Fully customizable deathmessages! %player% is replaced by the name of the dead player!
- Players disconnecting are removed from the game, so a leaver is no reason to abort the game
- The maximum player number can now be set in config.yml
- The winner of a round ist automatically recalled to the lobby
Upcoming
- Admins can edit the world when no round is running
- Change Gamemode on round start
- /hungergames setspawn will now save the world to config
- Chests are auto-refilled
- Inventorys are saved and restored after the round
- The world can be altered during rounds
- Worldchanges are reset after the round finishes
- Configurable language files
- More variables in deathmessages
- Your ideas! Really, if you nedd something, please ask for it, it should be no problem to implement it, if it is usefull or a great idea!
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