MCTowns

Logo

MCTowns is a powerful way to manage towns.

  • Create Towns, assign them Territories, and let mayors divide them up into Plots on their own.
  • WorldEdit backend means you can use WorldEdit CUI and all of your favorite WorldEdit commands to create regions of any size and shape
  • WorldGuard backend means lightning-fast performance and rock-solid stability
  • Mayors can restrict town membership to only people they invite, or open it up to anyone who can afford a plot
  • Saves you time and reduces the workload on your moderators!
  • Mayors can manage regions within Territories that have been assigned to them
  • No need to ask a mod every time someone wants to join your town, or you need a new plot created.

wikibug reportsourcecode

Contact

  • Send me a PM on BukkitDev. I will always respond to these.
  • Post a comment here. I'll probably respond to this.
  • Email [email protected] I will always respond to these.

Basic Commands

  • /mct -used for adding and deleting towns, querying basic info, etc
  • /town -used to manage towns, including inviting players and adding territories
  • /territory -used to manage territories, including adding plots
  • /plot -used to manage plots, including adding players to plots

Metrics Collection

MCTowns tracks some stats about who uses it. They're primarily for me to feel good about myself when I see people are actually using what I make, or (in the case of bug reports) are so that I can improve the plugin so that I can continue to feel good about myself when I see people are using the plugin.

MCTowns uses MCStats. To learn what is collected and how to opt-out of collection, see the following official MCStats page:

http://mcstats.org/learn-more/

Note that as of v2.1.0, most bugs will be automatically reported for you. See the page on Automatic Bug Reporting for more information.

Donate to help the developer!Visit the plugin's website!

Donate with Bitcoins: 1PYEc82xEK1A3jCsYTAZ7mnS9t34Et9bYh

Everything on these pages and associated wikis is licensed under the GNU Free Documentation License

Project Logo courtesy of th3cleaner_mcserver.

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  • Avatar of DeaShiva DeaShiva Jul 03, 2014 at 06:55 UTC - 0 likes

    @Everdras: Go

    future versions will be backward compatible? :3

    BFAK:90787261,29a4726d2915de2f8078b9523465c262e6ce0816a9f9fd0002d5ef2414b5a6b5

  • Avatar of Everdras Everdras Jul 03, 2014 at 02:15 UTC - 0 likes

    @DeaShiva: Go

    Well, as long as Cauldron implements the Bukkit API (which spigot does), you should be able to use MCTowns on a Cauldron server.

    MCTowns tries very hard (and succeeds, if I might add) to strictly use only the Bukkit API, and does not do anything craftbukkit-dependent.

    So, MCTowns will run wherever WorldGuard will run.

  • Avatar of DeaShiva DeaShiva Jul 03, 2014 at 01:14 UTC - 0 likes

    @Everdras: Go

    Cauldron is new mcpc+. [(CraftBukkit + Spigot) + Forge(mod/heavymod] = Cauldron.

    Before mcpc+(1.6.4). More before mcpc(1.4.7). (since 2010 exist this project).

    Spigot has the same functionality of clearlag for example. Forge, obviously for heavy mod.

    Now with new team, forge and cauldron, are at the same pace with the updates of minecraft. Indeed is rly stable now.

    I have tried many plugins(Factions,MyChunk,GriefPrevention,PlotMe,WorldGuard,Flags,CraftBook and over..), but your inspires me the most. Is very difficult to find a plugin that works well with the mods.

    I hope you succeed in your project. If additionally you add supports for the mods, I LOVE YOU. XD

    Link: http://cauldron.minecraftforge.net/

  • Avatar of Everdras Everdras Jul 01, 2014 at 00:54 UTC - 0 likes

    @DeaShiva: Go

    Can you link me to what "cauldron" is?

    Chat prefixes are not currently planned, if you would like this feature please open an issue on github. https://github.com/jmhertlein/MCTowns/issues

  • Avatar of DeaShiva DeaShiva Jul 01, 2014 at 00:49 UTC - 0 likes

    You will add support for cauldron (newmcpc +)? If y, will you give compatibility for 1.6.x and 1.7.x server?

    Also, will you give the chat prefix for every town?.

    Great plugin!

    Last edited Jul 01, 2014 by DeaShiva
  • Avatar of vitorsk0m vitorsk0m May 27, 2014 at 06:51 UTC - 0 likes

    Is there a way for a player that is part of a town to leave by himself?

    If there is what is the command? I checked the documentation over at GitHub but didn't find it. Thanks :)

  • Avatar of Everdras Everdras May 01, 2014 at 01:52 UTC - 0 likes

    @theangeldemqn: Go

    There's not at the moment. If you would like such a feature added, please open an issue on github requesting it.

    https://github.com/jmhertlein/MCTowns/issues

    You'll have to create an account, but it only takes a moment to do, and github helps both you and I keep track of the feature's progress.

  • Avatar of theangeldemqn theangeldemqn May 01, 2014 at 01:37 UTC - 0 likes

    I have an Rp server and i have admin owned guilds I set up another plugin which is command signs and i wanna know if there is a way to force players to join a town with command sign aka console instead of inviting them

  • Avatar of TheCoolGuy123_5_Minecraft_ TheCoolGuy123_5_Minecraft_ Apr 18, 2014 at 23:53 UTC - 0 likes

    How do I get someone to join?

    I asked to join, how do they accept
    Or how do you invite someone?

    Jackz Craft Owner
    http://jackzcraft.com

Facts

Date created
Sep 30, 2011
Categories
Last update
Jun 22, 2014
Development stage
Mature
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
MCTowns
Downloads
31,023
Recent files

Authors

Relationships

Required dependency
WorldEdit
WorldGuard
Optional dependency
Vault