Massive Core

MCore Logotype


MassiveCore Logotype

Overview

MassiveCore is a Bukkit plugin that contains components the MassiveCraft developers use for developing other Bukkit plugins. MassiveCore contains utilities for:

  • ItemStack and Inventory serialization
  • Command programming
  • Plugin integration programming
  • Data storage with json
  • Disc IO
  • ... and much more

Useful Links

Installation

Note: There is no point to installing MassiveCore on it's own. A few other plugins make use of MassiveCoreand if you want to use them you will need to install it.

  1. This plugin requires Java 7.
  2. Download the appropriate version of MassiveCore here on BukkitDev (usually the latest one)
  3. Put the jar file in the plugins folder

Plugins Using MassiveCore



Documentation

What are the permissions? The commands? Read more in the Full Documentation.

Official Server

MassiveCraft
MassiveCore is developed by MassiveCraft.com
You are most welcome to join in and play with us :)

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  • Avatar of fastlockel fastlockel Jul 23, 2014 at 23:32 UTC - 0 likes

    bukkit first in class path

  • Avatar of fcernese fcernese Jul 23, 2014 at 23:05 UTC - 0 likes

    Fix one, create one. Now I get a different error -

    The method addAll(Collection<? extends CommandSender>) in the type Set<CommandSender> is not applicable for the arguments (List<Collection<capture#1-of ? extends Player>>)

            // Add Online Players
            ret.addAll(Arrays.asList(Bukkit.getOnlinePlayers()));

  • Avatar of KoolKrafter KoolKrafter Jul 23, 2014 at 21:25 UTC - 0 likes

    @fcernese: Go

    You need both bukkit and craftbukkit in the external libraries. (Can't remember which way round :P)

    http://i.imgur.com/mnQdsWc.png

    BFAK:90688910,13fd6ce31d4bc312f15db7484b64cb6704e3f5e621e093eacfe28747d0da56f5

  • Avatar of fcernese fcernese Jul 23, 2014 at 13:24 UTC - 0 likes

    I have tried several different times to compile mcore and factions. I will admit this is the first time I have tried building a set of plugins, but I use eclipse for java development with svn so I am no n00b.

    There doesn't appear to be any project files so it's a certainly makes it much harder then it needs to be. Is this done on purpose? Do you not use eclipse w/maven?

    When building MCore by hand with source I end up with an error in PlayerUtil.java (line 467)

    The method getMaxHealth() is ambiguous for the type Player

    Last edited Jul 23, 2014 by fcernese
  • Avatar of Cayorion Cayorion Jul 23, 2014 at 09:35 UTC - 1 like

    MassiveCore 7.3.0 for CB 1.7.10
    Has now been uploaded and is awaiting approval from the BukkitDev team!

  • Avatar of skatesdsq skatesdsq Jul 23, 2014 at 05:07 UTC - 0 likes

    any1 have the creativegate.jar for 1.7.10 ?? if yes pm plz

    Last edited Jul 23, 2014 by skatesdsq
  • Avatar of skatesdsq skatesdsq Jul 23, 2014 at 00:27 UTC - 0 likes

    @fastlockel: Go

    Could you please provide how to compile or give us a mcore.jar for 1.7.10 ?? because if we are here it's because we dont know how to compile or code. It would be nice some1 that could share it with us

  • Avatar of fastlockel fastlockel Jul 23, 2014 at 00:00 UTC - 0 likes

    this mcore does not work with 1.7.10 and massivecreaft is far from being reactive ont that matter

  • Avatar of fastlockel fastlockel Jul 22, 2014 at 23:59 UTC - 0 likes

    they did, but have not delivered it here. go to source and recompile it works

  • Avatar of fcernese fcernese Jul 22, 2014 at 13:15 UTC - 0 likes

    I gave up on MCore and Factions. They still haven't done an update to support 1.7.10

Facts

Date created
Jan 25, 2012
Category
Last update
May 26, 2014
Development stage
Mature
Language
  • enUS
License
MIT License
Curse link
Massive Core
Downloads
519,553
Recent files

Authors