MC Jobs

mcjobs-pic

Welcome to MC Jobs

MC Jobs was created to pick up where jobs left off. These jobs earn you money for your server economy. There are 20 default jobs that are customizable along with the ability to create your own custom jobs.

MC Jobs

ANNOUNCEMENTS Updated 04/2014

Just an FYI for anyone watching. I've been going through the project trying to get it ready for 1.8 version of Minecraft since there's some substantial changes to the minecraft code. I'll have a minor update soon that just adds the new blocks that have been added, but there's going to be a pretty hefty rewrite of some the code so it does support 1.8.

Updating to 3.1.0 will break 3.0.9 and less player data files. Everyone will have to start from scratch. With that said the admin command now has the ability to add levels and experience to player jobs.

MC Jobs has been spotlighted by Curse gaming. Read the article here. Show your support for MC Jobs by commenting on the article.

What's New in 3.1

  • Cleaned up leveling system.
  • Added carpenter job.
  • Added a considerable number of nodes to the english.yml file.
  • Split the config.yml. Created a jobs.yml to hold the jobs.
  • Lots of bug fixes.
  • Danish language file - v3.1.2

What's New in 3.0

  • Added leveling. You can now level in jobs and your pay scale is affected accordingly.
  • Admin defined ranking system to leveling in the config.yml file.
  • Group based max jobs. Use your permission groups to define how many jobs a player can have.
  • Swedish language file.

Requirements

There are no hard dependencies. MC Jobs can work out of the gate unchanged.

If you want to pay in money you need an economy bridge!

Register 1.6 or higher or Vault 1.2.13 or higher are needed.

Towny Advanced compatibility is only with versions 81.0 or higher. You cannot use v79.x with MC Jobs v2.6.15 or higher.

Description

You have developed great shops with a shop mod or you use citizens as NPC shopkeepers, you have a repair shop, or you have a block protection system that uses an economy. But that begs the question "How do you pay your players?" Well you could just give them money, but what fun is that? That's where MC Jobs comes in. It's a full fledged player job mod where you choose how much they get paid and for what activities and they can earn money by doing those tasks. It's fully customizable by server admins, but for those of you that just wish to plug and play it has 20 built in jobs that covers about 90% of the blocks and entities in the game. Remember:

If you need cash get a job!

Features

  • Ability to join or leave jobs
  • Obtain higher levels in jobs to earn more.
  • Charge or pay players for doing actions on the server by default. You want TNT to cost to use. You can! It's in Taxes.
  • Earn XP through jobs by default.
  • Earn money through jobs using any of the economy plugins
  • Ability to edit, create or delete jobs in the config.yml file
  • Multi World support
  • WorldGuard region support
  • Towny region support
  • Payments for mcMMO repairs
  • Utilizes craftbukkit's built in Materials List
  • Uses craftbukkit's built in Entity Type List
  • Uses custom Potion List
  • Uses custom Enchant List

Commands

/mcjobs = Allows all the user commands such as joining and leaving a job. /jobs = Alias of /mcjobs /mcjobsadmin = Allows the administrative commands. Reloads the addon or gives/takes a specific job from an online player or group if using Vault. Options are: reload, defaults, add player/group job, remove player/group job, list player/group. /jadm = Alias of /mcjobsadmin

Instructions

Installing is simple. Copy mcjobs.jar into your worlds plugin folder and restart or reload your server. Players can then join up to three jobs (modifiable in config.yml). To join use /jobs join job_name . The default jobs are:

  • alchemist
  • armorer
  • baker
  • brewer
  • builder
  • carpenter
  • conjurer
  • digger
  • enchanter
  • farmer
  • fisherman
  • miner
  • soldier
  • theurgist
  • tinkerer
  • toolmaker
  • weaponsmith
  • woodsman
  • bulldozer - default job
  • taxes - default job

You can then leave a job with /jobs leave job_name . To learn more about each job type /jobs job_name . Feel free to check out the forums for more info!

Permissions

  • mcjobs.jobs.all:
    • description: Allows the player to use all user jobs commands.
    • default: false
    • children:
      • mcjobs.jobs.join: true
      • mcjobs.jobs.leave: true
      • mcjobs.jobs.list: true
      • mcjobs.jobs.info: true
  • mcjobs.admin:
    • description: Allows the use of the /jadm command.
    • default: op
  • mcjobs.admin.leavedefault:
    • description: Allows a player to leave a default job.
    • default: op
  • mcjobs.admin.defaults:
    • description: Allows the use of /jadm defaults to restore config.yml.
    • default: op
  • mcjobs.jobs.join:
    • description: Allows player to join jobs.
    • default: false
  • mcjobs.jobs.leave:
    • description: Allows player to leave a job. Should be used in conjunction with join.
    • default: false
  • mcjobs.jobs.list:
    • description: Allows the player to use /mcjobs list.
    • default: false
  • mcjobs.jobs.info:
    • description: Allows player to use /mcjobs job_name for info.
    • default: false
  • mcjobs.jobsavail.all:
    • description: Allows the player to join all jobs.
    • default: false
    • children:
      • mcjobs.jobsavail.digger: true
      • mcjobs.jobsavail.miner: true
      • mcjobs.jobsavail.builder: true
      • mcjobs.jobsavail.soldier: true
      • mcjobs.jobsavail.woodsman: true
      • mcjobs.jobsavail.tinkerer: true
      • mcjobs.jobsavail.farmer: true
      • mcjobs.jobsavail.toolmaker: true
      • mcjobs.jobsavail.weaponsmith: true
      • mcjobs.jobsavail.armorer: true
      • mcjobs.jobsavail.fisherman: true
      • mcjobs.jobsavail.baker: true
      • mcjobs.jobsavail.alchemist: true
      • mcjobs.jobsavail.enchanter: true
      • mcjobs.jobsavail.brewer: true
      • mcjobs.jobsavail.theurgist: true
      • mcjobs.jobsavail.conjurer: true
      • mcjobs.jobsavail.carpenter: true
  • mcjobs.world.all:
    • description: Allows the player to earn money and xp in all worlds.
    • default: false
  • mcjobs.paycreative:
    • description: Pays a player even if they are in creative mode.
    • default: false

To Do

  • Add SQL support
  • Add experience levels and adjust pay scale accordingly. -version 3.0.0
  • Modify the parser to handle item IDs and custom block support.
  • Add full Tekkit compatibility.
  • Interval based timer to let a player know how much they have earned. - version 1.0.2
  • Add /jobs help command. - version 2.0.0
  • Make /jobs list give a prettier return value - version 0.99.1
  • Multi-world support and permissions - version 2.0.4
  • Localization support all the text - version 2.5.0
  • Baker job. Get paid for doing furnace actions - version 2.0.17
  • Alchemist job. Get paid for using a brew stand making defensive potions - version 2.6.0
  • Brewer job. Get paid for using brew stand making offensive potions version 2.7.0
  • Enchanter job. Get paid for using an enchantment block enchanting weapons version 2.7.0
  • Theurgist job. Get paid for using an enchantment block enchanting armor version 2.7.0
  • Conjurer job. Get paid for using an enchantment block enchanting tools version 2.7.0
  • Specific fixes for WorldGuard compatibility - version 2.0.6
  • Titles added to the Chat stream
  • JavaDoc for the java file

Help

For a look at the default config file go to Default Config.

For information on the leveling system.

Or for general help go to the forums.

Help with MC Jobs installation and every section in the config file go here.

Lastly you can always look at the FAQ

Help on the admin command you can go to Admin Command. Work in Progress

Localization

English

Done by RathelmMC. Default language.

French

Monezombie version

Done by Monezombie. Switch language: english to language: french

Htz version

Done by Htz. Switch language: english to language: french2

Dutch

Done by Dreeass. Switch language: english to language: dutch

To view a server in Dutch go to this website: Dutch Minecraft Forums.

Russian

Done by Grim_Joy. Switch language: english to language: russian or language: english to language: russian_alt

This is a Cyrillic version.

Chinese

Done by Team_WhiteGem. Switch language: english to language: chinese or language: english to language: chinese_alt

This is a Mandarin translation.

Spanish

Done by thedeadboy07. Switch language: english to language: spanish or language: english to language: spanish_alt

Thedeadboy07 server can be found here: http://mymserver.blogspot.com/

Swedish

Done by Stuntweed. Switch language: english to language: swedish or language: english to language: swedish_alt

View a swedish server here: www.Maera.se

Danish

Done by matt035343. Switch language: english to language: danish or language:english to language: danish_alt

Donations

PayPal Donate Button

If you're feeling generous or want to give me a beer. Mmmm... Beer.

Total Money Donated to MC Jobs: $49.50 US

Approximate Downloads: 120,000

Dollars per Download: $0.0004125

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of bizzig bizzig Sep 24, 2012 at 23:49 UTC - 0 likes

    ahhh. Apparently I have to delete my config file and start a new one. Which Im guessing means I need to re enter everything I had tweaked before. YAY! ....

  • Avatar of RathelmMC RathelmMC Sep 24, 2012 at 18:05 UTC - 0 likes

    @bizzig: Go

    Somewhere in the server log there would have to be an error message. I don't squelch stack traces, but I cannot guarantee that another mod didn't do that.

  • Avatar of bizzig bizzig Sep 24, 2012 at 02:59 UTC - 0 likes

    This plugin just stopped working on my server. When anyone types /jobs or /mcjobs, nothing happens. Nothing shows up in the chat window, and nothing shows up in the server logs. Its as if they didn't type anything. No errors, nothing.

  • Avatar of RathelmMC RathelmMC Sep 23, 2012 at 23:46 UTC - 0 likes

    @vobilli: Go

    Some things kind of work. It also puts error messages in the server.log.

  • Avatar of vobilli vobilli Sep 23, 2012 at 22:07 UTC - 0 likes

    So if I run a Tekkit server should I not use this plugin at all, or did you mean that it does work but won't recognize Tekkit blocks?

    Last edited Sep 23, 2012 by vobilli
  • Avatar of RathelmMC RathelmMC Sep 22, 2012 at 06:00 UTC - 0 likes

    @chiefelmo: Go

    Use mcjobs.jobs.all instead.

  • Avatar of chiefelmo chiefelmo Sep 22, 2012 at 05:07 UTC - 0 likes

    Hello, none of the people in the default permissions group can use any of the mcjobs.jobs.* commands. None of the permissions seem to work for some reason. Any solution?

  • Avatar of RathelmMC RathelmMC Sep 20, 2012 at 20:40 UTC - 0 likes

    @Icefuzion: Go

    It's not an error. Its a log message saying that it cannot find a playername.dat file so it's making one on your hard drive. SQL support is what I'm working on right now. Files do save when a player leaves, and is kicked. It should save when they get disconnected as well, though I haven't tested that.

    With that said I suppose I could create a flag for debug mode that has all these info posts otherwise default them off.

  • Avatar of Icefuzion Icefuzion Sep 20, 2012 at 19:01 UTC - 0 likes

    Alright, I just keep on getting these errors for random players:
    [mcjobs] Unable to load <playername>.dat... Creating file!

    I really don't know what could be the cause. These players are new and had no previuosly created playername.dat file in the folder.

    Maybe you could add database support?

    Edit: I have a slight feeling it -may- cause the .dat file not to save if players get kicked/disconnected? Not confirmed at all.

    Last edited Sep 20, 2012 by Icefuzion

    http://minestatus.net/39723-fuzioncraft/image/original.png

  • Avatar of RathelmMC RathelmMC Sep 20, 2012 at 18:43 UTC - 0 likes

    @chiefelmo: Go

    I just respect worldguard regions for placing and breaking. There really isn't a way to stop payment outside of the region other than not allowing the players to break and place outside of the worldguard areas.

    @skippyaut: Go

    I've had about 4 Germans claim they'd make a translation but none of them came through. Yet I have two French translations. I didn't think the Germans would let the French beat them like that? :P

Facts

Date created
Mar 21, 2012
Categories
Last update
Sep 12, 2012
Development stage
Release
License
All Rights Reserved
Curse link
MC Jobs
Downloads
280,479
Recent files

Authors

Relationships

Optional dependency
LogBlock
mcMMO
Register
Towny Advanced
Vault
WorldGuard