MagicSpells

Logo by Sy_Gibbon

MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:

  • Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
  • Cooldowns (the amount of time a player must wait between uses)
  • Durations (how long certain effects last)
  • Ranges (how far away spells can be used from their target)
  • Many more options, depending on the spell

Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.

Usage

Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:

  • Taught with the teach spell
  • Learned from a spellbook
  • Learned from a tome
  • Gained from a grant permission
  • Purchased from a shop
  • Being a server op (they know all spells) For example, a server op can teach Bob the blink spell by typing: ''/cast teach bob blink''.

Once a spell is learned, it can be cast either by using the ''/cast'' command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing ''/cast blink'', or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.

If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.

If mana is enabled, a player can use the ''/mana'' command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.

Frequently Asked Questions

Help me! Why isn't it working?

If - after reading through the information available on this website - you can't figure out why something isn't working, please take the time to submit a proper help request. You can post your request in the MagicSpells forum. You should provide the following information:

  • The CraftBukkit version you're using.
  • The MagicSpells version you're using.
  • Which permissions plugin (if any) you are using.
  • The error in the console, if there is one.
  • Your config file(s). Please don't put them directly into the post, use a service like http://pastebin.com and just post the link here.

But I need help urgently!

You can try joining the IRC channel #magicspells on EsperNet.

It says I need reagents whenever I cast a spell! Where do I get reagents?

One of the main ideas behind this plugin is to give players cool abilities, but with a cost. The reagents are the spell's cost. This can be configured in the config.yml file individually for every spell. The config option name is "cost". You can also give yourself the magicspells.noreagents permission node.

Why can't my players cast spells? Why does it say "You cannot cast that spell right now" when I try to cast any spell?

Please make sure your permissions are all set up correctly. Look at the permission page for more information. This is usually caused when you are missing magicspells.cast permissions.

Why can't I target players with spells?

There are two main reasons this occurs. Most targetable spells have a target-players option that usually defaults to false. You will need to change this to true to be able to target players with spells. Also make sure your players don't have the magicspells.notarget permission node.

Why don't temporary permissions work with WorldEdit/WorldGuard/CommandBook?

Open the wepif.yml file in your server's root folder. In the section under resolvers, remove all of the entries except DinnerPermsResolver. Then restart your server and see if it works now.

I have a great spell idea! Will you add it?

Please tell me about it by posting in the spell request forum! I can't guarantee that I'll make it, but if it's a feasible idea, I'll definitely consider it. I'm always looking for new spell ideas. Note that I may not respond directly to your idea, but I always read the suggestions.

I know some Java, can I write my own spells?

Yes, you can! Please look at this custom spell creation guide to learn how.

I've found a bug! What do I do?

Please submit a ticket! Please include your CraftBukkit build number, any error in the console, the situation that caused the error (if known), and if you think it's applicable, the list of plugins you use.

Videos

Upcoming Changes

Coming in version 3.0: http://nisovin.com/magicspells/upcomingchanges

Recent Changes

View the complete change log.

Questions and Comments

You are welcome to post comments here, but if you would like to ask a question or have any kind of discussion, I would prefer if you post on the MagicSpells forums. It is easier to keep track of posts and discussions there.

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  • Avatar of MasterMithrandir MasterMithrandir Mar 07, 2016 at 18:34 UTC - 0 likes

    Magic spells, completely broken on 1.9

    Last edited Mar 07, 2016 by MasterMithrandir

    Servidor Español: sv1.mithrandircraft.es

  • Avatar of meizme meizme Mar 04, 2016 at 02:55 UTC - 0 likes

    any chance 1.9 update will happen?

    Tag

  • Avatar of dadee971 dadee971 Feb 07, 2016 at 10:45 UTC - 0 likes

    Hi, Players with:

    invisibility: spell-class: ".buff.InvisibilitySpell"

    Are not in the Tablist.

    Is there a way to show them in the Tablist?

  • Avatar of unrivaledneo unrivaledneo Feb 02, 2016 at 03:27 UTC - 0 likes

    Any versions for 1.7.10 in cauldron?

  • Avatar of Sean_Amor Sean_Amor Jan 27, 2016 at 21:22 UTC - 0 likes

    Does this plugin allow CIT Custom Item Textures, for Skill Icons?

  • Avatar of tcarey2015 tcarey2015 Jan 10, 2016 at 23:52 UTC - 0 likes

    There is a 1.8 magicspells version on the forums. Fork created by sam.

  • Avatar of MrBeefchop MrBeefchop Jan 05, 2016 at 09:06 UTC - 0 likes

    Please update to 1.8!

  • Avatar of jonisen22 jonisen22 Dec 31, 2015 at 19:00 UTC - 0 likes

    Does anybody know how I turn an instant skill into an arrow skillshot.

    Last edited Dec 31, 2015 by jonisen22
  • Avatar of MasterMithrandir MasterMithrandir Dec 12, 2015 at 15:02 UTC - 0 likes

    "Bukkit's time is now past - Nisovin 2015"

    Bukkit's time may be over, but Minecraft isn't over, and plugins definetly aren't either, they are still alive and kicking both here and on Spigot.

    @Nisovin Fix this plugin please... do it for 1.9 at least, don't leave your project to rot.

  • Avatar of MR_Blocker MR_Blocker Dec 11, 2015 at 06:07 UTC - 0 likes

    Love the plugin, appreciate the hard work. Although it doesnt respect anti-griefing tools. I spoke with a developer and they said this "MagicSpells needs to fire an entity damage event in order for anti-grief plugins to block it". Running 1.8.3 with MS 3.4.4

    Last edited Dec 11, 2015 by MR_Blocker

Facts

Date created
Aug 25, 2011
Categories
Last update
May 27, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
MagicSpells
Downloads
327,346
Recent files
  • R: v3.3 for CB 1.7.9-R0.1 May 27, 2014
  • R: v3.1 for CB 1.7.2-R0.2 Jan 24, 2014
  • B: v3.0-b6 for CB 1.6.4-R1.0 Oct 24, 2013
  • B: v3.0-b5 for 1.6.4 Oct 01, 2013
  • B: v3.0-b4 for CB 1.6.2-R1.0 Sep 20, 2013

Authors

Relationships

Optional dependency
BookWorm
WorldGuard