LWC is the longest-lived single block protection plugin that protects both the block itself and contents of Chests, Furnaces, and Dispensers. It can also protect any other blocks, and by default will also protect Doors (Wooden + Iron), Signs and Trap Doors.

Blocks can be protected with three basic protection types:


By default, only you can access this protection. You can also modify it (or specify when creating) to add other players or groups to the protection, so they can access it. Say you wanted Notch and Hidendra to both access the protection. When creating the protection, you could do /cprivate Notch Hidendra or if it already exists /cmodify Notch Hidendra. If you wanted to remove Hidendra from the private protection, you can use /cremove -Notch


A password is set on the protection and anyone that knows the password can open it. You yourself also need this password each time you log in.


Mainly targeted at community chests, a Public chest means just that: anyone can access it, but no one can protect it which makes it advantageous because it cannot be made private by someone else.


  • /lwc - The LWC command for everything, however aliases are available to make some commands shorter. Type /lwc in-game for more detailed help.
  • /cprivate - The alias of /lwc create private (or /lwc -c private), it creates a private protection.
  • /cpassword <password> - The alias of /lwc create password <password>, it creates a passworded protection.
  • /cpublic - The alias of /lwc create public, it creates a public protection
  • /cremove - Allows you to remove a protection you own (or if you're an LWC admin, any protection) - you must click on the protection after using /cremove in order to remove it.
  • /cunlock <password> - Allows you to attempt to gain access to a passworded protection after LWC tells you you attempted to open a password protection.
  • ... more! There are aliases for all major used commands and every alias is not listed here.


Advanced permissions

Basic permissions:

  • lwc.protect - Allows the player to create and manage their own protections. It also allows them to use enabled modes and flags.
  • lwc.mod - Allows the player to open any chest, but not remove them.
  • lwc.admin - Gives the player absolute power to LWC - this node should be considered dangerous if used incorrectly as this node essentially gives you the right to destroy every protection (and even the block & inventory contents associated with it) in one command!
  • lwc.deny - Prevents players with this node from interacting with anything LWC can protect. For example, from opening or destroying protected and unprotected chests, furnaces, etc if protectable.

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  • Avatar of ErazePlaysMC ErazePlaysMC Dec 19, 2014 at 11:44 UTC - 0 likes

    Hello, thanks for updating!

    Have you ever considered a language file? I have a very custom "feel" to my server, and i would love for it to blend in.

  • Avatar of jessefjxm jessefjxm Dec 13, 2014 at 15:07 UTC - 0 likes

    My server get constant errors and then crashed after I've updated to 4.50 these days...Just like this: http://www.wepaste.com/ppp1/

    I've been warn "Could not pass event BlockRedstoneEvent to LWC v4.5.0-SNAPSHOT
    org.bukkit.event.EventException" for serveral minutes and the server crashed.Is it a bug or collision with other plugins?

     I'm using spigot 1.7.2 (an old version ..)

    edit: Found that the warning saids "Caused by: java.lang.NoSuchMethodError org.bukkit.Server.getOnlinePlayers()Ljava/util/Collection;"

    Last edited Dec 14, 2014 by jessefjxm


  • Avatar of frizzbee30 frizzbee30 Dec 12, 2014 at 16:40 UTC - 0 likes

    @ToastedBaby: Go

    It's locked to the player, just doesn't translate the UUID

    Last edited Dec 12, 2014 by frizzbee30


  • Avatar of catbox01 catbox01 Dec 11, 2014 at 17:42 UTC - 0 likes

    There are STILL library errors occurring! Shouldn't the mod check to see if another incident of the library file is in use?

    [12:36:53] [Server thread/WARN] [/]: java.lang.UnsatisfiedLinkError: Native Library /home/minecraft/multicraft/servers/server3178/plugins/LWC/lib/native/Linux/amd64/libsqlitejdbc.so already loaded in another classloader

  • Avatar of ToastedBaby ToastedBaby Dec 11, 2014 at 17:23 UTC - 0 likes

    I updated to the snapshot released on here from a dev build downloaded from Jenkins a little over a month ago (LWC 811-uuid-conversion). Now, whenever I inspect a chest, it comes up as This Private Chest is locked by 66/395/random number instead of saying the name of the player it is locked by. Are the protections still tied to the original player who locked them, or are they all corrupted/broken? I don't mind the player name not coming up, but I don't want the protections to be lost with the update.

  • Avatar of Hidendra Hidendra Dec 10, 2014 at 16:15 UTC - 0 likes

    @syberia97: Go

    You'll need to use permissions to remove lwc.protect in worlds you don't want it used in.

    LWC doesn't support only being enabled in specific worlds by itself at the moment. I'll think about it for the future though. It's been asked for way too many times :)

  • Avatar of syberia97 syberia97 Dec 10, 2014 at 16:11 UTC - 0 likes

    how to disable LWC on survival world and enalbe on plotworld? Plese help

  • Avatar of Hidendra Hidendra Dec 10, 2014 at 07:12 UTC - 0 likes

    LWC 4.5.0-SNAPSHOT (#931) has been submitted for approval.

    This supports the new 1.8 doors, fence gates, and iron trapdoors. Banners have optional support. If you currently use LWC, please see this wiki page: https://github.com/Hidendra/LWC/wiki/Bukkit-1.8

    This build has been tested on MC 1.5.2, 1.6.4, 1.7.10, and 1.8.1. Versions in between those should also be compatible.

    @chezpaul2 LWC doesn't doing anything to blocks that you click with a stick in hand. That's likely another plugin doing that if blocks you hit with a stick get protected by LWC. If you're just getting spammed by notices (this block is protected), you can disable those in the config or use /cnospam

    Last edited Dec 10, 2014 by Hidendra
  • Avatar of chezpaul2 chezpaul2 Dec 10, 2014 at 06:39 UTC - 0 likes

    So I changed from the stick to the bone in Lovecraft but when I'm holding the Bone and right click a sign, the sign still thinks I'm using LWC on it. On move craft you right click with a Bone the sign to activate the vessel.

    It seems like everything I right click now gets protected. A little annoying...

  • Avatar of chezpaul2 chezpaul2 Dec 10, 2014 at 04:17 UTC - 0 likes

    Hey, can we change the stick to another item ?
    The stick I'm already using in Movecraft.



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