LootPlayer

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

This is my first Bukkit plugin.

I made this out of necessity because although there are other plugins that reward players for killing others (encouraging PVP), none of them effectively take the money from the person who is killed. I would run into instances where Player A would kill Player B, and even though Player B had no money, Player A would still be awarded.

With LootPlayer, a random amount is chosen between a Minimum and Maximum value (both values are configurable in the config.yml and also in game with commands). If the player killed does not have enough to cover the random amount, they simply lose all of their money and only that amount is awarded to the killer. Hopefully, this will give players more incentive to go after more established players and less after noobs.

This plugin requires the latest version of Vault

Commands:

  • /lootplayer min Displays the minimum value
  • /lootplayer max Displays the maximum value
  • /lootplayer <min/max> <amount> Sets the respective value and modifies the config.yml
  • /lootplayer reload Reloads the config.yml

Permissions:

All permissions are default OP

  • lootplayer.* Allows the user access to all commands
  • lootplayer.set Allows the user to change the min/max values
  • lootplayer.check Allows the user to view the min/max values
  • lootplayer.reload Allows the user to reload the config.yml

Known Issues:

None that I know of. Please let me know if you find one.


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