JumpAgainst

JUMPAGAINST

jumpAgainst is basically a 1vs.1 Jump!n!Run. The plugin was made for a server network , so you join from a main server to the server with this plugin.


Condition:

  • you need a plugin , witch allows you to join back to your main server just with an command
  • a sign plugin (for your main server) to be sure only two players are allowed to join
  • BungeeCord servers


Commands:

CommandsUsagebe careful with
setJumpLoc <addStart1 / addEnd1>set the start- or endpoint for the first playerBoth points have to be in the same world
setJumpLoc <addStart1 / addEnd1>set the start- or endpoint for the second playerBoth points have to be in the same world
setJoinLocset the Join-Location- - - - - - -
setCheckpoint <p1 / p2>Set the Checkpoint for Player 1. (p1) or Player 2. (p2)You can only set the Checkpoints in a row (p1/1, p1/2 or p2/1 , p2/2 etc.) , so if you set the Checkpoint wrong you have to delete the checkpoints.yml




Config:

DesignationNormalUsagepossible change
ShutdownAfterEndfalseShutdown the server after the match endsfalse / true (if false , the server will reload)
BackSpawnCommandemptyCommand after the match endsevery Command (if empty, every player will be kicked)
FalldownAirfalseIf the player should teleport back if he is in air a certain timefalse/true
FalldownAirTimefalseSuplement to FalldownAir (beta test phase)
WaterWalkAllowfalseIf the player touches water he'll teleport backfalse / true
underYAllowfalseIf the player reach a Y boarder he'll teleport backfalse / true
underY0Y boarder
DamageAllowfalseIf the player get damagefalse / true
FirstCountdown5When the match should start1 to ∞
GamemodeOnJoinADVENTUREWitch gamemode should be given at joinADVENTURE / SURVIVAL

Message.yml

DesignationUsage
onJoinIf a player joins the server
onWinIf a player wins the game
onQuiteIf a player quits the server
  • Chat colors are supported (like &2 , &3 etc.)
  • %Player% = Name of the player

Setup

  1. Setup 1. BungeeCord Server and 2. Spigot Server
  2. Drop into the plugin folder in one of the two spigot Server the JumpAgainst file
  3. Add BungeeKick to the BungeeCord Server (it also should work with other "Back to hub" Bungee plugins)
  4. Be sure , the path BackSapwnCommand is empty (necessary for BungeeKick)
  5. Also be sure that the permission jumpAgainst.setup is given

Now you are able to join the BungeeServer and join from this Server to the Server with JumpAgainst.


Next updates (was standing: 8.11.15) :

  • add checkpoints (expected next 2-4 Wochen)
  • add join-location (expected next 2-4 Weeks)
  • add holograms at start and end (expected next 1-2 Monate)
  • add holograms at checkpoints (kommt mit der obrigen Verbesserung)
  • AirTime optimazion (expected next 9 Weeks)
  • add show distance(due to numerous requests)
  • Pointsystem (due to numerous requests)
  • add PluginMetrics
  • add multiple sections with y boarders (due to numerous requests)
  • write you're own messages(1-2 Weeks)
  • add countdown until the match ends (due to numerous requests)
  • work together with nicknames

German version

For further suggestions and interference , please send an E-Mail to [email protected] , add me on Skype (julian.weber195) or let a ticked here.


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About This Project

  • Project ID
    96080
  • Created
    Nov 10, 2015
  • Last Released File
    Nov 19, 2015
  • Total Downloads
    616
  • License

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