Item Lore Stats


Thanks to BrightDanny for the logo.

Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.

This has only been tested on v1.6.4, v1.7.2, v1.7.9 and v1.8.1 (May work on other versions but those are untested).


This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. It is currently v6.07 and was designed for Minecraft V1.6.4, V1.7.2, V1.7.9 and V1.8.1. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support.

I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.

If you're using Spigot and you want Health/Damage/Speed to go above 2048 then you MUST modify spigot.yml and change the values under settings.attribute then restart the server, otherwise there will be a cap of 2048 on each of those stats.

Installation and configuration

Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.


/ilsShow a list of available commands.
/ils versionShow the version of Item Lore Stats that's running.
/ils reloadReload the Item Lore Stats config.
/ils statsWill display the total stats of your armour and item in your hand.
/ils createloreCreates a set of gear with lore to test the plugin.
/ils repairRepair your gear.
ils sellThis will sell the item in your hand for the price listed in the tooltip of the item.
/ils name <text>Sets the name of the item currently in your hand. Supports all text formatting.
/ils setMultiplierAll of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage.
/ils lore <player_name> <line#> <text>Adds or sets the lore line to the item currently in the players hand. If you don't include a <player_name> it will apply it to your own item in your hand. <player_name> must be online.
/ils give <player_name> <item_name>This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>.
/ils export <item_name>This will export the item in hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here).
/ils upgrade handThis will upgrade the item you're currently holding. Item requires Level Lore to upgrade.
/ils upgrade armourThis will upgrade the armour you're currently wearing. Items require Level Lore to upgrade.
/ils upgrade allThis will upgrade the item you're holding and armour you're currently wearing. Items require Level Lore to upgrade.
/ils combatlogThis will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.).


Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;

Damage: +<MIN_VALUE>-<MAX_VALUE>Damage +12.4-23.9
Armour: + or -<VALUE>%Armour +3.7%
Dodge + or -<VALUE>%Dodge +8.2%
Block + or -<VALUE>%Block -1.7%
Crit Chance: + or -<VALUE>%Crit Chance +2.8%
Crit Damage: + or -<VALUE>%Crit Damage +31.6%
Health: +<VALUE>Health +67.2
Health Regen: + or -<VALUE>%Health Regen +5.7%
Life Steal: + or -<VALUE>%Life Steal +13.5%
Ignition: + or -<VALUE>%Ignition +6.3%
Reflect: + or -<VALUE>%Reflect +4.7%
Slow: + or -<VALUE>%Slow +3.8%
Poison: + or -<VALUE>%Poison +8.3%
Wither: + or -<VALUE>%Wither +4.2%
Harming: + or -<VALUE>%Harming +5.1%
Blind: + or -<VALUE>%Blind +2.1%
Speed: + or -<VALUE>%Speed +16.8%
XP Bonus: + or -<VALUE>%XP Bonus +3.7%
PvE Dmg Modifier: + or -<VALUE>PvE Dmg Modifier +34
PvP Dmg Modifier: + or -<VALUE>PvP Dmg Modifier -27
Level: <VALUE>Level 4
Class: <VALUE> (Requires permission ils.use.<VALUE>)Class Mage, Priest,Warlock
Bound to <VALUE>Bound to Supavitax
Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast>Weapon Speed: Slow
Right-click to cast Living Bomb
Right-click to cast Lightning
Right-click to cast Fireball
Right-click to cast Frostbolt
Right-click to cast Minor Heal
Right-click to cast Major Heal

The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.


Click here for help with the config.yml


Negate these to restrict ops.

  • ils.admin
    description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
    default: op

  • ils.use.<Class_Name>
    description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
    default: op

These are some plugins I recommend using with Item Lore Stats;

  • BarAPI
    This will allow the players health to be displayed visually as the boss bar like shown in the video here.

  • AttributeHider
    This will remove the "+X attack damage" from swords.

Have a suggestion or need to report a bug?

Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.


Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC


Click here for the full Changelog


As of v1.759 this plugin sends statistics about the usage to the server You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.


Auto-checking for updates

As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.


As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.

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  • Avatar of baksovic111 baksovic111 Apr 27, 2014 at 19:49 UTC - 0 likes

    Is it possible to add support for repair things with npc and just for the money?

  • Avatar of z65703071 z65703071 Apr 27, 2014 at 08:47 UTC - 0 likes

    This plugin is growing. I give you a suggestion for your development. A new stats.

    That will work on weapon to lower durability from your enemy equipment. "attrite: +5 ?" Thanks. :)

    Last edited Apr 27, 2014 by z65703071
  • Avatar of adbanor adbanor Apr 26, 2014 at 21:15 UTC - 0 likes

    I know i'm asking too much, but, could u make another mod only with the class functionality? or maybe add options to disable everything, cause i'm having a lot of "Could not pass" errors, and i'm not even using the lores, just the class one =/ (ls.use).

  • Avatar of Supavitax Supavitax Apr 25, 2014 at 07:18 UTC - 0 likes

    @Bydon: Go

    The durability issue is fixed in the next update. I'll look into the problem with the health not increasing on armour. I'll add an option in the config to include/exclude vanilla damage. The group based configs for levelling items should be possible which could be selected based on the prefix, suffix.

    @adw123: Go

    It was a change I forgot to add to the change log so I didn't realise I had added that line to the code so that's why I wasn't able to recreate the issue.

    Last edited Apr 25, 2014 by Supavitax
  • Avatar of Bydon Bydon Apr 25, 2014 at 02:12 UTC - 0 likes

    Not sure if it applies to what you were talking about durability not being reduced on tools, the durability is not reduced when attacking, but mining blocks will reduce it like it's supposed it. Also, the health stat doesn't increase when the armor levels up. And is there any way to make it so the damage stat is the actual damage of a weapon, and the vanilla damage isn't applied? One last thing, would it be possible to set different 'sets' of armor/weapons with different level-up settings? Let's say there's 'group a' and 'group b' Group a would be given 20 level-ups with high stats each time Group b would be given 100 level-ups, but are lesser in stat increases

    Group a would have a lot of health but low attack Group b would have little health, yet high attack

    Last edited Apr 25, 2014 by Bydon
  • Avatar of adw123 adw123 Apr 24, 2014 at 20:01 UTC - 0 likes


    That's awesome! May I ask what it was? It seems really strange that my default setup was failing but yours was not...

  • Avatar of Supavitax Supavitax Apr 24, 2014 at 16:56 UTC - 0 likes

    @adw123: Go

    I've managed to find the bug for the durability not being reduced on tools so that will be fixed in the next update which I'm hoping to have out by the end of the week. Still have a few more things to add/finish.

  • Avatar of Supavitax Supavitax Apr 24, 2014 at 13:58 UTC - 0 likes

    @darkkkkkkk: Go

    If you have mcmmo set to true then the repairing and durability used by ILS is disabled to due to conflicts with mcmmo.

  • Avatar of darkkkkkkk darkkkkkkk Apr 24, 2014 at 01:52 UTC - 0 likes


    Last edited Apr 24, 2014 by darkkkkkkk
  • Avatar of darkkkkkkk darkkkkkkk Apr 24, 2014 at 00:49 UTC - 0 likes

    @adw123: Go

    The repair is not working i have a damaged gold pickaxe near like the yellow on a bar and I have tested right clicking and left clicking with like 20 gold ingots in my inv as well as sticks and still nothing :/...

    Durability stats don't even seem to appear on tools found as drops either and seem to break ridiculously fast:/ hmm... Not sure if thats cuz i have mcmmo set to "true" in the config because i am running mcmmo as well. IS there something i need to change about the mcmmo config as well maybe?

    For me the vanilla items don't really even appear to have stats at all just says the name really like "diamond chestplate" not stats under it or around it.

    Last edited Apr 24, 2014 by darkkkkkkk


Date created
Oct 26, 2013
Last update
Oct 28, 2015
Development stage
All Rights Reserved
Curse link
Item Lore Stats
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