iSpells

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

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=== iSpells ===

What is iSpells?

iSpells is a plugin which I have been working on for sometime and I thought i'd just show the development part of it. At the moment this plugin is not even ready for release but I thought that it would be cool to have people see it whilst it is in development so the community can ask for suggestions pre-release.

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Features:

There will be a lot of features in iSpells, some however will take a more conciderable amount of time to complete. However I do plan to have atleast 90% of these features complete before release, nevertheless I might release alpha/beta builds

  • Custom damage system:
    • I plan to do a revamp of the damage system to allow fighting to be improved and not for people to die from 1 creeper blast.
  • External Spells:
    • If you have any developers on your server then they will easily be able to use the API i'll create to make their own custom spells using the "easy" to use API and all the tools and mechanics I supply in the API.
  • Custom Items:
    • I will add custom items such as staffs and spellbooks into the game using Spout, these items will allow players to increase their stats and overcome any enemy in the battlefield.
  • SpellBook GUI:
    • When you open your Spellbook, you'll be able to read about all of the spells you have unlocked aswell as icons which will give a vivid image of the spell and a description customisable by the admin.
  • Potions:
    • Potions will allow the user to replenish their health and mana even whilst in combat
  • Spell types:
    • Instant Spells:
      • These spells will be cast immediately when the user cast's the spell, often damage spells like LightningStrike or Fireball, however these spells will have cooldowns to reduce spamming (Ignorecooldown allowed by permissions)
    • Channeled Spells:
      • Channeled spells are initiated by the user then whilst the player is casting they cannot move or cast any other spells. These spells will be for spells like teleportation and summoning.
    • Buff Spells:
      • Buff spells are spells which are applied to a caster and those around them if they are auras which can increase their stats, buffs will be visually displayed on the users HUD with the countdown timer next to it.
  • Redesigned player HUD:
    • The new HUD will replace the default HUD for Spoutcraft users only. It will show a visual representation of the users current stats, for example their new health, mana bar, buffs and currently selected spell.

iSpell-HUD


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About This Project

  • Project ID
    39705
  • Created
    May 15, 2012
  • Last Released File
    Never
  • Total Downloads
    0
  • License

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