Island World (SkyBlock replacement)

Island World

Island World


IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable.

You can run "classic" version 'skyblock like', after simple change you can make islands on sea or even lava world :

Sky World LavaWorld .




This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'version-check' to false in plugin configuration file.



There is enough info why plugin doesnt work correctly! **

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  • Avatar of Gnacik Gnacik May 01, 2016 at 16:51 UTC - 0 likes

    @brendan14002613: Go

    I will add that message to file in next version, now its hardcoded :-P


  • Avatar of Gnacik Gnacik May 01, 2016 at 16:51 UTC - 0 likes

    @MohronUS: Go

    Try all features with normal players and report what exactly problem you have. Plugin doesnt care if its normal or fake player.

  • Avatar of MohronUS MohronUS Apr 30, 2016 at 18:19 UTC - 0 likes


    We are using this mod on our server but there is one problem we are having that I can't seem to find a fix for. IslandWorld's build protection blocks fake players from working. I found that if we used /islandev add OwnerUN [Fake-Player] it would fix the problem but then we could not add that fake player to other islands even after shutting of strict-party. Also OPping the fake-players does not allow them to bypass the protection. Is there anything we could do to fix this?

  • Avatar of brendan14002613 brendan14002613 Apr 16, 2016 at 01:35 UTC - 0 likes

    How to I change the Region spacing: x message in messages_def?

  • Avatar of _Snoogles_ _Snoogles_ Apr 14, 2016 at 14:34 UTC - 0 likes

    @Gnacik: Go

    Its global. Its been consistent for the last few weeks since 1.9. I'll update IW today and tell you if it consists. Never seen it before but we just changed the reward type from ingots to dirt but i cant imagine that would make a difference. I'll let you know if it stops

    <globalreward itemId='3' count='8' /> <challenge id='1'> <descr val='Build a Cobble Stone generator and gather 20 cobblestone' /> <required itemId='4' count='20' take='true' /> </challenge>

  • Avatar of Gnacik Gnacik Apr 13, 2016 at 10:33 UTC - 0 likes

    @_Snoogles_: Go

    kinda weird thing. Its global reward or defined inside challenge ?

  • Avatar of Gnacik Gnacik Apr 12, 2016 at 16:44 UTC - 0 likes

    @xILukasIx: Go

    Its NullPointer in exnihilo, so you should report it there.

    @snipershotmaster: Go

    Plugin have config for respawn, check it.

  • Avatar of xILukasIx xILukasIx Apr 11, 2016 at 17:46 UTC - 0 likes

    @Gnacik: Go

    Getting back to this issue as it seems to occur on a newly set up server: I have found the cause of the islands not getting deleted and wrongly being registered as free, along with why the cuboid isn't completely emptied on /is create.

    Placing an Ex Nihilo Crucible at either Y<64 or Y>66 will cause the deletion progress to STOP wherever it is when you run /is delete and throw an error. The same error will show up when you run /is create and end up getting assigned the previously incompletely deleted island. Only fix for this issue right now is to use /islandev removeblock <Player> <ID> (in this case 1485) or manually remove it by breaking it.

    The issue can and has been recreated on our servers multiple times.

    Here's the error for convenience:

    [11:56:29 WARN]: [IslandWorld] Task #124862 for IslandWorld v6.4 generated an exception
            at exnihilo.blocks.tileentities.TileEntityCrucible.func_70299_a( ~[TileEntityCrucible.class:?]
            at org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory.setItem( ~[CraftInventory.class:1.7.10-R0.1-SNAPSHOT]
            at org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory.clear( ~[CraftInventory.class:1.7.10-R0.1-SNAPSHOT]
            at org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory.clear( ~[CraftInventory.class:1.7.10-R0.1-SNAPSHOT]
            at pl.islandworld.IslandWorld.deleteBlock( ~[?:?]
            at pl.islandworld.IslandWorld$ ~[?:?]
            at ~[CraftTask.class:1.7.10-R0.1-SNAPSHOT]
            at org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftScheduler.mainThreadHeartbeat( [CraftScheduler.class:1.7.10-R0.1-SNAPSHOT]
            at net.minecraft.server.MinecraftServer.func_71190_q( [MinecraftServer.class:?]
            at net.minecraft.server.dedicated.DedicatedServer.func_71190_q( [lt.class:?]
            at net.minecraft.server.MinecraftServer.func_71217_p( [MinecraftServer.class:?]
            at [MinecraftServer.class:?]
            at [?:1.8.0_72]
    Last edited Apr 11, 2016 by xILukasIx
  • Avatar of snipershotmaster snipershotmaster Apr 10, 2016 at 19:58 UTC - 0 likes

    I have a problem where this plugin overrides essentials respawn when someone dies in the Island world. This continues to happen when essentials respawn priority is set to highest. I've also played around with the plugins settings and it is not much of help...


  • Avatar of _Snoogles_ _Snoogles_ Mar 30, 2016 at 01:49 UTC - 0 likes

    @_Snoogles_: Go

    Still happening what info would you like I took screen shots but i dont know what that would help.


Date created
Aug 19, 2012
Last update
Apr 13, 2016
Development stage
  • enUS
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Island World (SkyBlock replacement)
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