Cold Taiga


IslandCraft changes the biome distribution of the world to create an endless ocean filled with randomly generated islands.


Savanna Plains Mesa Extreme Hills Desert Cold Taiga

Full size images can be found here.


26 June 2016 : Updated for 1.10!

14 May 2016 : Updated for 1.9.4!

4 March 2016 : Updated for 1.9!

23 February 2016: Released BETA version for Sponge: here!

12 July 2015: Updated for 1.8.7! (Thanks to Empire92!)

10 March 2015: Updated for 1.8.3!

30 January 2015: Updated for 1.8!

8 August 2014: 1.0.0-beta is now available! Please refer to this wiki page and please provide feedback in this forum thread. Thanks!

2 August 2014: Updated this page for 1.0.0-beta release which should be here early next week!

Older news can be found in the News Archive.


Updates will be released within a few weeks of any significant CraftBukkit updates to add compatibility for the new versions. In addition, the following releases are planned.


  • To be released within the next few months
  • Rivers


  • To be released within the next 12 months
  • More natural distribution of islands (probably API breaking to allow polygonal islands)

IslandCraft-RealEstate-0.1.0-alpha (separate plugin)

  • To be released within the next 12 months
  • Buy and sell islands
  • Grief protection
  • Welcome and farewell messages
  • Vault, WorldGuard and Dynmap compatibility


IMPORTANT: As IslandCraft heavily modifies the terrain generation, it can destroy your worlds if you're not careful with the configuration. BACK UP EVERYTHING BEFORE INSTALLING. You have been warned.

Instructions can be found here.


IMPORTANT: After changing "ocean" or "island-distribution" you must reset your IslandCraft world. So make sure you get these right before spending much time playing on the world. To reset the IslandCraft world, you need to delete the file "server/plugins/IslandCraft/IslandCraft.db" and the folder "server/world_islandcraft". And then recreate the world using Multiverse or Multiworld.

You can safely add/remove/modify the "island-generators" without needing to reset your world. Islands which have already been generated or partially generated will continue to use whatever settings you had when they were created. Islands in newly explored chunks will adopt the new settings.

Instructions can be found here.

Plugin Developers Guide to the IslandCraft API

DISCLAIMER: Consider the API features of IslandCraft to be in Beta. They have not been thoroughly tested and are subject to change in the future. I would love to hear any feedback you have if you try to use this!

Information for plugin developers who wish to integrate with or modify/extend IslandCraft can be found here.

What happened to the other features?

While in alpha, IslandCraft included some chat and other miscellaneous features. These have all been removed as there are other plugins you can use for this purpose. Going forward, IslandCraft will have a much narrower feature set focusing on just the islands.

The RealEstate features (including Vault, WorldGuard and Dynmap integration) will be making a return in a new separate plugin. Separating these from the terrain generation provides a number of benefits. It helps me to keep them on separate release cycles, so I can release updates for the terrain generation very quickly as new versions come out. It has forced me to create an API so the plugins can cooperate, this will also allow others to make plugins which integrate with IslandCraft.

Public Servers Running IslandCraft

Are you running a public server with IslandCraft? Feel free to advertise in the comments below or on the forums.

Lately I've been playing on Anvil Network's PlunderSeas. A great server which combines IslandCraft with MoveCraft for the ultimate pirating experience!

  • Website: link
  • Dynmap: link
  • IP:

Also check out The Homestead server, looks like a great community of mature players!

  • Minecraft Server List: link
  • Dynmap: link
  • IP:

Data Collection

This plugin sends statistics about the usage to If you wish to disable this data collection, follow the instructions to server owners for opting-out which can be found here.

Global Statistics


More information can be found on the IslandCraft wiki.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of nikklo98 nikklo98 Jul 27, 2016 at 11:29 UTC - 0 likes


    I don't know if you remember me but I know I might have annoyed you in the past by asking too many questions on the sponge forums about sky islands. But now I really am desperate for your help ill do anything to get the sky islands so please can you make a tutorial and I will follow the steps as carefully as possible. Thank you

    Im also thinking that maybe sky islands are possible with paper spigot.

    Also if its ok I have a private dev who used to work on mineplex who would like the source code for the sky island plugin for sponge. He said he thinks he will be able to get it to work with spigot for me. I am also learning how to make plugins so if you give private 1 to 1 lessons I will pay.

    Last edited Jul 27, 2016 by nikklo98
  • Avatar of sleite sleite Jun 14, 2016 at 18:27 UTC - 1 like

    @hoqhuuep: Go

    I was hoping you would say that. :-) I can't update to 1.10 without your plug-in. ALL my worlds are Island Worlds. LOVE this plug-in!!

    Problem I encountered after upgrading to 1.10 was that some Islands that were not fully rendered, started rendering incorrectly. It created a bit of a mess.

    After I reverted back to 1.9, I used World Edit to regen the affected areas.

    Eagerly awaiting the update. I wanna see polar bears!


  • Avatar of hoqhuuep hoqhuuep Jun 13, 2016 at 11:52 UTC - 0 likes

    @sleite: Go

    Thanks for the reminder! I'll get on it when I can!


  • Avatar of sleite sleite Jun 11, 2016 at 01:24 UTC - 0 likes

    Drat ... no worky with 1.10.

  • Avatar of hoqhuuep hoqhuuep May 15, 2016 at 04:04 UTC - 0 likes

    Update for 1.9.4 now available!

  • Avatar of hoqhuuep hoqhuuep May 14, 2016 at 00:28 UTC - 0 likes

    @morsay0707: Go


    Very sorry for the late reply. Life is busy for me at the moment.

    Please do not wait for the RealEstate plugin, whilst I would love to make it I don't see when I will find the time. I hope that you can find another solution earlier. I have seen a few servers using to allow players to claim islands. When configured properly, this can work very well. ;)

  • Avatar of morsay0707 morsay0707 Mar 20, 2016 at 21:21 UTC - 0 likes

    Hello man sry for my bad english, ur plugin is super.

    I was acutaly working on a server who allow player to buy island, real island like ur plugin not skyblock.

    But now the problème is i need to create region one by one for allow people to buy one island.

    If i finance , u guess u can make an auto plot system or an auto region system ? Or do u have an idea what can i do for do this ?

    Thank u.


    IslandCraft-RealEstate-0.1.0-alpha (separate plugin)

    To be released within the next 12 months Buy and sell islands Grief protection Welcome and farewell messages Vault, WorldGuard and Dynmap compatibility**

    I didnt see this sorry , cant wait for that !!!

    The problème now is i cant sart to create my server because when u will release this i will need to create a new world right ?

    Last edited Mar 20, 2016 by morsay0707
  • Avatar of hoqhuuep hoqhuuep Mar 11, 2016 at 22:50 UTC - 0 likes

    @der_Kernschatten: Go

    You can use either MultiVerse or MultiWorld with IslandCraft. Or neither if you just want to replace the default world. As I'm just a plugin developer, not a server administrator, I don't have a lot of experience with the two plugins to be able to recommend one or the other. They both seem to work ;)

  • Avatar of der_Kernschatten der_Kernschatten Mar 11, 2016 at 15:10 UTC - 0 likes

    @hoqhuuep: Go

    Got it. With your experience in generators, do you have an option on MultiVerse or Multi World?


  • Avatar of hoqhuuep hoqhuuep Mar 11, 2016 at 07:33 UTC - 0 likes

    @der_Kernschatten: Go

    Knowing how quickly I get around to working on things... I would suggest that you do not wait. I would love to tell you that I'll get around to it soon, but it's unlikely ;-)

    When I do get around to implementing them, you will not need to reset your world, already generated islands will not have rivers, but any newly generated ones will.

What should I work on next?

  1. Choices:

  1. Results
  2. 24 comments


Date created
Jun 15, 2013
Last update
Jun 26, 2016
Development stage
  • enUS
MIT License
Curse link
Recent files



Optional dependency