Cold Taiga


IslandCraft changes the biome distribution of the world to create an endless ocean filled with randomly generated islands.


Savanna Plains Mesa Extreme Hills Desert Cold Taiga

Full size images can be found here.


10 March 2015: Updated for 1.8.3!

30 January 2015: Updated for 1.8!

8 August 2014: 1.0.0-beta is now available! Please refer to this wiki page and please provide feedback in this forum thread. Thanks!

2 August 2014: Updated this page for 1.0.0-beta release which should be here early next week!

Older news can be found in the News Archive.


Updates will be released within a few weeks of any significant CraftBukkit updates to add compatibility for the new versions. In addition, the following releases are planned.


  • To be released within the next few weeks
  • Minor bug fix
  • More informative logging and error messages in console


  • To be released within the next few months
  • Rivers

IslandCraft-RealEstate-0.1.0-alpha (separate plugin)

  • To be released within the next 6 months
  • Buy and sell islands
  • Grief protection
  • Welcome and farewell messages
  • Vault, WorldGuard and Dynmap compatibility


IMPORTANT: As IslandCraft heavily modifies the terrain generation, it can destroy your worlds if you're not careful with the configuration. BACK UP EVERYTHING BEFORE INSTALLING. You have been warned.

Instructions can be found here.


IMPORTANT: After changing "ocean" or "island-distribution" you must reset your IslandCraft world. So make sure you get these right before spending much time playing on the world. To reset the IslandCraft world, you need to delete the file "server/plugins/IslandCraft/IslandCraft.db" and the folder "server/world_islandcraft". And then recreate the world using Multiverse or Multiworld.

You can safely add/remove/modify the "island-generators" without needing to reset your world. Islands which have already been generated or partially generated will continue to use whatever settings you had when they were created. Islands in newly explored chunks will adopt the new settings.

Instructions can be found here.

Plugin Developers Guide to the IslandCraft API

DISCLAIMER: Consider the API features of IslandCraft to be in Beta. They have not been thoroughly tested and are subject to change in the future. I would love to hear any feedback you have if you try to use this!

Information for plugin developers who wish to integrate with or modify/extend IslandCraft can be found here.

What happened to the other features?

While in alpha, IslandCraft included some chat and other miscellaneous features. These have all been removed as there are other plugins you can use for this purpose. Going forward, IslandCraft will have a much narrower feature set focusing on just the islands.

The RealEstate features (including Vault, WorldGuard and Dynmap integration) will be making a return in a new separate plugin. Separating these from the terrain generation provides a number of benefits. It helps me to keep them on separate release cycles, so I can release updates for the terrain generation very quickly as new versions come out. It has forced me to create an API so the plugins can cooperate, this will also allow others to make plugins which integrate with IslandCraft.

Public Servers Running IslandCraft

Running a public server with IslandCraft? Feel free to advertise in the comments below or on the forums.

Lately I've been playing on Anvil Network's PlunderSeas. A great server which combines IslandCraft with MoveCraft for the ultimate pirating experience!

  • Website: link
  • Dynmap: link
  • IP:

Also check out The Homestead server, looks like a great community of mature players!

  • Minecraft Server List: link
  • Dynmap: link
  • IP:

Data Collection

This plugin sends statistics about the usage to If you wish to disable this data collection, follow the instructions to server owners for opting-out which can be found here.

Global Statistics


More information can be found on the IslandCraft wiki.

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  • Avatar of Razershade Razershade Apr 24, 2015 at 02:21 UTC - 0 likes or

    Teamspeak IP:

    My server is running Movecraft and Islandcraft so you can pilot boats between islands. It's a faction, survival, pvp server of sorts.

  • Avatar of Rixxan Rixxan Apr 09, 2015 at 20:51 UTC - 0 likes

    Is there a chance that you could add a feature to make it so we can have schematic files spawn randomly in the world and have it so we can configure it's rarity and depth and such like we do the islands? I know HothGenerator has this, and I'd like it for my islandcraft world.

    Last edited Apr 09, 2015 by Rixxan
  • Avatar of aberts10 aberts10 Mar 28, 2015 at 21:11 UTC - 0 likes

    any luck :$?

    Last edited Mar 28, 2015 by aberts10

  • Avatar of hoqhuuep hoqhuuep Mar 26, 2015 at 21:11 UTC - 0 likes

    @aberts10: Go

    It can be done! Because IslandCraft uses a lot of the vanilla generator it respects the "generator-settings" you put in your file:

    See this wiki page for some examples of the format:

    It may take some trial and error to find the settings you need. When I have some more time later I'll have a play with it and see if I can come up with what you want.


  • Avatar of aberts10 aberts10 Mar 26, 2015 at 14:44 UTC - 1 like

    Would I be able to make the oceans deeper? I need a deep ocean map with islands, and this plugin is perfect!, but I think I may want deeper oceans, as the server is all about movecraft submarines

  • Avatar of DadMode DadMode Mar 24, 2015 at 13:00 UTC - 1 like

    The Homestead server just started a secondary map running IslandCraft! Come join us!

    ign: fixin Owner/Op The Homestead Server

  • Avatar of BananaPuncher714 BananaPuncher714 Mar 17, 2015 at 22:14 UTC - 1 like

    Thanks!!!! This is a really awesome plugin, but maybe you could add a rare nether or end or tree of luck island?

  • Avatar of hoqhuuep hoqhuuep Mar 17, 2015 at 07:50 UTC - 0 likes

    @BananaPuncher714: Go

    Yes! In fact this is what the default configuration does. IslandCraft is enabled for a world called "world_islandcraft" which you have to create using Multiverse or similar. The default world called "world" is left untouched. Make sure you make a full backup just in case though! ;)

  • Avatar of BananaPuncher714 BananaPuncher714 Mar 16, 2015 at 23:56 UTC - 1 like

    Is it possible to have world_islandcraft as a separate world? Because I want to have "world" as my main world and world_islandcraft as a separate world for the VIP users, and I don't want islandcraft changing the generation of "world. It's a great plugin, anyway!

  • Avatar of hoqhuuep hoqhuuep Mar 15, 2015 at 02:20 UTC - 0 likes

    @Fistleo: Go

    Great! :D

    @GodsDead: Go

    It's a bit hard to explain, but this is because IslandCraft uses most of the vanilla terrain generator, it only replaces the part which does the biome distribution. You can have as many IslandCraft worlds as you want, just duplicate the configuration section "world_islandcraft" and change the name to the name of your other world. Here is an example:

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Date created
Jun 15, 2013
Last update
Mar 10, 2015
Development stage
  • enUS
BSD License
Curse link
Recent files



Optional dependency